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shader: Bug fix ++/-- must not be applied to a blank identifier
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3421598e64
commit
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@ -346,7 +346,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
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})
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case *ast.IncDecStmt:
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exprs, _, ss, ok := cs.parseExpr(block, stmt.X, false)
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exprs, _, ss, ok := cs.parseExpr(block, stmt.X, true)
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if !ok {
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return nil, false
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}
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@ -225,7 +225,7 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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return vec4(0)
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}
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`)); err != nil {
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t.Errorf("error must be nil but non-nil: %v", err)
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t.Error(err)
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}
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if _, err := NewShader([]byte(`package main
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@ -236,7 +236,7 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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return vec4(0)
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}
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`)); err != nil {
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t.Errorf("error must be nil but non-nil: %v", err)
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t.Error(err)
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}
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}
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@ -576,6 +576,8 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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t.Errorf("error must be non-nil but was nil")
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}
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// Increment statement treats a variable 'used'.
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// https://play.golang.org/p/2RuYMrSLjt3
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if _, err := NewShader([]byte(`package main
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func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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@ -583,8 +585,8 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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x++
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return vec4(0)
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}
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`)); err == nil {
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t.Errorf("error must be non-nil but was nil")
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`)); err != nil {
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t.Error(err)
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}
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}
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@ -630,6 +632,16 @@ func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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_ = x
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return vec4(0)
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}
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`)); err == nil {
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t.Errorf("error must be non-nil but was nil")
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}
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if _, err := NewShader([]byte(`package main
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func Fragment(position vec4, texCoord vec2, color vec4) vec4 {
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_++
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return vec4(0)
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}
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`)); err == nil {
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t.Errorf("error must be non-nil but was nil")
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}
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