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parent
dcb5bb47c6
commit
ff868ba39f
@ -28,6 +28,7 @@ import (
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/directx"
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"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
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"github.com/hajimehoshi/ebiten/v2/internal/microsoftgdk"
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)
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type graphicsDriverGetterImpl struct {
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@ -155,6 +156,10 @@ func (u *userInterfaceImpl) dipToGLFWPixel(x float64, monitor *glfw.Monitor) flo
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}
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func (u *userInterfaceImpl) adjustWindowPosition(x, y int, monitor *glfw.Monitor) (int, int) {
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if microsoftgdk.IsXbox() {
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return x, y
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}
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mx, my := monitor.GetPos()
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// As the video width/height might be wrong,
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// adjust x/y at least to enable to handle the window (#328)
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@ -172,6 +177,10 @@ func (u *userInterfaceImpl) adjustWindowPosition(x, y int, monitor *glfw.Monitor
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}
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func initialMonitorByOS() (*glfw.Monitor, error) {
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if microsoftgdk.IsXbox() {
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return glfw.GetPrimaryMonitor(), nil
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}
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px, py, err := _GetCursorPos()
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if err != nil {
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return nil, err
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@ -190,6 +199,9 @@ func initialMonitorByOS() (*glfw.Monitor, error) {
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}
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func monitorFromWindowByOS(w *glfw.Window) *glfw.Monitor {
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if microsoftgdk.IsXbox() {
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return glfw.GetPrimaryMonitor()
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}
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return monitorFromWin32Window(windows.HWND(w.GetWin32Window()))
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}
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