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graphcis: Refactoring
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6e84919ed5
commit
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@ -35,14 +35,16 @@ func vertices(parts ImageParts, width, height int, geo *affine.GeoM) []float32 {
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g3 := g[4]
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g3 := g[4]
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g4 := g[2]
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g4 := g[2]
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g5 := g[5]
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g5 := g[5]
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w := 1.0
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w := 1
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h := 1.0
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h := 1
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for w < float64(width) {
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for w < width {
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w *= 2
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w *= 2
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}
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}
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for h < float64(height) {
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for h < height {
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h *= 2
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h *= 2
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}
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}
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wf := float64(w)
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hf := float64(h)
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n := 0
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n := 0
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for i := 0; i < l; i++ {
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for i := 0; i < l; i++ {
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dx0, dy0, dx1, dy1 := parts.Dst(i)
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dx0, dy0, dx1, dy1 := parts.Dst(i)
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@ -53,7 +55,7 @@ func vertices(parts ImageParts, width, height int, geo *affine.GeoM) []float32 {
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if sx0 == sx1 || sy0 == sy1 {
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if sx0 == sx1 || sy0 == sy1 {
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continue
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continue
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}
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}
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u0, v0, u1, v1 := float64(sx0)/w, float64(sy0)/h, float64(sx1)/w, float64(sy1)/h
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u0, v0, u1, v1 := float64(sx0)/wf, float64(sy0)/hf, float64(sx1)/wf, float64(sy1)/hf
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vs.SetIndex(n, dx0)
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vs.SetIndex(n, dx0)
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vs.SetIndex(n+1, dy0)
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vs.SetIndex(n+1, dy0)
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vs.SetIndex(n+2, u0)
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vs.SetIndex(n+2, u0)
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@ -33,14 +33,16 @@ func vertices(parts ImageParts, width, height int, geo *affine.GeoM) []float32 {
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g3 := float32(g[4])
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g3 := float32(g[4])
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g4 := float32(g[2])
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g4 := float32(g[2])
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g5 := float32(g[5])
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g5 := float32(g[5])
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w := float32(1)
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w := 1
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h := float32(1)
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h := 1
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for w < float32(width) {
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for w < width {
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w *= 2
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w *= 2
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}
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}
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for h < float32(height) {
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for h < height {
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h *= 2
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h *= 2
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}
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}
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wf := float32(w)
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hf := float32(h)
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n := 0
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n := 0
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for i := 0; i < l; i++ {
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for i := 0; i < l; i++ {
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dx0, dy0, dx1, dy1 := parts.Dst(i)
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dx0, dy0, dx1, dy1 := parts.Dst(i)
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@ -52,7 +54,7 @@ func vertices(parts ImageParts, width, height int, geo *affine.GeoM) []float32 {
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if sx0 == sx1 || sy0 == sy1 {
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if sx0 == sx1 || sy0 == sy1 {
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continue
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continue
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}
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}
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u0, v0, u1, v1 := float32(sx0)/w, float32(sy0)/h, float32(sx1)/w, float32(sy1)/h
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u0, v0, u1, v1 := float32(sx0)/wf, float32(sy0)/hf, float32(sx1)/wf, float32(sy1)/hf
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vs[n] = x0
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vs[n] = x0
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vs[n+1] = y0
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vs[n+1] = y0
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vs[n+2] = u0
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vs[n+2] = u0
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