diff --git a/cmd/ebitenmobile/gomobile.go b/cmd/ebitenmobile/gomobile.go index 846bbfe0f..55fd05c59 100644 --- a/cmd/ebitenmobile/gomobile.go +++ b/cmd/ebitenmobile/gomobile.go @@ -62,7 +62,7 @@ func removeAll(path string) error { } func runGo(args ...string) error { - // TODO: Remove this after Ebiten drops the support of Go 1.15 and older. + // TODO: Remove this after Ebitengine drops the support of Go 1.15 and older. // GO111MODULE is on by default as of Go 1.16. env := []string{ "GO111MODULE=on", diff --git a/cmd/ebitenmobile/main.go b/cmd/ebitenmobile/main.go index e046a35ed..08ba0b424 100644 --- a/cmd/ebitenmobile/main.go +++ b/cmd/ebitenmobile/main.go @@ -12,7 +12,7 @@ // See the License for the specific language governing permissions and // limitations under the License. -// ebitenmobile is a wrapper of gomobile for Ebiten. +// ebitenmobile is a wrapper of gomobile for Ebitengine. // // For the usage, see https://ebiten.org/documents/mobile.html. // @@ -220,7 +220,7 @@ func doBind(args []string, flagset *flag.FlagSet, buildOS string) error { } if buildOS == "darwin" { - // TODO: Use os.ReadDir after Ebiten stops supporting Go 1.15. + // TODO: Use os.ReadDir after Ebitengine stops supporting Go 1.15. f, err := os.Open(buildO) if err != nil { return err diff --git a/ebitenutil/doc.go b/ebitenutil/doc.go index c304503f6..9b31b6927 100644 --- a/ebitenutil/doc.go +++ b/ebitenutil/doc.go @@ -12,5 +12,5 @@ // See the License for the specific language governing permissions and // limitations under the License. -// Package ebitenutil provides utility functions for Ebiten. +// Package ebitenutil provides utility functions for Ebitengine. package ebitenutil diff --git a/examples/2048/main.go b/examples/2048/main.go index 4b0fcc273..fa67105e7 100644 --- a/examples/2048/main.go +++ b/examples/2048/main.go @@ -30,7 +30,7 @@ func main() { log.Fatal(err) } ebiten.SetWindowSize(twenty48.ScreenWidth, twenty48.ScreenHeight) - ebiten.SetWindowTitle("2048 (Ebiten Demo)") + ebiten.SetWindowTitle("2048 (Ebitengine Demo)") if err := ebiten.RunGame(game); err != nil { log.Fatal(err) } diff --git a/examples/additive/main.go b/examples/additive/main.go index 8192554f3..b82285bed 100644 --- a/examples/additive/main.go +++ b/examples/additive/main.go @@ -81,7 +81,7 @@ func main() { ebitenImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Additive Blending (Ebiten Demo)") + ebiten.SetWindowTitle("Additive Blending (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/address/main.go b/examples/address/main.go index 9bd18c8e4..65cde68ef 100644 --- a/examples/address/main.go +++ b/examples/address/main.go @@ -120,7 +120,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Sampler Address (Ebiten Demo)") + ebiten.SetWindowTitle("Sampler Address (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/airship/main.go b/examples/airship/main.go index 524c266a3..1b8f492ff 100644 --- a/examples/airship/main.go +++ b/examples/airship/main.go @@ -280,7 +280,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Air Ship (Ebiten Demo)") + ebiten.SetWindowTitle("Air Ship (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/alphablending/main.go b/examples/alphablending/main.go index 11ac8e6c4..e862f645e 100644 --- a/examples/alphablending/main.go +++ b/examples/alphablending/main.go @@ -90,7 +90,7 @@ func main() { ebitenImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Alpha Blending (Ebiten Demo)") + ebiten.SetWindowTitle("Alpha Blending (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/animation/main.go b/examples/animation/main.go index cac59bf09..ee985e514 100644 --- a/examples/animation/main.go +++ b/examples/animation/main.go @@ -76,7 +76,7 @@ func main() { runnerImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Animation (Ebiten Demo)") + ebiten.SetWindowTitle("Animation (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/audio/main.go b/examples/audio/main.go index 7c6973af5..d66f518d0 100644 --- a/examples/audio/main.go +++ b/examples/audio/main.go @@ -453,7 +453,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Audio (Ebiten Demo)") + ebiten.SetWindowTitle("Audio (Ebitengine Demo)") g, err := NewGame() if err != nil { log.Fatal(err) diff --git a/examples/audioinfiniteloop/main.go b/examples/audioinfiniteloop/main.go index 5cca5b08b..a6eeea3ab 100644 --- a/examples/audioinfiniteloop/main.go +++ b/examples/audioinfiniteloop/main.go @@ -96,7 +96,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Audio Infinite Loop (Ebiten Demo)") + ebiten.SetWindowTitle("Audio Infinite Loop (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/audiopanning/main.go b/examples/audiopanning/main.go index fbc10dcd8..6a5a78405 100644 --- a/examples/audiopanning/main.go +++ b/examples/audiopanning/main.go @@ -133,7 +133,7 @@ func main() { ebitenImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Audio Panning Loop (Ebiten Demo)") + ebiten.SetWindowTitle("Audio Panning Loop (Ebitengine Demo)") g := &Game{} if err := ebiten.RunGame(g); err != nil { log.Fatal(err) diff --git a/examples/blocks/main.go b/examples/blocks/main.go index 6a5858633..cccfc8dbd 100644 --- a/examples/blocks/main.go +++ b/examples/blocks/main.go @@ -43,7 +43,7 @@ func main() { } ebiten.SetWindowSize(blocks.ScreenWidth*2, blocks.ScreenHeight*2) - ebiten.SetWindowTitle("Blocks (Ebiten Demo)") + ebiten.SetWindowTitle("Blocks (Ebitengine Demo)") if err := ebiten.RunGame(&blocks.Game{}); err != nil { log.Fatal(err) } diff --git a/examples/blur/main.go b/examples/blur/main.go index 4623c5fce..760fee3d7 100644 --- a/examples/blur/main.go +++ b/examples/blur/main.go @@ -64,7 +64,7 @@ func (g *Game) Draw(screen *ebiten.Image) { op.GeoM.Translate(float64(i), 244+float64(j)) // This is a blur based on the CompositerModeSourceOver composition mode, // which is basically (GL_ONE, GL_ONE_MINUS_SRC_ALPHA). ColorM acts - // on unpremultiplied colors, but all Ebiten internal colors are + // on unpremultiplied colors, but all Ebitengine internal colors are // premultiplied, meaning this mode is regular alpha blending, // computing each destination pixel as srcPix * alpha + dstPix * (1 - alpha). // @@ -103,7 +103,7 @@ func main() { gophersImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Blur (Ebiten Demo)") + ebiten.SetWindowTitle("Blur (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/camera/main.go b/examples/camera/main.go index 964ff522e..c5efb0e92 100644 --- a/examples/camera/main.go +++ b/examples/camera/main.go @@ -260,7 +260,7 @@ func main() { g.world = ebiten.NewImage(worldWidth, worldHeight) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Tiles (Ebiten Demo)") + ebiten.SetWindowTitle("Tiles (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/clip/main.go b/examples/clip/main.go index 0a4b476f5..48df6f482 100644 --- a/examples/clip/main.go +++ b/examples/clip/main.go @@ -84,7 +84,7 @@ func main() { gophersImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Clip (Ebiten Demo)") + ebiten.SetWindowTitle("Clip (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/contextlost/main.go b/examples/contextlost/main.go index fb3a9f21b..18ef106c2 100644 --- a/examples/contextlost/main.go +++ b/examples/contextlost/main.go @@ -106,7 +106,7 @@ func main() { } ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Context Lost (Ebiten Demo)") + ebiten.SetWindowTitle("Context Lost (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/cursor/main.go b/examples/cursor/main.go index 2cc231c61..bb5907318 100644 --- a/examples/cursor/main.go +++ b/examples/cursor/main.go @@ -96,7 +96,7 @@ func main() { } ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Cursor (Ebiten Demo)") + ebiten.SetWindowTitle("Cursor (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/doomfire/main.go b/examples/doomfire/main.go index 72ed2bc68..cca379e93 100644 --- a/examples/doomfire/main.go +++ b/examples/doomfire/main.go @@ -145,7 +145,7 @@ func