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https://github.com/hajimehoshi/ebiten.git
synced 2024-12-24 02:38:53 +01:00
example: Use SourceRect (#277)
This commit is contained in:
parent
e84b717c95
commit
f88d5ab1ef
@ -133,43 +133,35 @@ func updateGroundImage(ground *ebiten.Image) {
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ground.DrawImage(repeatedGophersImage, op)
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}
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type groundParts struct {
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image *ebiten.Image
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}
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func (g *groundParts) Len() int {
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_, h := g.image.Size()
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return h
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}
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func (g *groundParts) Src(i int) (int, int, int, int) {
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w, _ := g.image.Size()
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return 0, i, w, i + 1
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}
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func (g *groundParts) scaleForLine(x float64) float64 {
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_, h := g.image.Size()
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x = float64(h) - x
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return 200*((-x+50)/(x+50)+1) - 200*((-float64(h)+50)/(float64(h)+50)+1)
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}
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func (g *groundParts) Dst(i int) (int, int, int, int) {
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w, _ := g.image.Size()
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r := g.scaleForLine(float64(i))
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j1 := g.scaleForLine(float64(i))
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j2 := g.scaleForLine(float64(i + 1))
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return -int(r), int(j1), w + int(r), int(math.Ceil(j2))
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func scaleForLine(h int, x int) float64 {
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x = h - x
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return 200*((-float64(x)+50)/(float64(x)+50)+1) - 200*((-float64(h)+50)/(float64(h)+50)+1)
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}
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func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) {
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w, _ := ground.Size()
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w, h := ground.Size()
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op := &ebiten.DrawImageOptions{}
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op.GeoM.Translate(-float64(w)/2, 0)
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op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8)
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op.GeoM.Translate(float64(w)/2, 0)
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op.GeoM.Translate(float64(screenWidth-w)/2, screenHeight/3)
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op.ImageParts = &groundParts{ground}
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screen.DrawImage(ground, op)
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for i := 0; i < h; i++ {
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op.GeoM.Reset()
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// TODO: Refactoring
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r := scaleForLine(h, i)
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j1 := scaleForLine(h, i)
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j2 := scaleForLine(h, i+1)
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dx0, dy0, dx1, dy1 := -int(r), int(j1), w+int(r), int(math.Ceil(j2))
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sw := float64(dx1-dx0) / float64(w)
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sh := float64(dy1 - dy0)
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op.GeoM.Scale(sw, sh)
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op.GeoM.Translate(float64(dx0), float64(dy0))
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op.GeoM.Translate(-float64(w)/2, 0)
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op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8)
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op.GeoM.Translate(float64(w)/2, 0)
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op.GeoM.Translate(float64(screenWidth-w)/2, screenHeight/3)
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p := image.Rect(0, i, w, i+1)
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op.SourceRect = &p
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screen.DrawImage(ground, op)
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}
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op = &ebiten.DrawImageOptions{}
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op.GeoM.Translate(-float64(w)/2, 0)
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op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8)
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@ -35,26 +35,6 @@ var (
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ebitenImage *ebiten.Image
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)
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type imageParts struct {
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diff float64
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}
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func (p *imageParts) Src(i int) (int, int, int, int) {
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w, h := ebitenImage.Size()
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return 0, 0, w, h
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}
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func (p *imageParts) Dst(i int) (int, int, int, int) {
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x := int(float64(i%10)*p.diff + 15)
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y := int(float64(i/10)*p.diff + 20)
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w, h := ebitenImage.Size()
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return x, y, x + w, y + h
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}
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func (p *imageParts) Len() int {
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return 10 * 10
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}
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func update(screen *ebiten.Image) error {
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count++
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count %= ebiten.FPS * 10
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@ -71,10 +51,13 @@ func update(screen *ebiten.Image) error {
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screen.Fill(color.NRGBA{0x00, 0x00, 0x80, 0xff})
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op := &ebiten.DrawImageOptions{}
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op.ColorM.Scale(1.0, 1.0, 1.0, 0.5)
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op.ImageParts = &imageParts{
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diff: diff,
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for i := 0; i < 10*10; i++ {
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op.GeoM.Reset()
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x := float64(i%10)*diff + 15
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y := float64(i/10)*diff + 20
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op.GeoM.Translate(x, y)
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screen.DrawImage(ebitenImage, op)
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}
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screen.DrawImage(ebitenImage, op)
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return nil
