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internal/bsp: Refactoring
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@ -91,7 +91,6 @@ func (n *Node) alloc(width, height int) *Node {
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height: n.height,
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parent: n,
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}
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return n.child0.alloc(width, height)
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} else {
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// Split holizontally
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n.child0 = &Node{
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@ -108,8 +107,8 @@ func (n *Node) alloc(width, height int) *Node {
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height: n.height - height,
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parent: n,
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}
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return n.child0.alloc(width, height)
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}
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return n.child0.alloc(width, height)
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}
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if n.child0 == nil || n.child1 == nil {
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panic("not reached")
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