example: Use SourceRect (#277)

This commit is contained in:
Hajime Hoshi 2017-05-28 02:24:23 +09:00
parent e84b717c95
commit f88d5ab1ef
6 changed files with 91 additions and 172 deletions

View File

@ -133,43 +133,35 @@ func updateGroundImage(ground *ebiten.Image) {
ground.DrawImage(repeatedGophersImage, op) ground.DrawImage(repeatedGophersImage, op)
} }
type groundParts struct { func scaleForLine(h int, x int) float64 {
image *ebiten.Image x = h - x
} return 200*((-float64(x)+50)/(float64(x)+50)+1) - 200*((-float64(h)+50)/(float64(h)+50)+1)
func (g *groundParts) Len() int {
_, h := g.image.Size()
return h
}
func (g *groundParts) Src(i int) (int, int, int, int) {
w, _ := g.image.Size()
return 0, i, w, i + 1
}
func (g *groundParts) scaleForLine(x float64) float64 {
_, h := g.image.Size()
x = float64(h) - x
return 200*((-x+50)/(x+50)+1) - 200*((-float64(h)+50)/(float64(h)+50)+1)
}
func (g *groundParts) Dst(i int) (int, int, int, int) {
w, _ := g.image.Size()
r := g.scaleForLine(float64(i))
j1 := g.scaleForLine(float64(i))
j2 := g.scaleForLine(float64(i + 1))
return -int(r), int(j1), w + int(r), int(math.Ceil(j2))
} }
func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) { func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) {
w, _ := ground.Size() w, h := ground.Size()
op := &ebiten.DrawImageOptions{} op := &ebiten.DrawImageOptions{}
for i := 0; i < h; i++ {
op.GeoM.Reset()
// TODO: Refactoring
r := scaleForLine(h, i)
j1 := scaleForLine(h, i)
j2 := scaleForLine(h, i+1)
dx0, dy0, dx1, dy1 := -int(r), int(j1), w+int(r), int(math.Ceil(j2))
sw := float64(dx1-dx0) / float64(w)
sh := float64(dy1 - dy0)
op.GeoM.Scale(sw, sh)
op.GeoM.Translate(float64(dx0), float64(dy0))
op.GeoM.Translate(-float64(w)/2, 0) op.GeoM.Translate(-float64(w)/2, 0)
op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8) op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8)
op.GeoM.Translate(float64(w)/2, 0) op.GeoM.Translate(float64(w)/2, 0)
op.GeoM.Translate(float64(screenWidth-w)/2, screenHeight/3) op.GeoM.Translate(float64(screenWidth-w)/2, screenHeight/3)
op.ImageParts = &groundParts{ground}
p := image.Rect(0, i, w, i+1)
op.SourceRect = &p
screen.DrawImage(ground, op) screen.DrawImage(ground, op)
}
op = &ebiten.DrawImageOptions{} op = &ebiten.DrawImageOptions{}
op.GeoM.Translate(-float64(w)/2, 0) op.GeoM.Translate(-float64(w)/2, 0)
op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8) op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8)

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@ -35,26 +35,6 @@ var (
ebitenImage *ebiten.Image ebitenImage *ebiten.Image
) )
type imageParts struct {
diff float64
}
func (p *imageParts) Src(i int) (int, int, int, int) {
w, h := ebitenImage.Size()
return 0, 0, w, h
}
func (p *imageParts) Dst(i int) (int, int, int, int) {
x := int(float64(i%10)*p.diff + 15)
y := int(float64(i/10)*p.diff + 20)
w, h := ebitenImage.Size()
return x, y, x + w, y + h
}
func (p *imageParts) Len() int {
return 10 * 10
}
func update(screen *ebiten.Image) error { func update(screen *ebiten.Image) error {
count++ count++
count %= ebiten.FPS * 10 count %= ebiten.FPS * 10
@ -71,10 +51,13 @@ func update(screen *ebiten.Image) error {
screen.Fill(color.NRGBA{0x00, 0x00, 0x80, 0xff}) screen.Fill(color.NRGBA{0x00, 0x00, 0x80, 0xff})
op := &ebiten.DrawImageOptions{} op := &ebiten.DrawImageOptions{}
op.ColorM.Scale(1.0, 1.0, 1.0, 0.5) op.ColorM.Scale(1.0, 1.0, 1.0, 0.5)
op.ImageParts = &imageParts{ for i := 0; i < 10*10; i++ {
diff: diff, op.GeoM.Reset()
} x := float64(i%10)*diff + 15
y := float64(i/10)*diff + 20
op.GeoM.Translate(x, y)
screen.DrawImage(ebitenImage, op) screen.DrawImage(ebitenImage, op)
}
return nil return nil
} }

