mirror of
https://github.com/hajimehoshi/ebiten.git
synced 2024-12-26 03:38:55 +01:00
mobile: Move mutex to mobile.go
This commit is contained in:
parent
7a00f0f599
commit
fd43848568
@ -18,22 +18,17 @@ package mobile
|
|||||||
|
|
||||||
import (
|
import (
|
||||||
"errors"
|
"errors"
|
||||||
"sync"
|
|
||||||
|
|
||||||
"github.com/hajimehoshi/ebiten"
|
"github.com/hajimehoshi/ebiten"
|
||||||
"github.com/hajimehoshi/ebiten/internal/ui"
|
"github.com/hajimehoshi/ebiten/internal/ui"
|
||||||
)
|
)
|
||||||
|
|
||||||
var (
|
var (
|
||||||
chError <-chan error
|
chError <-chan error
|
||||||
running bool
|
running bool
|
||||||
mobileMutex sync.Mutex
|
|
||||||
)
|
)
|
||||||
|
|
||||||
func update() error {
|
func update() error {
|
||||||
mobileMutex.Lock()
|
|
||||||
defer mobileMutex.Unlock()
|
|
||||||
|
|
||||||
if chError == nil {
|
if chError == nil {
|
||||||
return errors.New("mobile: chError must not be nil: Start is not called yet?")
|
return errors.New("mobile: chError must not be nil: Start is not called yet?")
|
||||||
}
|
}
|
||||||
@ -44,9 +39,6 @@ func update() error {
|
|||||||
}
|
}
|
||||||
|
|
||||||
func start(f func(*ebiten.Image) error, width, height int, scale float64, title string) {
|
func start(f func(*ebiten.Image) error, width, height int, scale float64, title string) {
|
||||||
mobileMutex.Lock()
|
|
||||||
defer mobileMutex.Unlock()
|
|
||||||
|
|
||||||
running = true
|
running = true
|
||||||
chError = ebiten.RunWithoutMainLoop(f, width, height, scale, title)
|
chError = ebiten.RunWithoutMainLoop(f, width, height, scale, title)
|
||||||
}
|
}
|
||||||
|
@ -21,17 +21,31 @@
|
|||||||
package mobile
|
package mobile
|
||||||
|
|
||||||
import (
|
import (
|
||||||
|
"sync"
|
||||||
|
|
||||||
"github.com/hajimehoshi/ebiten"
|
"github.com/hajimehoshi/ebiten"
|
||||||
)
|
)
|
||||||
|
|
||||||
|
var (
|
||||||
|
// mobileMutex is a mutex required for each function.
|
||||||
|
// For example, on Android, Update can be called from a different thread:
|
||||||
|
// https://developer.android.com/reference/android/opengl/GLSurfaceView.Renderer
|
||||||
|
mobileMutex sync.Mutex
|
||||||
|
)
|
||||||
|
|
||||||
// Start starts the game and returns immediately.
|
// Start starts the game and returns immediately.
|
||||||
//
|
//
|
||||||
// Different from ebiten.Run, this invokes only the game loop and not the main (UI) loop.
|
// Different from ebiten.Run, this invokes only the game loop and not the main (UI) loop.
|
||||||
//
|
//
|
||||||
// The unit of width/height is device-independent pixel (dp on Android and point on iOS).
|
// The unit of width/height is device-independent pixel (dp on Android and point on iOS).
|
||||||
//
|
//
|
||||||
|
// Start is concurrent-safe.
|
||||||
|
//
|
||||||
// Start always returns nil as of 1.5.0-alpha.
|
// Start always returns nil as of 1.5.0-alpha.
|
||||||
func Start(f func(*ebiten.Image) error, width, height int, scale float64, title string) error {
|
func Start(f func(*ebiten.Image) error, width, height int, scale float64, title string) error {
|
||||||
|
mobileMutex.Lock()
|
||||||
|
defer mobileMutex.Unlock()
|
||||||
|
|
||||||
start(f, width, height, scale, title)
|
start(f, width, height, scale, title)
|
||||||
return nil
|
return nil
|
||||||
}
|
}
|
||||||
@ -43,8 +57,13 @@ func Start(f func(*ebiten.Image) error, width, height int, scale float64, title
|
|||||||
//
|
//
|
||||||
// On iOS, this should be called at glkView:drawInRect: of GLKViewDelegate.
|
// On iOS, this should be called at glkView:drawInRect: of GLKViewDelegate.
|
||||||
//
|
//
|
||||||
|
// Update is concurrent-safe.
|
||||||
|
//
|
||||||
// Update returns error when 1) OpenGL error happens, or 2) f in Start returns error samely as ebiten.Run.
|
// Update returns error when 1) OpenGL error happens, or 2) f in Start returns error samely as ebiten.Run.
|
||||||
func Update() error {
|
func Update() error {
|
||||||
|
mobileMutex.Lock()
|
||||||
|
defer mobileMutex.Unlock()
|
||||||
|
|
||||||
return update()
|
return update()
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -76,8 +95,13 @@ func Update() error {
|
|||||||
//
|
//
|
||||||
// The coodinate x/y is in dp.
|
// The coodinate x/y is in dp.
|
||||||
//
|
//
|
||||||
|
// UpdateTouchesOnAndroid is concurrent-safe.
|
||||||
|
//
|
||||||
// For more details, see https://github.com/hajimehoshi/ebiten/wiki/Android.
|
// For more details, see https://github.com/hajimehoshi/ebiten/wiki/Android.
|
||||||
func UpdateTouchesOnAndroid(action int, id int, x, y int) {
|
func UpdateTouchesOnAndroid(action int, id int, x, y int) {
|
||||||
|
mobileMutex.Lock()
|
||||||
|
defer mobileMutex.Unlock()
|
||||||
|
|
||||||
updateTouchesOnAndroid(action, id, x, y)
|
updateTouchesOnAndroid(action, id, x, y)
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -113,7 +137,12 @@ func UpdateTouchesOnAndroid(action int, id int, x, y int) {
|
|||||||
//
|
//
|
||||||
// The coodinate x/y is in point.
|
// The coodinate x/y is in point.
|
||||||
//
|
//
|
||||||
|
// UpdateTouchesOnIOS is concurrent-safe.
|
||||||
|
//
|
||||||
// For more details, see https://github.com/hajimehoshi/ebiten/wiki/iOS.
|
// For more details, see https://github.com/hajimehoshi/ebiten/wiki/iOS.
|
||||||
func UpdateTouchesOnIOS(phase int, ptr int64, x, y int) {
|
func UpdateTouchesOnIOS(phase int, ptr int64, x, y int) {
|
||||||
|
mobileMutex.Lock()
|
||||||
|
defer mobileMutex.Unlock()
|
||||||
|
|
||||||
updateTouchesOnIOSImpl(phase, ptr, x, y)
|
updateTouchesOnIOSImpl(phase, ptr, x, y)
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user