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internal/graphicsdriver/metal: remove supportsMetal check (#2223)
Closes #2211
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@ -354,10 +354,6 @@ func init() {
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// NewGraphics creates an implementation of graphicsdriver.Graphcis for Metal.
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// The returned graphics value is nil iff the error is not nil.
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func NewGraphics() (graphicsdriver.Graphics, error) {
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if !supportsMetal() {
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return nil, fmt.Errorf("metal: Metal is not supported in this environment")
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}
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// On old mac devices like iMac 2011, Metal is not supported (#779).
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// TODO: Is there a better way to check whether Metal is available or not?
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// It seems OK to call MTLCreateSystemDefaultDevice multiple times, so this should be fine.
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@ -1,22 +0,0 @@
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// Copyright 2022 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build ios
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// +build ios
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package metal
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func supportsMetal() bool {
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return true
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}
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@ -1,43 +0,0 @@
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// Copyright 2022 The Ebiten Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//go:build !ios
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// +build !ios
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package metal
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// #cgo CFLAGS: -x objective-c
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// #cgo LDFLAGS: -framework Foundation
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//
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// #import <Foundation/Foundation.h>
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//
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// static int getMacOSMajorVersion() {
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// NSOperatingSystemVersion version = [[NSProcessInfo processInfo] operatingSystemVersion];
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// return (int)version.majorVersion;
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// }
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//
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// static int getMacOSMinorVersion() {
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// NSOperatingSystemVersion version = [[NSProcessInfo processInfo] operatingSystemVersion];
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// return (int)version.minorVersion;
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// }
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import "C"
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func supportsMetal() bool {
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// On macOS 10.11 El Capitan, there is a rendering issue on Metal (#781).
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// Use the OpenGL in macOS 10.11 or older.
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if C.getMacOSMajorVersion() <= 10 && C.getMacOSMinorVersion() <= 11 {
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return false
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}
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return true
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}
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