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audio: Fix comments
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@ -28,7 +28,8 @@
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// When multiple players play, mixing is automatically done.
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// Note that too many players may cause distortion.
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//
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// Ebiten's game progress always synchronizes with audio progress.
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// Ebiten's game progress tries to synchronizes with audio progress, but
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// delay can happen if, e.g., decoding an audio source takes long.
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//
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// For the simplest example to play sound, see wav package in the examples.
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package audio
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