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internal/graphicsdriver/playstation5: bug fix: compile error
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@ -61,8 +61,10 @@ ebitengine_DrawTriangles(int dst, const int *srcs, int src_count, int shader,
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return {};
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}
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extern "C" ebitengine_Error
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ebitengine_NewShader(int *shader, const ebitengine_PrecompiledShader *source) {
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extern "C" ebitengine_Error ebitengine_NewShader(
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int *shader, const char *vertex_header, int vertex_header_size,
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const char *vertex_text, int vertex_text_size, const char *pixel_header,
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int pixel_header_size, const char *pixel_text, int pixel_text_size) {
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return {};
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}
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