Revert "internal/atlas: refactoring: ensure ReadPixels to be processed in a frame"

This reverts commit 55702a7c28.

Reason: This didn't work with the single-thread mode.

Updates #1704
Closes #2939
This commit is contained in:
Hajime Hoshi 2024-03-26 12:59:31 +09:00
parent 459ad709a6
commit fd2c79398e
9 changed files with 174 additions and 132 deletions

View File

@ -1,91 +0,0 @@
// Copyright 2023 The Ebitengine Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
package atlas
import (
"sync"
)
var (
deferred []func()
// deferredM is a mutex for the slice operations. This must not be used for other usages.
deferredM sync.Mutex
)
func appendDeferred(f func()) {
deferredM.Lock()
defer deferredM.Unlock()
deferred = append(deferred, f)
}
func flushDeferred() {
deferredM.Lock()
fs := deferred
deferred = nil
deferredM.Unlock()
for _, f := range fs {
f()
}
}
type funcsInFrame struct {
initOnce sync.Once
funcsCh chan func()
funcsAckCh chan struct{}
beginFrameCh chan struct{}
endFrameCh chan struct{}
endFrameAckCh chan struct{}
}
var theFuncsInFrame funcsInFrame
func (f *funcsInFrame) beginFrame() {
f.initOnce.Do(func() {
f.funcsCh = make(chan func())
f.funcsAckCh = make(chan struct{})
f.beginFrameCh = make(chan struct{})
f.endFrameCh = make(chan struct{})
f.endFrameAckCh = make(chan struct{})
go func() {
<-f.beginFrameCh
for {
select {
case fn := <-f.funcsCh:
fn()
f.funcsAckCh <- struct{}{}
case <-f.endFrameCh:
f.endFrameAckCh <- struct{}{}
// Wait for the next frame.
<-f.beginFrameCh
}
}
}()
})
f.beginFrameCh <- struct{}{}
}
func (f *funcsInFrame) endFrame() {
f.endFrameCh <- struct{}{}
// Ensure that all the queued functions are consumed and the loop is suspended.
<-f.endFrameAckCh
}
func (f *funcsInFrame) runFuncInFrame(fn func()) {
f.funcsCh <- fn
<-f.funcsAckCh
}

View File

@ -60,6 +60,23 @@ func quadVertices(dx0, dy0, dx1, dy1, sx0, sy0, sx1, sy1, cr, cg, cb, ca float32
}
}
func appendDeferred(f func()) {
deferredM.Lock()
defer deferredM.Unlock()
deferred = append(deferred, f)
}
func flushDeferred() {
deferredM.Lock()
fs := deferred
deferred = nil
deferredM.Unlock()
for _, f := range fs {
f()
}
}
// baseCountToPutOnSourceBackend represents the base time duration when the image can be put onto an atlas.
// Actual time duration is increased in an exponential way for each usage as a rendering target.
const baseCountToPutOnSourceBackend = 10
@ -203,6 +220,11 @@ var (
imagesUsedAsDestination smallImageSet
graphicsDriverInitialized bool
deferred []func()
// deferredM is a mutex for the slice operations. This must not be used for other usages.
deferredM sync.Mutex
)
type ImageType int
@ -593,30 +615,26 @@ func (i *Image) writePixels(pix []byte, region image.Rectangle) {
i.backend.writePixels(pixb, r)
}
// ReadPixels reads pixels on the given region to the given slice pixels.
//
// ReadPixels blocks until BeginFrame is called if necessary in order to ensure this is called in a frame (between BeginFrame and EndFrame).
// Be careful not to cause a deadlock by blocking a BeginFrame call by this ReadPixels call.
func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error {
var err error
theFuncsInFrame.runFuncInFrame(func() {
err = i.readPixels(graphicsDriver, pixels, region)
})
return err
}
func (i *Image) readPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error {
func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) (ok bool, err error) {
backendsM.Lock()
defer backendsM.Unlock()
if !inFrame {
panic("atlas: inFrame must be true in readPixels")
// Not ready to read pixels. Try this later.
return false, nil
}
// In the tests, BeginFrame might not be called often and then images might not be disposed (#2292).
// To prevent memory leaks, flush the deferred functions here.
flushDeferred()
if err := i.readPixels(graphicsDriver, pixels, region); err != nil {
return false, err
}
return true, nil
}
func (i *Image) readPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error {
if i.backend == nil || i.backend.image == nil {
for i := range pixels {
pixels[i] = 0
@ -835,9 +853,6 @@ func (i *Image) DumpScreenshot(graphicsDriver graphicsdriver.Graphics, path stri
}
func EndFrame() error {
// endFrame must be called outside of backendsM.
theFuncsInFrame.endFrame()
backendsM.Lock()
defer backendsM.Unlock()
defer func() {
@ -890,9 +905,6 @@ func floorPowerOf2(x int) int {
}
func BeginFrame(graphicsDriver graphicsdriver.Graphics) error {
// beginFrame must be called outside of backendsM.
defer theFuncsInFrame.beginFrame()
backendsM.Lock()
defer backendsM.Unlock()

