internal/graphicsdriver/opengl/gl: refactoring

This commit is contained in:
Hajime Hoshi 2022-11-14 03:13:36 +09:00
parent 1e86e7fa18
commit f093996284
2 changed files with 3 additions and 35 deletions

View File

@ -284,9 +284,9 @@ func (defaultContext) Scissor(x, y, width, height int32) {
}
func (defaultContext) ShaderSource(shader uint32, xstring string) {
s, free := cStringPtr(xstring)
defer free()
C.glShaderSource(C.GLuint(shader), 1, (**C.GLchar)(s), nil)
s := C.CString(xstring)
defer C.free(unsafe.Pointer(s))
C.glShaderSource(C.GLuint(shader), 1, (**C.GLchar)(unsafe.Pointer(&s)), nil)
}
func (defaultContext) StencilFunc(func_ uint32, ref int32, mask uint32) {

View File

@ -1,32 +0,0 @@
// Copyright 2020 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package gl
// #include <stdlib.h>
import "C"
import (
"unsafe"
)
func cStringPtr(str string) (unsafe.Pointer, func()) {
s := C.CString(str)
ptr := C.malloc(C.size_t(unsafe.Sizeof((*int)(nil))))
*(*unsafe.Pointer)(ptr) = unsafe.Pointer(s)
return ptr, func() {
C.free(unsafe.Pointer(s))
C.free(ptr)
}
}