main() { rand.Seed(time.Now().UnixNano()) ebiten.SetWindowSize(screenWidth*6, screenHeight*6) - ebiten.SetWindowTitle("Doom Fire (Ebiten Demo)") + ebiten.SetWindowTitle("Doom Fire (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/drag/main.go b/examples/drag/main.go index 1f84e76fa..fe2eea2e1 100644 --- a/examples/drag/main.go +++ b/examples/drag/main.go @@ -315,7 +315,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Drag & Drop (Ebiten Demo)") + ebiten.SetWindowTitle("Drag & Drop (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/filter/main.go b/examples/filter/main.go index e8f653c93..018505986 100644 --- a/examples/filter/main.go +++ b/examples/filter/main.go @@ -78,7 +78,7 @@ func main() { ebitenImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Filter (Ebiten Demo)") + ebiten.SetWindowTitle("Filter (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/flappy/main.go b/examples/flappy/main.go index abcb81e24..c83d8c9ed 100644 --- a/examples/flappy/main.go +++ b/examples/flappy/main.go @@ -437,7 +437,7 @@ func (g *Game) drawGopher(screen *ebiten.Image) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Flappy Gopher (Ebiten Demo)") + ebiten.SetWindowTitle("Flappy Gopher (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { panic(err) } diff --git a/examples/flood/main.go b/examples/flood/main.go index 945021414..7a723da51 100644 --- a/examples/flood/main.go +++ b/examples/flood/main.go @@ -102,7 +102,7 @@ func main() { ebitenImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Flood fill with solid colors (Ebiten Demo)") + ebiten.SetWindowTitle("Flood fill with solid colors (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/font/main.go b/examples/font/main.go index 96dafefaa..4c70e7a6e 100644 --- a/examples/font/main.go +++ b/examples/font/main.go @@ -167,7 +167,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Font (Ebiten Demo)") + ebiten.SetWindowTitle("Font (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/fullscreen/main.go b/examples/fullscreen/main.go index 74817efbf..6114abcee 100644 --- a/examples/fullscreen/main.go +++ b/examples/fullscreen/main.go @@ -127,7 +127,7 @@ func main() { initFont() ebiten.SetFullscreen(true) - ebiten.SetWindowTitle("Fullscreen (Ebiten Demo)") + ebiten.SetWindowTitle("Fullscreen (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/gamepad/main.go b/examples/gamepad/main.go index e238eb516..723057daa 100644 --- a/examples/gamepad/main.go +++ b/examples/gamepad/main.go @@ -211,7 +211,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Gamepad (Ebiten Demo)") + ebiten.SetWindowTitle("Gamepad (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/highdpi/main.go b/examples/highdpi/main.go index c4c0f0a71..45f92f4c5 100644 --- a/examples/highdpi/main.go +++ b/examples/highdpi/main.go @@ -108,7 +108,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(640, 480) - ebiten.SetWindowTitle("High DPI (Ebiten Demo)") + ebiten.SetWindowTitle("High DPI (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/hsv/main.go b/examples/hsv/main.go index 64f07d4c9..3be0dc600 100644 --- a/examples/hsv/main.go +++ b/examples/hsv/main.go @@ -150,7 +150,7 @@ func main() { gophersImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("HSV (Ebiten Demo)") + ebiten.SetWindowTitle("HSV (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/hue/main.go b/examples/hue/main.go index 984f7790e..37e6f1961 100644 --- a/examples/hue/main.go +++ b/examples/hue/main.go @@ -76,7 +76,7 @@ func main() { gophersImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Hue (Ebiten Demo)") + ebiten.SetWindowTitle("Hue (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/infinitescroll/main.go b/examples/infinitescroll/main.go index 6945ac11f..04f33eaa8 100644 --- a/examples/infinitescroll/main.go +++ b/examples/infinitescroll/main.go @@ -104,7 +104,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Infinite Scroll (Ebiten Demo)") + ebiten.SetWindowTitle("Infinite Scroll (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/isometric/main.go b/examples/isometric/main.go index 31e261ee1..3c6821da8 100644 --- a/examples/isometric/main.go +++ b/examples/isometric/main.go @@ -24,7 +24,7 @@ import ( ) func main() { - ebiten.SetWindowTitle("Isometric (Ebiten Demo)") + ebiten.SetWindowTitle("Isometric (Ebitengine Demo)") ebiten.SetWindowSize(640, 480) ebiten.SetWindowResizable(true) diff --git a/examples/keyboard/main.go b/examples/keyboard/main.go index 695730235..40bd431af 100644 --- a/examples/keyboard/main.go +++ b/examples/keyboard/main.go @@ -94,7 +94,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Keyboard (Ebiten Demo)") + ebiten.SetWindowTitle("Keyboard (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/lasttouch/main.go b/examples/lasttouch/main.go index 9396f485b..d96245198 100644 --- a/examples/lasttouch/main.go +++ b/examples/lasttouch/main.go @@ -80,7 +80,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Last Touch Positions (Ebiten Demo)") + ebiten.SetWindowTitle("Last Touch Positions (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/life/main.go b/examples/life/main.go index 0467b2ca9..b0085dfa1 100644 --- a/examples/life/main.go +++ b/examples/life/main.go @@ -184,7 +184,7 @@ func main() { } ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Game of Life (Ebiten Demo)") + ebiten.SetWindowTitle("Game of Life (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/mandelbrot/main.go b/examples/mandelbrot/main.go index 32dca063d..9c0df6e07 100644 --- a/examples/mandelbrot/main.go +++ b/examples/mandelbrot/main.go @@ -102,7 +102,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Mandelbrot (Ebiten Demo)") + ebiten.SetWindowTitle("Mandelbrot (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/masking/main.go b/examples/masking/main.go index 2a0a56070..bcf20dea5 100644 --- a/examples/masking/main.go +++ b/examples/masking/main.go @@ -167,7 +167,7 @@ func min(a, b int) int { func main() { ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Masking (Ebiten Demo)") + ebiten.SetWindowTitle("Masking (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/minify/main.go b/examples/minify/main.go index 78878760b..e523f2d74 100644 --- a/examples/minify/main.go +++ b/examples/minify/main.go @@ -111,7 +111,7 @@ func main() { gophersImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Minify (Ebiten Demo)") + ebiten.SetWindowTitle("Minify (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/moire/main.go b/examples/moire/main.go index 58d37e0b8..dfd029d69 100644 --- a/examples/moire/main.go +++ b/examples/moire/main.go @@ -15,7 +15,7 @@ //go:build example // +build example -// This example is just to check if Ebiten can draw fine checker pattern evenly. +// This example is just to check if Ebitengine can draw fine checker pattern evenly. // If there is something wrong in the implementation, the result might include // uneven patterns (#459). package main @@ -101,7 +101,7 @@ func main() { scale: initScreenScale, } ebiten.SetWindowSize(screenWidth*initScreenScale, screenHeight*initScreenScale) - ebiten.SetWindowTitle("Moire (Ebiten Demo)") + ebiten.SetWindowTitle("Moire (Ebitengine Demo)") ebiten.SetWindowResizable(true) if err := ebiten.RunGame(g); err != nil { log.Fatal(err) diff --git a/examples/mosaic/main.go b/examples/mosaic/main.go index 2b78d44f0..719e03fd9 100644 --- a/examples/mosaic/main.go +++ b/examples/mosaic/main.go @@ -81,7 +81,7 @@ func main() { gophersRenderTarget: ebiten.NewImage(w/mosaicRatio, h/mosaicRatio), } ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Mosaic (Ebiten Demo)") + ebiten.SetWindowTitle("Mosaic (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/noise/main.go b/examples/noise/main.go index 502fcdcf0..7f5382e66 100644 --- a/examples/noise/main.go +++ b/examples/noise/main.go @@ -74,7 +74,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Noise (Ebiten Demo)") + ebiten.SetWindowTitle("Noise (Ebitengine Demo)") g := &Game{ noiseImage: image.NewRGBA(image.Rect(0, 0, screenWidth, screenHeight)), } diff --git a/examples/paint/main.go b/examples/paint/main.go index abcac03fa..c1fce491d 100644 --- a/examples/paint/main.go +++ b/examples/paint/main.go @@ -144,7 +144,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Paint (Ebiten Demo)") + ebiten.SetWindowTitle("Paint (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/particles/main.go b/examples/particles/main.go index cf70bb9f7..76eccc253 100644 --- a/examples/particles/main.go +++ b/examples/particles/main.go @@ -173,7 +173,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Particles (Ebiten demo)") + ebiten.SetWindowTitle("Particles (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/pcm/main.go b/examples/pcm/main.go index 5bde406c6..02d8a50bd 100644 --- a/examples/pcm/main.go +++ b/examples/pcm/main.go @@ -166,7 +166,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("PCM (Ebiten Demo)") + ebiten.SetWindowTitle("PCM (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/perspective/main.go b/examples/perspective/main.go index 467737ccc..d60b13262 100644 --- a/examples/perspective/main.go +++ b/examples/perspective/main.go @@ -81,7 +81,7 @@ func main() { gophersImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Perspective (Ebiten Demo)") + ebiten.SetWindowTitle("Perspective (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/piano/main.go b/examples/piano/main.go index 9b4502f94..2785d91a7 100644 --- a/examples/piano/main.go +++ b/examples/piano/main.go @@ -238,7 +238,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Piano (Ebiten Demo)") + ebiten.SetWindowTitle("Piano (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/platformer/main.go b/examples/platformer/main.go index 68f6dd493..66e47ef08 100644 --- a/examples/platformer/main.go +++ b/examples/platformer/main.go @@ -163,7 +163,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Platformer (Ebiten Demo)") + ebiten.SetWindowTitle("Platformer (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { panic(err) } diff --git a/examples/polygons/main.go b/examples/polygons/main.go index 313311c39..9d6cc3448 100644 --- a/examples/polygons/main.go +++ b/examples/polygons/main.go @@ -140,7 +140,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Polygons (Ebiten Demo)") + ebiten.SetWindowTitle("Polygons (Ebitengine Demo)") if err := ebiten.RunGame(&Game{ngon: 10}); err != nil { log.Fatal(err) } diff --git a/examples/raycasting/main.go b/examples/raycasting/main.go index 8a58de006..d2803d753 100644 --- a/examples/raycasting/main.go +++ b/examples/raycasting/main.go @@ -313,7 +313,7 @@ func main() { g.objects = append(g.objects, object{rect(150, 50, 30, 60)}) ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Ray casting and shadows (Ebiten demo)") + ebiten.SetWindowTitle("Ray casting and shadows (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/realtimepcm/main.go b/examples/realtimepcm/main.go index 052466e60..a55d51552 100644 --- a/examples/realtimepcm/main.go +++ b/examples/realtimepcm/main.go @@ -135,7 +135,7 @@ func (g *Game) Update() error { g.player.Play() // Adjust the buffer size to reflect the audio source changes in real time. - // Note that Ebiten doesn't guarantee the audio quality when the buffer size is modified. + // Note that Ebitengine doesn't guarantee the audio quality when the buffer size is modified. // 1/20[s] should work in most cases, but this might cause glitches in some environments. g.player.SetBufferSize(time.Second / 20) } @@ -153,7 +153,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Real Time PCM (Ebiten Demo)") + ebiten.SetWindowTitle("Real Time PCM (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/rotate/main.go b/examples/rotate/main.go index 8eeacb11e..83d90314c 100644 --- a/examples/rotate/main.go +++ b/examples/rotate/main.go @@ -81,7 +81,7 @@ func main() { gophersImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Rotate (Ebiten