graphics: Refactoring: No need to call ResetViewportSize

This commit is contained in:
Hajime Hoshi 2016-07-03 16:41:05 +09:00
parent 93f052de8c
commit f29ff4a9e2

View File

@ -71,7 +71,6 @@ func (c *graphicsContext) SetSize(screenWidth, screenHeight int, screenScale flo
c.offscreen = offscreen
c.offscreen2 = offscreen2
c.screenScale = screenScale
ui.GLContext().ResetViewportSize()
return nil
}