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audio/internal/oboe: clang-format
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parent
2edb286ec4
commit
fc8b3d70fe
45
audio/internal/oboe/binding_android.cpp
vendored
45
audio/internal/oboe/binding_android.cpp
vendored
@ -52,11 +52,10 @@ public:
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return nullptr;
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}
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Player(int sample_rate, int channel_num, int bit_depth_in_bytes, double volume, uintptr_t go_player)
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: sample_rate_{sample_rate},
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channel_num_{channel_num},
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bit_depth_in_bytes_{bit_depth_in_bytes},
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go_player_{go_player} {
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Player(int sample_rate, int channel_num, int bit_depth_in_bytes,
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double volume, uintptr_t go_player)
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: sample_rate_{sample_rate}, channel_num_{channel_num},
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bit_depth_in_bytes_{bit_depth_in_bytes}, go_player_{go_player} {
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std::atomic_store(&volume_, volume);
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{
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std::lock_guard<std::mutex> lock(PlayersMutex());
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@ -64,18 +63,16 @@ public:
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}
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}
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void SetVolume(double volume) {
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std::atomic_store(&volume_, volume);
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}
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void SetVolume(double volume) { std::atomic_store(&volume_, volume); }
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bool IsPlaying() {
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return stream_->getState() == oboe::StreamState::Started;
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}
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bool IsPlaying() { return stream_->getState() == oboe::StreamState::Started; }
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void AppendBuffer(uint8_t *data, int length) {
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// Sync this constants with internal/readerdriver/driver.go
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const size_t bytes_per_sample = channel_num_ * bit_depth_in_bytes_;
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const size_t one_buffer_size = sample_rate_ * channel_num_ * bit_depth_in_bytes_ / 4 / bytes_per_sample * bytes_per_sample;
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const size_t one_buffer_size = sample_rate_ * channel_num_ *
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bit_depth_in_bytes_ / 4 / bytes_per_sample *
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bytes_per_sample;
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const size_t max_buffer_size = one_buffer_size * 2;
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std::lock_guard<std::mutex> lock(mutex_);
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@ -89,7 +86,8 @@ public:
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if (!stream_) {
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oboe::AudioStreamBuilder builder;
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oboe::Result result = builder.setDirection(oboe::Direction::Output)
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oboe::Result result =
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builder.setDirection(oboe::Direction::Output)
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->setPerformanceMode(oboe::PerformanceMode::LowLatency)
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->setSharingMode(oboe::SharingMode::Shared)
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->setFormat(oboe::AudioFormat::I16)
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@ -150,7 +148,9 @@ public:
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return buf_.size();
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}
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oboe::DataCallbackResult onAudioReady(oboe::AudioStream *oboe_stream, void *audio_data, int32_t num_frames) override {
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oboe::DataCallbackResult onAudioReady(oboe::AudioStream *oboe_stream,
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void *audio_data,
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int32_t num_frames) override {
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size_t num_bytes = num_frames * channel_num_ * bit_depth_in_bytes_;
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std::vector<uint8_t> buf(num_bytes);
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{
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@ -165,7 +165,8 @@ public:
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if (const double volume = std::atomic_load(&volume_); volume < 1) {
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for (int i = 0; i < buf.size() / 2; i++) {
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int16_t v = static_cast<int16_t>(buf[2*i]) | (static_cast<int16_t>(buf[2*i+1]) << 8);
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int16_t v = static_cast<int16_t>(buf[2 * i]) |
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(static_cast<int16_t>(buf[2 * i + 1]) << 8);
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v = static_cast<int16_t>(static_cast<double>(v) * volume);
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buf[2 * i] = static_cast<uint8_t>(v);
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buf[2 * i + 1] = static_cast<uint8_t>(v >> 8);
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@ -207,16 +208,14 @@ private:
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extern "C" {
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const char* Suspend() {
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return Player::Suspend();
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}
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const char *Suspend() { return Player::Suspend(); }
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const char* Resume() {
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return Player::Resume();
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}
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const char *Resume() { return Player::Resume(); }
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PlayerID Player_Create(int sample_rate, int channel_num, int bit_depth_in_bytes, double volume, uintptr_t go_player) {
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Player* p = new Player(sample_rate, channel_num, bit_depth_in_bytes, volume, go_player);
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PlayerID Player_Create(int sample_rate, int channel_num, int bit_depth_in_bytes,
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double volume, uintptr_t go_player) {
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Player *p = new Player(sample_rate, channel_num, bit_depth_in_bytes, volume,
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go_player);
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return reinterpret_cast<PlayerID>(p);
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}
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3
audio/internal/oboe/binding_android.h
vendored
3
audio/internal/oboe/binding_android.h
vendored
@ -27,7 +27,8 @@ typedef uintptr_t PlayerID;
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const char *Suspend();
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const char *Resume();
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PlayerID Player_Create(int sample_rate, int channel_num, int bit_depth_in_bytes, double volume, uintptr_t go_player);
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PlayerID Player_Create(int sample_rate, int channel_num, int bit_depth_in_bytes,
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double volume, uintptr_t go_player);
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bool Player_IsPlaying(PlayerID audio_player);
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void Player_AppendBuffer(PlayerID audio_player, uint8_t *data, int length);
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const char *Player_Play(PlayerID audio_player);
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