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restorable: Refactoring: Disallow nil at ReplacePixels
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@ -306,6 +306,10 @@ func (i *Image) ClearPixels(x, y, width, height int) {
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//
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// If pixels is nil, ReplacePixels clears the specified reagion.
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func (i *Image) ReplacePixels(pixels []byte, x, y, width, height int) {
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if pixels == nil {
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panic("restorable: pixels must not be nil")
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}
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w, h := i.image.Size()
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if width <= 0 || height <= 0 {
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panic("restorable: width/height must be positive")
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@ -318,11 +322,6 @@ func (i *Image) ReplacePixels(pixels []byte, x, y, width, height int) {
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// For this purpuse, images should remember which part of that is used for DrawTriangles.
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theImages.makeStaleIfDependingOn(i)
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if pixels == nil {
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// TODO: Allocating bytes for all pixels are wasteful. Allocate memory only for required regions
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// (#897).
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pixels = make([]byte, 4*width*height)
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}
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i.image.ReplacePixels(pixels, x, y, width, height)
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if !needsRestoring() {
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@ -540,7 +540,7 @@ func TestClear(t *testing.T) {
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img := NewImage(4, 4)
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img.ReplacePixels(pix, 0, 0, 4, 4)
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// This doesn't make the image stale. Its base pixels are available.
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img.ReplacePixels(nil, 1, 1, 2, 2)
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img.ReplacePixels(make([]byte, 4*4*4), 1, 1, 2, 2)
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cases := []struct {
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Index int
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