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}
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@ -17,6 +17,8 @@
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package blocks
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import (
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"image"
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"github.com/hajimehoshi/ebiten"
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"github.com/hajimehoshi/ebiten/ebitenutil"
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)
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@ -146,41 +148,29 @@ var Pieces = map[BlockType]*Piece{
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},
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}
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const blockWidth = 10
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const blockHeight = 10
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const fieldBlockNumX = 10
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const fieldBlockNumY = 20
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type blocksImageParts [][]BlockType
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func (b blocksImageParts) Len() int {
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return len(b) * len(b[0])
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}
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func (b blocksImageParts) Dst(i int) (x0, y0, x1, y1 int) {
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i, j := i%len(b), i/len(b)
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x := i * blockWidth
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y := j * blockHeight
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return x, y, x + blockWidth, y + blockHeight
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}
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func (b blocksImageParts) Src(i int) (x0, y0, x1, y1 int) {
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i, j := i%len(b), i/len(b)
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block := b[i][j]
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if block == BlockTypeNone {
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return 0, 0, 0, 0
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}
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x := (int(block) - 1) * blockWidth
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return x, 0, x + blockWidth, blockHeight
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}
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const (
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blockWidth = 10
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blockHeight = 10
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fieldBlockNumX = 10
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fieldBlockNumY = 20
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)
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func drawBlocks(r *ebiten.Image, blocks [][]BlockType, x, y int, clr ebiten.ColorM) {
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op := &ebiten.DrawImageOptions{
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ImageParts: blocksImageParts(blocks),
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ColorM: clr,
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op := &ebiten.DrawImageOptions{}
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for j := 0; j < len(blocks[0]); j++ {
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for i := 0; i < len(blocks); i++ {
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op.GeoM.Reset()
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op.GeoM.Translate(float64(i*blockWidth+x), float64(j*blockHeight+y))
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block := blocks[i][j]
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if block == BlockTypeNone {
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continue
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}
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x := (int(block) - 1) * blockWidth
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p := image.Rect(x, 0, x+blockWidth, blockHeight)
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op.SourceRect = &p
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r.DrawImage(imageBlocks, op)
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}
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}
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op.GeoM.Translate(float64(x), float64(y))
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r.DrawImage(imageBlocks, op)
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}
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func (p *Piece) InitialPosition() (int, int) {
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@ -34,40 +34,12 @@ func init() {
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}
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}
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type titleImageParts struct {
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image *ebiten.Image
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count int
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}
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func (t *titleImageParts) Len() int {
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w, h := t.image.Size()
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return (ScreenWidth/w + 1) * (ScreenHeight/h + 2)
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}
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func (t *titleImageParts) Dst(i int) (x0, y0, x1, y1 int) {
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w, h := t.image.Size()
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i, j := i%(ScreenWidth/w+1), i/(ScreenWidth/w+1)-1
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dx := (-t.count / 4) % w
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dy := (t.count / 4) % h
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dstX := i*w + dx
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dstY := j*h + dy
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return dstX, dstY, dstX + w, dstY + h
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}
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func (t *titleImageParts) Src(i int) (x0, y0, x1, y1 int) {
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w, h := t.image.Size()
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return 0, 0, w, h
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}
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type TitleScene struct {
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count int
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parts *titleImageParts
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}
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func NewTitleScene() *TitleScene {
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return &TitleScene{
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parts: &titleImageParts{imageBackground, 0},
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}
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return &TitleScene{}
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}
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func anyGamepadAbstractButtonPressed(i *Input) bool {
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@ -117,10 +89,17 @@ func (s *TitleScene) Draw(r *ebiten.Image) {
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}
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func (s *TitleScene) drawTitleBackground(r *ebiten.Image, c int) {
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s.parts.count = c
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r.DrawImage(imageBackground, &ebiten.DrawImageOptions{
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ImageParts: s.parts,
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})
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w, h := imageBackground.Size()
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op := &ebiten.DrawImageOptions{}
