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graphics: Remove unneeded calls ReplacePixels
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@ -53,7 +53,6 @@ func newImageImpl(width, height int, filter Filter, volatile bool) (*imageImpl,
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volatile: volatile,
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volatile: volatile,
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pixels: pixels.NewPixels(img),
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pixels: pixels.NewPixels(img),
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}
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}
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i.pixels.ReplacePixels(make([]uint8, width*height*4))
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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return i, nil
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}
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}
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@ -104,7 +103,6 @@ func newScreenImageImpl(width, height int) (*imageImpl, error) {
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screen: true,
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screen: true,
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pixels: pixels.NewPixels(img),
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pixels: pixels.NewPixels(img),
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}
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}
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i.pixels.ReplacePixels(make([]uint8, width*height*4))
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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runtime.SetFinalizer(i, (*imageImpl).Dispose)
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return i, nil
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return i, nil
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}
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}
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