Demo)") + ebiten.SetWindowTitle("Rotate (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/set/main.go b/examples/set/main.go index 27d0db702..ca2ab70e8 100644 --- a/examples/set/main.go +++ b/examples/set/main.go @@ -72,7 +72,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Set (Ebiten Demo)") + ebiten.SetWindowTitle("Set (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/shader/main.go b/examples/shader/main.go index 8ef28aa19..f9e291b1d 100644 --- a/examples/shader/main.go +++ b/examples/shader/main.go @@ -149,7 +149,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Shader (Ebiten Demo)") + ebiten.SetWindowTitle("Shader (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/shapes/main.go b/examples/shapes/main.go index d91a7849e..d9856bf72 100644 --- a/examples/shapes/main.go +++ b/examples/shapes/main.go @@ -187,7 +187,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Shapes (Ebiten Demo)") + ebiten.SetWindowTitle("Shapes (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/sinewave/main.go b/examples/sinewave/main.go index cc50f53b9..629cd29f9 100644 --- a/examples/sinewave/main.go +++ b/examples/sinewave/main.go @@ -117,7 +117,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Sine Wave (Ebiten Demo)") + ebiten.SetWindowTitle("Sine Wave (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/snake/main.go b/examples/snake/main.go index 2eb12f94c..7fa55d817 100644 --- a/examples/snake/main.go +++ b/examples/snake/main.go @@ -202,7 +202,7 @@ func newGame() *Game { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Snake (Ebiten Demo)") + ebiten.SetWindowTitle("Snake (Ebitengine Demo)") if err := ebiten.RunGame(newGame()); err != nil { log.Fatal(err) } diff --git a/examples/sprites/main.go b/examples/sprites/main.go index 5b976e1c5..adad94370 100644 --- a/examples/sprites/main.go +++ b/examples/sprites/main.go @@ -216,7 +216,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Sprites (Ebiten Demo)") + ebiten.SetWindowTitle("Sprites (Ebitengine Demo)") ebiten.SetWindowResizable(true) if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) diff --git a/examples/spriteshd/main.go b/examples/spriteshd/main.go index 344768203..9c6d3b3e2 100644 --- a/examples/spriteshd/main.go +++ b/examples/spriteshd/main.go @@ -198,7 +198,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetFullscreen(true) - ebiten.SetWindowTitle("Sprites HD (Ebiten Demo)") + ebiten.SetWindowTitle("Sprites HD (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/squiral/main.go b/examples/squiral/main.go index 5114f41ca..b3a9114c9 100644 --- a/examples/squiral/main.go +++ b/examples/squiral/main.go @@ -353,7 +353,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetTPS(250) ebiten.SetWindowSize(width*scale, height*scale) - ebiten.SetWindowTitle("Squirals (Ebiten Demo)") + ebiten.SetWindowTitle("Squirals (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/stars/main.go b/examples/stars/main.go index ce7397b48..1d7347892 100644 --- a/examples/stars/main.go +++ b/examples/stars/main.go @@ -101,7 +101,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { rand.Seed(time.Now().UnixNano()) ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Stars (Ebiten Demo)") + ebiten.SetWindowTitle("Stars (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/text/main.go b/examples/text/main.go index c7103ec88..4f789ad2a 100644 --- a/examples/text/main.go +++ b/examples/text/main.go @@ -155,7 +155,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Text (Ebiten Demo)") + ebiten.SetWindowTitle("Text (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/tiles/main.go b/examples/tiles/main.go index f3a158e9e..3bb07e766 100644 --- a/examples/tiles/main.go +++ b/examples/tiles/main.go @@ -134,7 +134,7 @@ func main() { } ebiten.SetWindowSize(screenWidth*2, screenHeight*2) - ebiten.SetWindowTitle("Tiles (Ebiten Demo)") + ebiten.SetWindowTitle("Tiles (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/touch/main.go