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graphicsdriver/metal: Add comments
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@ -28,6 +28,7 @@ import (
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// #import <CoreFoundation/CoreFoundation.h>
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// #import <CoreFoundation/CoreFoundation.h>
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//
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//
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// static int count(void* obj) {
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// static int count(void* obj) {
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// // TODO: Don't rely on the number of ref counts. CFGetRetainCount should be used only for debugging.
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// return CFGetRetainCount(obj);
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// return CFGetRetainCount(obj);
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// }
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// }
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import "C"
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import "C"
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@ -72,6 +73,7 @@ func getBuffer(device mtl.Device, data unsafe.Pointer, lengthInBytes uintptr) *b
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func putBuffer(buf *buffer) {
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func putBuffer(buf *buffer) {
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buf.b.Release()
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buf.b.Release()
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// The buffer will be actually released after all the current command buffers are finished.
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gcBufferPool()
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gcBufferPool()
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}
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}
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