mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-25 03:08:54 +01:00
parent
afe3f7a8ff
commit
f3206721a3
@ -195,30 +195,6 @@ func clearImage(i *graphicscommand.Image, region image.Rectangle) {
|
|||||||
// makeStale makes the image stale.
|
// makeStale makes the image stale.
|
||||||
func (i *Image) makeStale(rect image.Rectangle) {
|
func (i *Image) makeStale(rect image.Rectangle) {
|
||||||
i.stale = true
|
i.stale = true
|
||||||
|
|
||||||
// If ReadPixels always reads pixels from GPU, staleRegions are never used.
|
|
||||||
if alwaysReadPixelsFromGPU() {
|
|
||||||
return
|
|
||||||
}
|
|
||||||
|
|
||||||
var addedRegions []image.Rectangle
|
|
||||||
if !rect.Empty() {
|
|
||||||
appendRegionRemovingDuplicates(&addedRegions, rect)
|
|
||||||
}
|
|
||||||
|
|
||||||
for _, rect := range addedRegions {
|
|
||||||
appendRegionRemovingDuplicates(&i.staleRegions, rect)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Clear pixels to save memory.
|
|
||||||
for _, r := range addedRegions {
|
|
||||||
i.basePixels.Clear(r)
|
|
||||||
}
|
|
||||||
|
|
||||||
// Don't have to call makeStale recursively here.
|
|
||||||
// Restoring is done after topological sorting is done.
|
|
||||||
// If an image depends on another stale image, this means that
|
|
||||||
// the former image can be restored from the latest state of the latter image.
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// ClearPixels clears the specified region by WritePixels.
|
// ClearPixels clears the specified region by WritePixels.
|
||||||
@ -287,17 +263,7 @@ func (i *Image) DrawTriangles(srcs [graphics.ShaderImageCount]*Image, vertices [
|
|||||||
i.image.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader.shader, uniforms, fillRule)
|
i.image.DrawTriangles(imgs, vertices, indices, blend, dstRegion, srcRegions, shader.shader, uniforms, fillRule)
|
||||||
}
|
}
|
||||||
|
|
||||||
func (i *Image) readPixelsFromGPUIfNeeded(graphicsDriver graphicsdriver.Graphics) error {
|
|
||||||
if i.stale {
|
|
||||||
if err := i.readPixelsFromGPU(graphicsDriver); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
}
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error {
|
func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error {
|
||||||
if alwaysReadPixelsFromGPU() {
|
|
||||||
if err := i.image.ReadPixels(graphicsDriver, []graphicsdriver.PixelsArgs{
|
if err := i.image.ReadPixels(graphicsDriver, []graphicsdriver.PixelsArgs{
|
||||||
{
|
{
|
||||||
Pixels: pixels,
|
Pixels: pixels,
|
||||||
@ -309,16 +275,6 @@ func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte
|
|||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
|
|
||||||
if err := i.readPixelsFromGPUIfNeeded(graphicsDriver); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
if got, want := len(pixels), 4*region.Dx()*region.Dy(); got != want {
|
|
||||||
return fmt.Errorf("restorable: len(pixels) must be %d but %d at ReadPixels", want, got)
|
|
||||||
}
|
|
||||||
i.basePixels.ReadPixels(pixels, region, i.width, i.height)
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
// makeStaleIfDependingOn makes the image stale if the image depends on target.
|
// makeStaleIfDependingOn makes the image stale if the image depends on target.
|
||||||
func (i *Image) makeStaleIfDependingOn(target *Image) {
|
func (i *Image) makeStaleIfDependingOn(target *Image) {
|
||||||
if i.stale {
|
if i.stale {
|
||||||
@ -341,56 +297,6 @@ func (i *Image) makeStaleIfDependingOnShader(shader *Shader) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
// readPixelsFromGPU reads the pixels from GPU and resolves the image's 'stale' state.
|
|
||||||
func (i *Image) readPixelsFromGPU(graphicsDriver graphicsdriver.Graphics) error {
|
|
||||||
var rs []image.Rectangle
|
|
||||||
if i.stale {
|
|
||||||
rs = i.staleRegions
|
|
||||||
} else {
|
|
||||||
defer func() {
|
|
||||||
i.regionsCache = i.regionsCache[:0]
|
|
||||||
}()
|
|
||||||
rs = i.regionsCache
|
|
||||||
}
|
|
||||||
|
|
||||||
args := make([]graphicsdriver.PixelsArgs, 0, len(rs))
|
|
||||||
for _, r := range rs {
|
|
||||||
if r.Empty() {
|
|
||||||
continue
|
|
||||||
}
|
|
||||||
|
|
||||||
if i.pixelsCache == nil {
|
|
||||||
i.pixelsCache = map[image.Rectangle][]byte{}
|
|
||||||
}
|
|
||||||
|
|
||||||
pix, ok := i.pixelsCache[r]
|
|
||||||
if !ok {
|
|
||||||
pix = make([]byte, 4*r.Dx()*r.Dy())
|
|
||||||
i.pixelsCache[r] = pix
|
|
||||||
}
|
|
||||||
|
|
||||||
args = append(args, graphicsdriver.PixelsArgs{
|
|
||||||
Pixels: pix,
|
|
||||||
Region: r,
|
|
||||||
})
|
|
||||||
}
|
|
||||||
|
|
||||||
if err := i.image.ReadPixels(graphicsDriver, args); err != nil {
|
|
||||||
return err
|
|
||||||
}
|
|
||||||
|
|
||||||
for _, a := range args {
|
|
||||||
bs := graphics.NewManagedBytes(len(a.Pixels), func(bs []byte) {
|
|
||||||
copy(bs, a.Pixels)
|
|
||||||
})
|
|
||||||
i.basePixels.AddOrReplace(bs, a.Region)
|
|
||||||
}
|
|
||||||
|
|
||||||
i.stale = false
|
|
||||||
i.staleRegions = i.staleRegions[:0]
|
|
||||||
return nil
|
|
||||||
}
|
|
||||||
|
|
||||||
// dependsOn reports whether the image depends on target.
|
// dependsOn reports whether the image depends on target.
|
||||||
func (i *Image) dependsOn(target *Image) bool {
|
func (i *Image) dependsOn(target *Image) bool {
|
||||||
return false
|
return false
|
||||||
|
@ -20,10 +20,6 @@ import (
|
|||||||
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
|
"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
|
||||||
)
|
)
|
||||||
|
|
||||||
func alwaysReadPixelsFromGPU() bool {
|
|
||||||
return true
|
|
||||||
}
|
|
||||||
|
|
||||||
// images is a set of Image objects.
|
// images is a set of Image objects.
|
||||||
type images struct {
|
type images struct {
|
||||||
images map[*Image]struct{}
|
images map[*Image]struct{}
|
||||||
|
Loading…
Reference in New Issue
Block a user