b/examples/touch/main.go index c1b23cb03..a6199bf91 100644 --- a/examples/touch/main.go +++ b/examples/touch/main.go @@ -248,7 +248,7 @@ func main() { } ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Touch (Ebiten Demo)") + ebiten.SetWindowTitle("Touch (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/typewriter/main.go b/examples/typewriter/main.go index df53a998f..dbca529b5 100644 --- a/examples/typewriter/main.go +++ b/examples/typewriter/main.go @@ -102,7 +102,7 @@ func main() { } ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("TypeWriter (Ebiten Demo)") + ebiten.SetWindowTitle("TypeWriter (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/ui/main.go b/examples/ui/main.go index 22ab5f99f..407c9a528 100644 --- a/examples/ui/main.go +++ b/examples/ui/main.go @@ -508,7 +508,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("UI (Ebiten Demo)") + ebiten.SetWindowTitle("UI (Ebitengine Demo)") if err := ebiten.RunGame(NewGame()); err != nil { log.Fatal(err) } diff --git a/examples/vector/main.go b/examples/vector/main.go index 9c5f9aef4..622dc7cb7 100644 --- a/examples/vector/main.go +++ b/examples/vector/main.go @@ -264,7 +264,7 @@ func main() { g := &Game{counter: 0} ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Vector (Ebiten Demo)") + ebiten.SetWindowTitle("Vector (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/vibrate/main.go b/examples/vibrate/main.go index 1cf6cfe71..36a72fc41 100644 --- a/examples/vibrate/main.go +++ b/examples/vibrate/main.go @@ -82,7 +82,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { } func main() { - ebiten.SetWindowTitle("Vibrate (Ebiten Demo)") + ebiten.SetWindowTitle("Vibrate (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/wav/main.go b/examples/wav/main.go index f760ff5c6..3c8c87b54 100644 --- a/examples/wav/main.go +++ b/examples/wav/main.go @@ -104,7 +104,7 @@ func main() { log.Fatal(err) } ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("WAV (Ebiten Demo)") + ebiten.SetWindowTitle("WAV (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/wheel/main.go b/examples/wheel/main.go index 9fb67c337..6d7d82c04 100644 --- a/examples/wheel/main.go +++ b/examples/wheel/main.go @@ -67,7 +67,7 @@ func main() { g := &Game{x: 0.0, y: 0.0} ebiten.SetWindowSize(screenWidth, screenHeight) - ebiten.SetWindowTitle("Wheel (Ebiten Demo)") + ebiten.SetWindowTitle("Wheel (Ebitengine Demo)") if err := ebiten.RunGame(g); err != nil { log.Fatal(err) } diff --git a/examples/windowclosing/main.go b/examples/windowclosing/main.go index 982edd871..9db3a329b 100644 --- a/examples/windowclosing/main.go +++ b/examples/windowclosing/main.go @@ -58,7 +58,7 @@ func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { func main() { ebiten.SetWindowClosingHandled(true) - ebiten.SetWindowTitle("Window Closing (Ebiten Demo)") + ebiten.SetWindowTitle("Window Closing (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } diff --git a/examples/windowsize/main.go b/examples/windowsize/main.go index 674bb5e1b..1ab2958fb 100644 --- a/examples/windowsize/main.go +++ b/examples/windowsize/main.go @@ -450,7 +450,7 @@ func main() { ebiten.SetWindowResizingMode(ebiten.WindowResizingModeEnabled) } - const title = "Window Size (Ebiten Demo)" + const title = "Window Size (Ebitengine Demo)" ww := int(float64(g.width) * initScreenScale) wh := int(float64(g.height) * initScreenScale) ebiten.SetWindowSize(ww, wh) diff --git a/input.go b/input.go index e21f3eaa2..0438e6166 100644 --- a/input.go +++ b/input.go @@ -333,7 +333,7 @@ func IsStandardGamepadButtonAvailable(id GamepadID, button StandardGamepadButton // // One or more input definitions can be provided separated by newlines. // In particular, it is valid to pass an entire gamecontrollerdb.txt file. -// Note though that Ebiten already includes its own copy of this file, +// Note though that Ebitengine already includes its own copy of this file, // so this call should only be necessary to add mappings for