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@ -17,6 +17,8 @@
package blocks package blocks
import ( import (
"image"
"github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/ebitenutil"
) )
@ -146,42 +148,30 @@ var Pieces = map[BlockType]*Piece{
}, },
} }
const blockWidth = 10 const (
const blockHeight = 10 blockWidth = 10
const fieldBlockNumX = 10 blockHeight = 10
const fieldBlockNumY = 20 fieldBlockNumX = 10
fieldBlockNumY = 20
type blocksImageParts [][]BlockType )
func (b blocksImageParts) Len() int {
return len(b) * len(b[0])
}
func (b blocksImageParts) Dst(i int) (x0, y0, x1, y1 int) {
i, j := i%len(b), i/len(b)
x := i * blockWidth
y := j * blockHeight
return x, y, x + blockWidth, y + blockHeight
}
func (b blocksImageParts) Src(i int) (x0, y0, x1, y1 int) {
i, j := i%len(b), i/len(b)
block := b[i][j]
if block == BlockTypeNone {
return 0, 0, 0, 0
}
x := (int(block) - 1) * blockWidth
return x, 0, x + blockWidth, blockHeight
}
func drawBlocks(r *ebiten.Image, blocks [][]BlockType, x, y int, clr ebiten.ColorM) { func drawBlocks(r *ebiten.Image, blocks [][]BlockType, x, y int, clr ebiten.ColorM) {
op := &ebiten.DrawImageOptions{ op := &ebiten.DrawImageOptions{}
ImageParts: blocksImageParts(blocks), for j := 0; j < len(blocks[0]); j++ {
ColorM: clr, for i := 0; i < len(blocks); i++ {
op.GeoM.Reset()
op.GeoM.Translate(float64(i*blockWidth+x), float64(j*blockHeight+y))
block := blocks[i][j]
if block == BlockTypeNone {
continue
} }
op.GeoM.Translate(float64(x), float64(y)) x := (int(block) - 1) * blockWidth
p := image.Rect(x, 0, x+blockWidth, blockHeight)
op.SourceRect = &p
r.DrawImage(imageBlocks, op) r.DrawImage(imageBlocks, op)
} }
}
}
func (p *Piece) InitialPosition() (int, int) { func (p *Piece) InitialPosition() (int, int) {
size := len(p.blocks) size := len(p.blocks)

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@ -34,40 +34,12 @@ func init() {
} }
} }
type titleImageParts struct {
image *ebiten.Image
count int
}
func (t *titleImageParts) Len() int {
w, h := t.image.Size()
return (ScreenWidth/w + 1) * (ScreenHeight/h + 2)
}
func (t *titleImageParts) Dst(i int) (x0, y0, x1, y1 int) {
w, h := t.image.Size()
i, j := i%(ScreenWidth/w+1), i/(ScreenWidth/w+1)-1
dx := (-t.count / 4) % w
dy := (t.count / 4) % h
dstX := i*w + dx
dstY := j*h + dy
return dstX, dstY, dstX + w, dstY + h
}
func (t *titleImageParts) Src(i int) (x0, y0, x1, y1 int) {
w, h := t.image.Size()
return 0, 0, w, h
}
type TitleScene struct { type TitleScene struct {
count int count int
parts *titleImageParts
} }
func NewTitleScene() *TitleScene { func NewTitleScene() *TitleScene {
return &TitleScene{ return &TitleScene{}
parts: &titleImageParts{imageBackground, 0},
}
} }
func anyGamepadAbstractButtonPressed(i *Input) bool { func anyGamepadAbstractButtonPressed(i *Input) bool {
@ -117,10 +89,17 @@ func (s *TitleScene) Draw(r *ebiten.Image) {
} }
func (s *TitleScene) drawTitleBackground(r *ebiten.Image, c int) { func (s *TitleScene) drawTitleBackground(r *ebiten.Image, c int) {
s.parts.count = c w, h := imageBackground.Size()
r.DrawImage(imageBackground, &ebiten.DrawImageOptions{ op := &ebiten.DrawImageOptions{}
ImageParts: s.parts, for i := 0; i < (ScreenWidth/w+1)*(ScreenHeight/h+2); i++ {
}) op.GeoM.Reset()
dx := (-c / 4) % w
dy := (c / 4) % h
dstX := (i%(ScreenWidth/w+1))*w + dx
dstY := (i/(ScreenWidth/w+1)-1)*h + dy
op.GeoM.Translate(float64(dstX), float64(dstY))
r.DrawImage(imageBackground, op)
}
} }
func drawLogo(r *ebiten.Image, str string) { func drawLogo(r *ebiten.Image, str string) {

