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https://github.com/hajimehoshi/ebiten.git
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graphics: Remove delayedImageTasks
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parent
32c2cb3ead
commit
fabed66b4a
@ -30,7 +30,7 @@ type graphicsContext struct {
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screen *Image
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defaultRenderTarget *Image
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screenScale int
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imageTasksDone bool
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initialized bool
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}
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func (c *graphicsContext) SetSize(screenWidth, screenHeight, screenScale int) error {
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@ -55,16 +55,11 @@ func (c *graphicsContext) SetSize(screenWidth, screenHeight, screenScale int) er
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}
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func (c *graphicsContext) Update() error {
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if !c.imageTasksDone {
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if !c.initialized {
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if err := graphics.Initialize(ui.GLContext()); err != nil {
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return err
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}
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// This execution is called here because we can say actual GL function calls
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// should be done here (especailly on mobiles).
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if err := theDelayedImageTasks.exec(); err != nil {
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return err
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}
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c.imageTasksDone = true
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c.initialized = true
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}
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if err := c.screen.Clear(); err != nil {
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return err
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@ -104,7 +99,7 @@ func (c *graphicsContext) flush() error {
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func (c *graphicsContext) Resume() error {
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ui.GLContext().Resume()
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if !c.imageTasksDone {
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if !c.initialized {
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return nil
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}
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if err := graphics.Initialize(ui.GLContext()); err != nil {
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195
image.go
195
image.go
@ -33,38 +33,6 @@ var (
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imageM sync.Mutex
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)
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type delayedImageTasks struct {
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tasks []func() error
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m sync.Mutex
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execCalled bool
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}
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var theDelayedImageTasks = &delayedImageTasks{
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tasks: []func() error{},
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}
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func (t *delayedImageTasks) add(f func() error) bool {
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t.m.Lock()
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defer t.m.Unlock()
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if t.execCalled {
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return false
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}
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t.tasks = append(t.tasks, f)
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return true
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}
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func (t *delayedImageTasks) exec() error {
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t.m.Lock()
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defer t.m.Unlock()
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t.execCalled = true
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for _, f := range t.tasks {
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if err := f(); err != nil {
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return err
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}
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}
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return nil
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}
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type images struct {
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images map[*imageImpl]struct{}
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m sync.Mutex
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@ -206,19 +174,13 @@ type imageImpl struct {
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}
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func (i *imageImpl) Fill(clr color.Color) error {
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f := func() error {
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imageM.Lock()
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defer imageM.Unlock()
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if i.isDisposed() {
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return errors.New("ebiten: image is already disposed")
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}
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i.pixels = nil
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return i.framebuffer.Fill(clr)
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imageM.Lock()
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defer imageM.Unlock()
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if i.isDisposed() {
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return errors.New("ebiten: image is already disposed")
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}
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if theDelayedImageTasks.add(f) {
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return nil
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}
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return f()
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i.pixels = nil
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return i.framebuffer.Fill(clr)
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}
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func isWholeNumber(x float64) bool {
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@ -251,25 +213,19 @@ func (i *imageImpl) DrawImage(image *Image, options *DrawImageOptions) error {
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if i == image.impl {
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return errors.New("ebiten: Image.DrawImage: image should be different from the receiver")
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}
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f := func() error {
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imageM.Lock()
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defer imageM.Unlock()
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if i.isDisposed() {
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return errors.New("ebiten: image is already disposed")
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}
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i.pixels = nil
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geom := &options.GeoM
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colorm := &options.ColorM
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mode := opengl.CompositeMode(options.CompositeMode)
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if err := i.framebuffer.DrawTexture(image.impl.texture, vertices[:16*n], geom, colorm, mode); err != nil {
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return err
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}
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return nil
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imageM.Lock()
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defer imageM.Unlock()
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if i.isDisposed() {
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return errors.New("ebiten: image is already disposed")
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}
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if theDelayedImageTasks.add(f) {
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return nil
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i.pixels = nil
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geom := &options.GeoM
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colorm := &options.ColorM
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mode := opengl.CompositeMode(options.CompositeMode)
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if err := i.framebuffer.DrawTexture(image.impl.texture, vertices[:16*n], geom, colorm, mode); err != nil {
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return err
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}
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return f()
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return nil
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}
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func (i *imageImpl) At(x, y int) color.Color {
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@ -321,27 +277,20 @@ func (i *imageImpl) restorePixels(context *opengl.Context) error {
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}
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func (i *imageImpl) Dispose() error {
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f := func() error {
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imageM.Lock()
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defer imageM.Unlock()
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if i.isDisposed() {
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return errors.New("ebiten: image is already disposed")
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}
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if err := graphics.Dispose(i.texture, i.framebuffer); err != nil {
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return err
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}
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i.framebuffer = nil
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i.texture = nil
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i.disposed = true
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i.pixels = nil
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runtime.SetFinalizer(i, nil)
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return nil
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imageM.Lock()
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defer imageM.Unlock()
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if i.isDisposed() {
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return errors.New("ebiten: image is already disposed")
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}
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if theDelayedImageTasks.add(f) {
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return nil
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if err := graphics.Dispose(i.texture, i.framebuffer); err != nil {
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return err
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}
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return f()
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i.framebuffer = nil
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i.texture = nil
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i.disposed = true
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i.pixels = nil
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runtime.SetFinalizer(i, nil)
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return nil
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}
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func (i *imageImpl) isDisposed() bool {
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@ -352,20 +301,14 @@ func (i *imageImpl) ReplacePixels(p []uint8) error {
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if l := 4 * i.width * i.height; len(p) != l {
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return fmt.Errorf("ebiten: p's length must be %d", l)
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}
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f := func() error {
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imageM.Lock()
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defer imageM.Unlock()
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// TODO: Copy p?