hardware not supported yet; // ideally games using the StandardGamepad* functions should allow the user to provide mappings and // then call this function if provided. @@ -349,7 +349,7 @@ func IsStandardGamepadButtonAvailable(id GamepadID, button StandardGamepadButton // "iOS": GOOS=ios // "": Any GOOS // -// On platforms where gamepad mappings are not managed by Ebiten, this always returns false and nil. +// On platforms where gamepad mappings are not managed by Ebitengine, this always returns false and nil. // // UpdateStandardGamepadLayoutMappings is concurrent-safe. // diff --git a/internal/graphics/vertex.go b/internal/graphics/vertex.go index 9ad420a08..46bd4b944 100644 --- a/internal/graphics/vertex.go +++ b/internal/graphics/vertex.go @@ -22,7 +22,7 @@ const ( ShaderImageCount = 4 // PreservedUniformVariablesCount represents the number of preserved uniform variables. - // Any shaders in Ebiten must have these uniform variables. + // Any shaders in Ebitengine must have these uniform variables. PreservedUniformVariablesCount = 1 + // the destination texture size 1 + // the texture sizes array 1 + // the texture destination region's origin diff --git a/internal/graphicsdriver/opengl/program.go b/internal/graphicsdriver/opengl/program.go index a7a4325c6..128d056f7 100644 --- a/internal/graphicsdriver/opengl/program.go +++ b/internal/graphicsdriver/opengl/program.go @@ -88,7 +88,7 @@ func (a *arrayBufferLayout) disable(context *context) { } } -// theArrayBufferLayout is the array buffer layout for Ebiten. +// theArrayBufferLayout is the array buffer layout for Ebitengine. var theArrayBufferLayout = arrayBufferLayout{ // Note that GL_MAX_VERTEX_ATTRIBS is at least 16. parts: []arrayBufferLayoutPart{ diff --git a/internal/restorable/images.go b/internal/restorable/images.go index 6f1b6fc71..5fa9b6a86 100644 --- a/internal/restorable/images.go +++ b/internal/restorable/images.go @@ -297,7 +297,7 @@ func OnContextLost() { theImages.contextLost = true } -// canDetectContextLostExplicitly reports whether Ebiten can detect a context lost in an explicit way. +// canDetectContextLostExplicitly reports whether Ebitengine can detect a context lost in an explicit way. // On Android, a context lost can be detected via GLSurfaceView.Renderer.onSurfaceCreated. // On iOS w/ OpenGL ES, this can be detected only when gomobile-build is used. var canDetectContextLostExplicitly = runtime.GOOS == "android" diff --git a/internal/thread/thread.go b/internal/thread/thread.go index a046b6c99..9b11551b1 100644 --- a/internal/thread/thread.go +++ b/internal/thread/thread.go @@ -14,7 +14,7 @@ package thread -// Thread defines threading behavior in Ebiten. +// Thread defines threading behavior in Ebitengine. type Thread interface { Call(func()) Loop() diff --git a/run_mobile.go b/run_mobile.go index befb1cfc0..847058705 100644 --- a/run_mobile.go +++ b/run_mobile.go @@ -24,7 +24,7 @@ import ( // RunGameWithoutMainLoop runs the game, but doesn't call the loop on the main (UI) thread. // RunGameWithoutMainLoop returns immediately unlike Run. // -// Ebiten users should NOT call RunGameWithoutMainLoop. +// Ebitengine users should NOT call RunGameWithoutMainLoop. // Instead, functions in github.com/hajimehoshi/ebiten/v2/mobile package calls this. // // TODO: Remove this. In order to remove this, the gameForUI should be in another package. diff --git a/window.go b/window.go index 364d2a03a..3aad808ee 100644 --- a/window.go +++ b/window.go @@ -23,8 +23,8 @@ import ( // WindowResizingModeType represents a mode in which a user resizes the window. // -// Regardless of the resizing mode, an Ebiten application can still change the window size or make -// the window fullscreen by calling Ebiten functions. +// Regardless of the resizing mode, an Ebitengine application can still change the window size or make +// the window fullscreen by calling Ebitengine functions. type WindowResizingModeType = ui.WindowResizingMode // WindowResizingModeTypes