View File

@ -119,9 +119,13 @@ func TestEnsureIsolatedFromSourceBackend(t *testing.T) {
}
pix = make([]byte, 4*size*size)
if err := img4.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, size, size)); err != nil {
ok, err := img4.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, size, size))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < size; j++ {
for i := 0; i < size; i++ {
r := pix[4*(size*j+i)]
@ -214,9 +218,13 @@ func TestReputOnSourceBackend(t *testing.T) {
atlas.PutImagesOnSourceBackendForTesting(ui.Get().GraphicsDriverForTesting())
pix = make([]byte, 4*size*size)
if err := img1.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, size, size)); err != nil {
ok, err := img1.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, size, size))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < size; j++ {
for i := 0; i < size; i++ {
want := color.RGBA{R: byte(i + j), G: byte(i + j), B: byte(i + j), A: byte(i + j)}
@ -238,9 +246,13 @@ func TestReputOnSourceBackend(t *testing.T) {
}
pix = make([]byte, 4*size*size)
if err := img1.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, size, size)); err != nil {
ok, err = img1.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, size, size))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < size; j++ {
for i := 0; i < size; i++ {
want := color.RGBA{R: byte(i + j), G: byte(i + j), B: byte(i + j), A: byte(i + j)}
@ -326,9 +338,13 @@ func TestExtend(t *testing.T) {
img1.WritePixels(p1, image.Rect(0, 0, w1, h1))
pix0 := make([]byte, 4*w0*h0)
if err := img0.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix0, image.Rect(0, 0, w0, h0)); err != nil {
ok, err := img0.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix0, image.Rect(0, 0, w0, h0))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < h0; j++ {
for i := 0; i < w0; i++ {
r := pix0[4*(w0*j+i)]
@ -345,9 +361,13 @@ func TestExtend(t *testing.T) {
}
pix1 := make([]byte, 4*w1*h1)
if err := img1.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix1, image.Rect(0, 0, w1, h1)); err != nil {
ok, err = img1.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix1, image.Rect(0, 0, w1, h1))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < h1; j++ {
for i := 0; i < w1; i++ {
r := pix1[4*(w1*j+i)]
@ -387,9 +407,13 @@ func TestWritePixelsAfterDrawTriangles(t *testing.T) {
dst.WritePixels(pix, image.Rect(0, 0, w, h))
pix = make([]byte, 4*w*h)
if err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, w, h)); err != nil {
ok, err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, w, h))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < h; j++ {
for i := 0; i < w; i++ {
r := pix[4*(w*j+i)]
@ -429,9 +453,13 @@ func TestSmallImages(t *testing.T) {
dst.DrawTriangles([graphics.ShaderImageCount]*atlas.Image{src}, vs, is, graphicsdriver.BlendSourceOver, dr, [graphics.ShaderImageCount]image.Rectangle{}, atlas.NearestFilterShader, nil, graphicsdriver.FillAll)
pix = make([]byte, 4*w*h)
if err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, w, h)); err != nil {
ok, err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, w, h))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < h; j++ {
for i := 0; i < w; i++ {
r := pix[4*(w*j+i)]
@ -472,9 +500,13 @@ func TestLongImages(t *testing.T) {
dst.DrawTriangles([graphics.ShaderImageCount]*atlas.Image{src}, vs, is, graphicsdriver.BlendSourceOver, dr, [graphics.ShaderImageCount]image.Rectangle{}, atlas.NearestFilterShader, nil, graphicsdriver.FillAll)
pix = make([]byte, 4*dstW*dstH)
if err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, dstW, dstH)); err != nil {
ok, err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, dstW, dstH))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < h; j++ {
for i := 0; i < w*scale; i++ {
r := pix[4*(dstW*j+i)]
@ -683,9 +715,13 @@ func TestImageWritePixelsModify(t *testing.T) {
// Check the pixels are the original ones.
pix = make([]byte, 4*size*size)
if err := img.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, size, size)); err != nil {
ok, err := img.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, size, size))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
for j := 0; j < size; j++ {
for i := 0; i < size; i++ {
want := color.RGBA{R: byte(i + j), G: byte(i + j), B: byte(i + j), A: byte(i + j)}