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for i := 0; i < (ScreenWidth/w+1)*(ScreenHeight/h+2); i++ {
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op.GeoM.Reset()
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dx := (-c / 4) % w
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dy := (c / 4) % h
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dstX := (i%(ScreenWidth/w+1))*w + dx
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dstY := (i/(ScreenWidth/w+1)-1)*h + dy
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op.GeoM.Translate(float64(dstX), float64(dstY))
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r.DrawImage(imageBackground, op)
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}
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}
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func drawLogo(r *ebiten.Image, str string) {
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@ -70,25 +70,6 @@ var keyNames = map[ebiten.Key]string{
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ebiten.KeyAlt: "Alt",
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}
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type pressedKeysParts []string
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func (p pressedKeysParts) Len() int {
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return len(p)
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}
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func (p pressedKeysParts) Dst(i int) (x0, y0, x1, y1 int) {
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k := p[i]
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r, ok := keyboard.KeyRect(k)
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if !ok {
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return 0, 0, 0, 0
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}
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return r.Min.X, r.Min.Y, r.Max.X, r.Max.Y
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}
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func (p pressedKeysParts) Src(i int) (x0, y0, x1, y1 int) {
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return p.Dst(i)
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}
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func update(screen *ebiten.Image) error {
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if ebiten.IsRunningSlowly() {
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return nil
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@ -121,11 +102,18 @@ func update(screen *ebiten.Image) error {
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}
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}
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op = &ebiten.DrawImageOptions{
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ImageParts: pressedKeysParts(pressed),
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op = &ebiten.DrawImageOptions{}
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for _, p := range pressed {
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op.GeoM.Reset()
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r, ok := keyboard.KeyRect(p)
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if !ok {
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continue
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}
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op.GeoM.Translate(float64(r.Min.X), float64(r.Min.Y))
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op.GeoM.Translate(offsetX, offsetY)
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op.SourceRect = &r
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screen.DrawImage(keyboardImage, op)
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}
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op.GeoM.Translate(offsetX, offsetY)
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screen.DrawImage(keyboardImage, op)
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return nil
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}
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@ -17,6 +17,7 @@
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package main
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import (
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"image"
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_ "image/jpeg"
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"log"
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@ -33,39 +34,25 @@ var (
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gophersImage *ebiten.Image
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)
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type parts struct {
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image *ebiten.Image
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}
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func (p parts) Len() int {
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_, h := p.image.Size()
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return h
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}
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func (p parts) Dst(i int) (x0, y0, x1, y1 int) {
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w, h := p.image.Size()
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width := w + i*3/4
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x := ((h - i) * 3 / 4) / 2
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return x, i, x + width, i + 1
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}
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func (p parts) Src(i int) (x0, y0, x1, y1 int) {
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w, _ := p.image.Size()
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return 0, i, w, i + 1
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}
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func update(screen *ebiten.Image) error {
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if ebiten.IsRunningSlowly() {
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return nil
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}
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op := &ebiten.DrawImageOptions{
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ImageParts: &parts{gophersImage},
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}
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op := &ebiten.DrawImageOptions{}
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w, h := gophersImage.Size()
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maxWidth := float64(w) + float64(h)*0.75
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op.GeoM.Translate(-maxWidth/2, -float64(h)/2)
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op.GeoM.Translate(screenWidth/2, screenHeight/2)
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screen.DrawImage(gophersImage, op)
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for i := 0; i < h; i++ {
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op.GeoM.Reset()
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width := w + i*3/4
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x := ((h - i) * 3 / 4) / 2
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op.GeoM.Scale(float64(width)/float64(w), 1)
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op.GeoM.Translate(float64(x), float64(i))
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maxWidth := float64(w) + float64(h)*3/4
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op.GeoM.Translate(-maxWidth/2, -float64(h)/2)
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op.GeoM.Translate(screenWidth/2, screenHeight/2)
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p := image.Rect(0, i, w, i+1)
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op.SourceRect = &p
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screen.DrawImage(gophersImage, op)
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}
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return nil
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}
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