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audio/internal/readerdriver: Refactoring: unify add and play (Windows)
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parent
72d8d77173
commit
f334eee1e4
@ -110,45 +110,14 @@ func (p *players) setContext(context *context) {
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p.context = context
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}
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func (p *players) add(player *playerImpl) {
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func (p *players) add(player *playerImpl) error {
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p.cond.L.Lock()
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defer p.cond.L.Unlock()
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if p.players == nil {
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p.players = map[*playerImpl]struct{}{}
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}
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p.players[player] = struct{}{}
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}
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func (p *players) remove(player *playerImpl) error {
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p.cond.L.Lock()
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defer p.cond.L.Unlock()
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delete(p.players, player)
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if len(p.players) > 0 {
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return nil
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}
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if p.waveOut == 0 {
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return nil
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}
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for _, h := range p.headers {
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if err := h.Close(); err != nil {
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return err
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}
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}
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p.headers = p.headers[:0]
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if err := waveOutClose(p.waveOut); err != nil {
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return err
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}
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p.waveOut = 0
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p.cond.Signal()
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return nil
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}
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func (p *players) play() error {
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p.cond.L.Lock()
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defer p.cond.L.Unlock()
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if p.waveOut != 0 {
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return nil
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@ -192,6 +161,33 @@ func (p *players) play() error {
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return nil
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}
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func (p *players) remove(player *playerImpl) error {
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p.cond.L.Lock()
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defer p.cond.L.Unlock()
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delete(p.players, player)
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if len(p.players) > 0 {
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return nil
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}
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if p.waveOut == 0 {
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return nil
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}
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for _, h := range p.headers {
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if err := h.Close(); err != nil {
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return err
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}
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}
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p.headers = p.headers[:0]
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if err := waveOutClose(p.waveOut); err != nil {
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return err
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}
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p.waveOut = 0
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p.cond.Signal()
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return nil
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}
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func (p *players) shouldWait() bool {
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if p.waveOut == 0 {
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return false
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@ -442,11 +438,6 @@ func (p *playerImpl) playImpl() {
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return
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}
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// thePlayers can has another mutex, and double mutex might introduce a deadlock.
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p.m.Unlock()
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thePlayers.add(p)
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p.m.Lock()
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buf := make([]byte, p.context.maxBufferSize())
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for len(p.buf) < p.context.maxBufferSize() {
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n, err := p.src.Read(buf)
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@ -465,8 +456,9 @@ func (p *playerImpl) playImpl() {
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return
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}
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// thePlayers can has another mutex, and double mutex might introduce a deadlock.
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p.m.Unlock()
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err := thePlayers.play()
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err := thePlayers.add(p)
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p.m.Lock()
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if err != nil {
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