View File

@ -45,9 +45,13 @@ func TestShaderFillTwice(t *testing.T) {
dst.DrawTriangles([graphics.ShaderImageCount]*atlas.Image{}, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderImageCount]image.Rectangle{}, s1, nil, graphicsdriver.FillAll)
pix := make([]byte, 4*w*h)
if err := dst.ReadPixels(g, pix, image.Rect(0, 0, w, h)); err != nil {
ok, err := dst.ReadPixels(g, pix, image.Rect(0, 0, w, h))
if err != nil {
t.Error(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
if got, want := (color.RGBA{R: pix[0], G: pix[1], B: pix[2], A: pix[3]}), (color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0xff}); got != want {
t.Errorf("got: %v, want: %v", got, want)
}
@ -72,9 +76,13 @@ func TestImageDrawTwice(t *testing.T) {
dst.DrawTriangles([graphics.ShaderImageCount]*atlas.Image{src1}, vs, is, graphicsdriver.BlendCopy, dr, [graphics.ShaderImageCount]image.Rectangle{}, atlas.NearestFilterShader, nil, graphicsdriver.FillAll)
pix := make([]byte, 4*w*h)
if err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, w, h)); err != nil {
ok, err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), pix, image.Rect(0, 0, w, h))
if err != nil {
t.Error(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
if got, want := (color.RGBA{R: pix[0], G: pix[1], B: pix[2], A: pix[3]}), (color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0xff}); got != want {
t.Errorf("got: %v, want: %v", got, want)
}

View File

@ -67,21 +67,25 @@ func (i *Image) Deallocate() {
i.pixelsUnsynced = false
}
func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error {
func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) (bool, error) {
// Do not call flushDotsBufferIfNeeded here. This would slow (image/draw).Draw.
// See ebiten.TestImageDrawOver.
if region.Dx() == 1 && region.Dy() == 1 {
if c, ok := i.dotsBuffer[region.Min]; ok {
copy(pixels, c[:])
return nil
return true, nil
}
}
if i.pixels == nil {
pix := make([]byte, 4*i.width*i.height)
if err := i.img.ReadPixels(graphicsDriver, pix, image.Rect(0, 0, i.width, i.height)); err != nil {
return err
ok, err := i.img.ReadPixels(graphicsDriver, pix, image.Rect(0, 0, i.width, i.height))
if err != nil {
return false, err
}
if !ok {
return false, nil
}
i.pixels = pix
}
@ -105,7 +109,7 @@ func (i *Image) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte
copy(pixels[dstX:dstX+lineWidth], i.pixels[srcX:srcX+lineWidth])
}
return nil
return true, nil
}
func (i *Image) DumpScreenshot(graphicsDriver graphicsdriver.Graphics, name string, blackbg bool) (string, error) {

