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ebiten: update comments about VibrateGamepad
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@ -70,6 +70,8 @@ type VibrateGamepadOptions struct {
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// VibrateGamepad vibrates the specified gamepad with the specified options.
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// VibrateGamepad vibrates the specified gamepad with the specified options.
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//
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//
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// VibrateGamepad works only on browsers and Nintendo Switch so far.
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//
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// VibrateGamepad is concurrent-safe.
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// VibrateGamepad is concurrent-safe.
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func VibrateGamepad(gamepadID GamepadID, options *VibrateGamepadOptions) {
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func VibrateGamepad(gamepadID GamepadID, options *VibrateGamepadOptions) {
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g := gamepad.Get(gamepadID)
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g := gamepad.Get(gamepadID)
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