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@ -70,25 +70,6 @@ var keyNames = map[ebiten.Key]string{
ebiten.KeyAlt: "Alt", ebiten.KeyAlt: "Alt",
} }
type pressedKeysParts []string
func (p pressedKeysParts) Len() int {
return len(p)
}
func (p pressedKeysParts) Dst(i int) (x0, y0, x1, y1 int) {
k := p[i]
r, ok := keyboard.KeyRect(k)
if !ok {
return 0, 0, 0, 0
}
return r.Min.X, r.Min.Y, r.Max.X, r.Max.Y
}
func (p pressedKeysParts) Src(i int) (x0, y0, x1, y1 int) {
return p.Dst(i)
}
func update(screen *ebiten.Image) error { func update(screen *ebiten.Image) error {
if ebiten.IsRunningSlowly() { if ebiten.IsRunningSlowly() {
return nil return nil
@ -121,11 +102,18 @@ func update(screen *ebiten.Image) error {
} }
} }
op = &ebiten.DrawImageOptions{ op = &ebiten.DrawImageOptions{}
ImageParts: pressedKeysParts(pressed), for _, p := range pressed {
op.GeoM.Reset()
r, ok := keyboard.KeyRect(p)
if !ok {
continue
} }
op.GeoM.Translate(float64(r.Min.X), float64(r.Min.Y))
op.GeoM.Translate(offsetX, offsetY) op.GeoM.Translate(offsetX, offsetY)
op.SourceRect = &r
screen.DrawImage(keyboardImage, op) screen.DrawImage(keyboardImage, op)
}
return nil return nil
} }

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@ -17,6 +17,7 @@
package main package main
import ( import (
"image"
_ "image/jpeg" _ "image/jpeg"
"log" "log"
@ -33,39 +34,25 @@ var (
gophersImage *ebiten.Image gophersImage *ebiten.Image
) )
type parts struct {
image *ebiten.Image
}
func (p parts) Len() int {
_, h := p.image.Size()
return h
}
func (p parts) Dst(i int) (x0, y0, x1, y1 int) {
w, h := p.image.Size()
width := w + i*3/4
x := ((h - i) * 3 / 4) / 2
return x, i, x + width, i + 1
}
func (p parts) Src(i int) (x0, y0, x1, y1 int) {
w, _ := p.image.Size()
return 0, i, w, i + 1
}
func update(screen *ebiten.Image) error { func update(screen *ebiten.Image) error {
if ebiten.IsRunningSlowly() { if ebiten.IsRunningSlowly() {
return nil return nil
} }
op := &ebiten.DrawImageOptions{ op := &ebiten.DrawImageOptions{}
ImageParts: &parts{gophersImage},
}
w, h := gophersImage.Size() w, h := gophersImage.Size()
maxWidth := float64(w) + float64(h)*0.75 for i := 0; i < h; i++ {
op.GeoM.Reset()
width := w + i*3/4
x := ((h - i) * 3 / 4) / 2
op.GeoM.Scale(float64(width)/float64(w), 1)
op.GeoM.Translate(float64(x), float64(i))
maxWidth := float64(w) + float64(h)*3/4
op.GeoM.Translate(-maxWidth/2, -float64(h)/2) op.GeoM.Translate(-maxWidth/2, -float64(h)/2)
op.GeoM.Translate(screenWidth/2, screenHeight/2) op.GeoM.Translate(screenWidth/2, screenHeight/2)
p := image.Rect(0, i, w, i+1)
op.SourceRect = &p
screen.DrawImage(gophersImage, op) screen.DrawImage(gophersImage, op)
}
return nil return nil
} }