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i.pixels = nil
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if i.isDisposed() {
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return errors.New("ebiten: image is already disposed")
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}
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return i.framebuffer.ReplacePixels(i.texture, p)
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imageM.Lock()
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defer imageM.Unlock()
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// TODO: Copy p?
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i.pixels = nil
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if i.isDisposed() {
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return errors.New("ebiten: image is already disposed")
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}
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if theDelayedImageTasks.add(f) {
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return nil
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}
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return f()
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return i.framebuffer.ReplacePixels(i.texture, p)
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}
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// A DrawImageOptions represents options to render an image on an image.
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@ -394,25 +337,16 @@ func NewImage(width, height int, filter Filter) (*Image, error) {
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if err != nil {
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return nil, err
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}
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f := func() error {
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imageM.Lock()
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defer imageM.Unlock()
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texture, framebuffer, err := graphics.NewImage(width, height, glFilter(ui.GLContext(), filter))
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if err != nil {
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return err
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}
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image.framebuffer = framebuffer
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image.texture = texture
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runtime.SetFinalizer(image, (*imageImpl).Dispose)
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if err := image.framebuffer.Fill(color.Transparent); err != nil {
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return err
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}
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return nil
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imageM.Lock()
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defer imageM.Unlock()
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texture, framebuffer, err := graphics.NewImage(width, height, glFilter(ui.GLContext(), filter))
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if err != nil {
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return nil, err
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}
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if theDelayedImageTasks.add(f) {
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return eimg, nil
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}
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if err := f(); err != nil {
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image.framebuffer = framebuffer
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image.texture = texture
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runtime.SetFinalizer(image, (*imageImpl).Dispose)
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if err := image.framebuffer.Fill(color.Transparent); err != nil {
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return nil, err
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}
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return eimg, nil
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@ -436,33 +370,24 @@ func NewImageFromImage(source image.Image, filter Filter) (*Image, error) {
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if err != nil {
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return nil, err
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}
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f := func() error {
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// Don't lock while manipulating an image.Image interface.
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rgbaImg, ok := source.(*image.RGBA)
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if !ok {
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origImg := source
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newImg := image.NewRGBA(origImg.Bounds())
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draw.Draw(newImg, newImg.Bounds(), origImg, origImg.Bounds().Min, draw.Src)
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rgbaImg = newImg
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}
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imageM.Lock()
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defer imageM.Unlock()
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texture, framebuffer, err := graphics.NewImageFromImage(rgbaImg, glFilter(ui.GLContext(), filter))
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if err != nil {
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// TODO: texture should be removed here?
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return err
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}
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img.framebuffer = framebuffer
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img.texture = texture
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runtime.SetFinalizer(img, (*imageImpl).Dispose)
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return nil
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// Don't lock while manipulating an image.Image interface.
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rgbaImg, ok := source.(*image.RGBA)
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if !ok {
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origImg := source
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newImg := image.NewRGBA(origImg.Bounds())
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draw.Draw(newImg, newImg.Bounds(), origImg, origImg.Bounds().Min, draw.Src)
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rgbaImg = newImg
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}
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if theDelayedImageTasks.add(f) {
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return eimg, nil
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}
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if err := f(); err != nil {
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imageM.Lock()
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defer imageM.Unlock()
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texture, framebuffer, err := graphics.NewImageFromImage(rgbaImg, glFilter(ui.GLContext(), filter))
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if err != nil {
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// TODO: texture should be removed here?
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return nil, err
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}
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img.framebuffer = framebuffer
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img.texture = texture
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runtime.SetFinalizer(img, (*imageImpl).Dispose)
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return eimg, nil
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}
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