mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-11-10 04:57:26 +01:00
parent
9fe4191a6a
commit
f01f5045ba
@ -83,7 +83,11 @@ type mascot struct {
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count int
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}
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func (m *mascot) update(screen *ebiten.Image) error {
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func (m *mascot) Layout(outsideWidth, outsideHeight int) (int, int) {
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return width, height
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}
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func (m *mascot) Update(screen *ebiten.Image) error {
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m.count++
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sw, sh := ebiten.ScreenSizeInFullscreen()
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@ -121,11 +125,10 @@ func (m *mascot) update(screen *ebiten.Image) error {
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m.vx16 = -m.vx16
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}
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}
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return nil
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}
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if ebiten.IsDrawingSkipped() {
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return nil
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}
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func (m *mascot) Draw(screen *ebiten.Image) {
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img := gopher1
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if m.y16 == 0 {
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switch (m.count / 3) % 4 {
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@ -143,7 +146,6 @@ func (m *mascot) update(screen *ebiten.Image) error {
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op.GeoM.Translate(width, 0)
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}
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screen.DrawImage(img, op)
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return nil
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}
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func main() {
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@ -151,8 +153,8 @@ func main() {
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ebiten.SetWindowDecorated(false)
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ebiten.SetRunnableOnUnfocused(true)
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ebiten.SetWindowFloating(true)
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m := &mascot{}
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if err := ebiten.Run(m.update, width, height, 1, "Mascot (Ebiten Demo)"); err != nil {
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ebiten.SetWindowSize(width, height)
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if err := ebiten.RunGame(&mascot{}); err != nil {
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log.Fatal(err)
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}
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}
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