View File

@ -38,9 +38,13 @@ func TestUnsyncedPixels(t *testing.T) {
// Merge the entry into the cached pixels.
// The entry for dotsBuffer is now gone in the current implementation.
if err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), make([]byte, 4*16*16), image.Rect(0, 0, 16, 16)); err != nil {
ok, err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), make([]byte, 4*16*16), image.Rect(0, 0, 16, 16))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
// Call WritePixels with the outside region of (0, 0).
dst.WritePixels(make([]byte, 4*2*2), image.Rect(1, 1, 3, 3))
@ -56,9 +60,13 @@ func TestUnsyncedPixels(t *testing.T) {
// Check the result is correct.
var got [4]byte
if err := dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), got[:], image.Rect(0, 0, 1, 1)); err != nil {
ok, err = dst.ReadPixels(ui.Get().GraphicsDriverForTesting(), got[:], image.Rect(0, 0, 1, 1))
if err != nil {
t.Fatal(err)
}
if !ok {
t.Fatal("ReadPixels failed")
}
want := [4]byte{0xff, 0xff, 0xff, 0xff}
if got != want {
t.Errorf("got: %v, want: %v", got, want)

View File

@ -61,7 +61,7 @@ func (m *Mipmap) WritePixels(pix []byte, region image.Rectangle) {
m.deallocateMipmaps()
}
func (m *Mipmap) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) error {
func (m *Mipmap) ReadPixels(graphicsDriver graphicsdriver.Graphics, pixels []byte, region image.Rectangle) (ok bool, err error) {
return m.orig.ReadPixels(graphicsDriver, pixels, region)
}

View File

@ -57,11 +57,14 @@ type context struct {
lastDrawTime time.Time
skipCount int
funcsInFrameCh chan func()
}
func newContext(game Game) *context {
return &context{
game: game,
game: game,
funcsInFrameCh: make(chan func()),
}
}
@ -110,6 +113,11 @@ func (c *context) updateFrameImpl(graphicsDriver graphicsdriver.Graphics, update
}
}()
// Flush deferred functions, like reading pixels from GPU.
if err := c.processFuncsInFrame(ui); err != nil {
return err
}
// ForceUpdate can be invoked even if the context is not initialized yet (#1591).
if w, h := c.layoutGame(outsideWidth, outsideHeight, deviceScaleFactor); w == 0 || h == 0 {
return nil
@ -292,3 +300,32 @@ func (u *UserInterface) LogicalPositionToClientPositionInNativePixels(x, y float
y = dipToNativePixels(y, s)
return x, y
}
func (c *context) runInFrame(f func()) {
ch := make(chan struct{})
c.funcsInFrameCh <- func() {
defer close(ch)
f()
}
<-ch
return
}
func (c *context) processFuncsInFrame(ui *UserInterface) error {
var processed bool
for {
select {
case f := <-c.funcsInFrameCh:
f()
processed = true
default:
if processed {
// Catch the error that happened at (*Image).At.
if err := ui.error(); err != nil {
return err
}
}
return nil
}
}
}

View File

@ -127,7 +127,35 @@ func newUserInterface() (*UserInterface, error) {
}
func (u *UserInterface) readPixels(mipmap *mipmap.Mipmap, pixels []byte, region image.Rectangle) error {
return mipmap.ReadPixels(u.graphicsDriver, pixels, region)
ok, err := mipmap.ReadPixels(u.graphicsDriver, pixels, region)
if err != nil {
return err
}
// ReadPixels failed since this was called in between two frames.
// Try this again at the next frame.
if !ok {
// If this function is called from the same sequence as a game's Update and Draw,
// this causes a dead lock.
// This never happens so far, but if handling inputs after EndFrame is implemented,
// this might be possible (#1704).
var err1 error
u.context.runInFrame(func() {
ok, err := mipmap.ReadPixels(u.graphicsDriver, pixels, region)
if err != nil {
err1 = err
return
}
if !ok {
// This never reaches since this function must be called in a frame.
panic("ui: ReadPixels unexpectedly failed")
}
})
return err1
}
return nil
}
func (u *UserInterface) dumpScreenshot(mipmap *mipmap.Mipmap, name string, blackbg bool) (string, error) {