Remove RenderTarget.Texture

This commit is contained in:
Hajime Hoshi 2013-10-27 22:09:19 +09:00
parent 0bf319f7d0
commit f290a137a9
3 changed files with 10 additions and 14 deletions

View File

@ -120,10 +120,10 @@ func (context *Context) SetOffscreen(renderTargetId graphics.RenderTargetId) {
context.setOffscreen(renderTarget)
}
func (context *Context) setOffscreen(renderTarget *grendertarget.RenderTarget) {
func (context *Context) setOffscreen(rt *grendertarget.RenderTarget) {
C.glFlush()
renderTarget.SetAsOffscreen(func(framebuffer interface{}) {
rt.SetAsOffscreen(func(framebuffer interface{}) {
f := framebuffer.(rendertarget.Framebuffer)
C.glBindFramebuffer(C.GL_FRAMEBUFFER, C.GLuint(f))
err := C.glCheckFramebufferStatus(C.GL_FRAMEBUFFER)
@ -135,13 +135,13 @@ func (context *Context) setOffscreen(renderTarget *grendertarget.RenderTarget) {
C.glBlendFuncSeparate(C.GL_SRC_ALPHA, C.GL_ONE_MINUS_SRC_ALPHA,
C.GL_ZERO, C.GL_ONE)
isUsingMainFramebuffer := renderTarget == context.mainFramebufferTexture
isUsingMainFramebuffer := rt == context.mainFramebufferTexture
setter := &viewportSetter{
isUsingMainFramebuffer,
context.screenHeight * context.screenScale,
context,
}
renderTarget.SetAsViewport(setter.Set)
rt.SetAsViewport(setter.Set)
})
}
@ -178,14 +178,14 @@ func (context *Context) flush() {
func (context *Context) newRenderTarget(width, height int, filter texture.Filter) (
graphics.RenderTargetId, error) {
renderTarget, err := rendertarget.New(width, height, filter)
renderTarget, texture, err := rendertarget.New(width, height, filter)
if err != nil {
return 0, nil
}
renderTargetId := graphics.RenderTargetId(<-newId)
textureId := graphics.TextureId(<-newId)
context.renderTargets[renderTargetId] = renderTarget
context.textures[textureId] = renderTarget.Texture()
context.textures[textureId] = texture
context.renderTargetToTexture[renderTargetId] = textureId
context.setOffscreen(renderTarget)

View File

@ -6,6 +6,7 @@ package rendertarget
import "C"
import (
"github.com/hajimehoshi/go-ebiten/graphics/opengl/texture"
gtexture "github.com/hajimehoshi/go-ebiten/graphics/texture"
"github.com/hajimehoshi/go-ebiten/graphics/rendertarget"
)
@ -32,17 +33,17 @@ func createFramebuffer(nativeTexture C.GLuint) C.GLuint {
}
func New(width, height int, filter texture.Filter) (
*rendertarget.RenderTarget, error) {
*rendertarget.RenderTarget, *gtexture.Texture, error) {
tex, err := texture.New(width, height, filter)
if err != nil {
return nil, err
return nil, nil, err
}
f := func(native interface{}) interface{}{
return createFramebuffer(C.GLuint(native.(texture.Native)))
}
framebuffer := tex.CreateFramebuffer(f)
return rendertarget.NewWithFramebuffer(tex,
Framebuffer(framebuffer.(C.GLuint))), nil
Framebuffer(framebuffer.(C.GLuint))), tex, nil
}
func NewWithFramebuffer(width, height int, framebuffer Framebuffer,

View File

@ -16,11 +16,6 @@ func NewWithFramebuffer(texture *texture.Texture, framebuffer interface{}) *Rend
}
}
// TODO: Remove this
func (renderTarget *RenderTarget) Texture() *texture.Texture {
return renderTarget.texture
}
func (renderTarget *RenderTarget) SetAsViewport(setter func(x, y, width, height int)) {
renderTarget.texture.SetAsViewport(setter)
}