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Author | SHA1 | Date | |
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1586c6764a | ||
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86f53b73e3 | ||
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f2f037ebda |
131
examples/dragmascot/main.go
Normal file
131
examples/dragmascot/main.go
Normal file
@ -0,0 +1,131 @@
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// Copyright 2024 The Ebitengine Authors
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
|
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// limitations under the License.
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// Mascot is a desktop mascot on cross platforms.
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// This is inspired by mattn's gopher (https://github.com/mattn/gopher).
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package main
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import (
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"bytes"
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"image"
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_ "image/png"
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"log"
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"github.com/hajimehoshi/ebiten/v2"
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rmascot "github.com/hajimehoshi/ebiten/v2/examples/resources/images/mascot"
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"github.com/hajimehoshi/ebiten/v2/inpututil"
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)
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const (
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width = 200
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height = 200
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)
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var (
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gopher1 *ebiten.Image
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gopher2 *ebiten.Image
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gopher3 *ebiten.Image
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)
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func init() {
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// Decode an image from the image file's byte slice.
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img1, _, err := image.Decode(bytes.NewReader(rmascot.Out01_png))
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if err != nil {
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log.Fatal(err)
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}
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gopher1 = ebiten.NewImageFromImage(img1)
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img2, _, err := image.Decode(bytes.NewReader(rmascot.Out02_png))
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if err != nil {
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log.Fatal(err)
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}
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gopher2 = ebiten.NewImageFromImage(img2)
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img3, _, err := image.Decode(bytes.NewReader(rmascot.Out03_png))
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if err != nil {
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log.Fatal(err)
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}
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gopher3 = ebiten.NewImageFromImage(img3)
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}
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type mascot struct {
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count int
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dragging bool
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dragStartWindowX int
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dragStartWindowY int
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dragStartCursorX int
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dragStartCursorY int
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cursorToWindowX float64
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cursorToWindowY float64
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}
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func (m *mascot) Layout(outsideWidth, outsideHeight int) (int, int) {
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// The cursor position is in a "logical" coordinate, which is determined by the game width and height.
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// Calculate the factors to convert a cursor position to a window position.
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m.cursorToWindowX = float64(outsideWidth) / float64(width)
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m.cursorToWindowY = float64(outsideHeight) / float64(height)
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return width, height
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}
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func (m *mascot) Update() error {
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if !ebiten.IsMouseButtonPressed(ebiten.MouseButtonLeft) {
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m.dragging = false
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}
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if !m.dragging && inpututil.IsMouseButtonJustPressed(ebiten.MouseButtonLeft) {
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m.dragging = true
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m.dragStartWindowX, m.dragStartWindowY = ebiten.WindowPosition()
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m.dragStartCursorX, m.dragStartCursorY = ebiten.CursorPosition()
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}
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if m.dragging {
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// Move the window only by the delta of the cursor.
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cx, cy := ebiten.CursorPosition()
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dx := int(float64(cx-m.dragStartCursorX) * m.cursorToWindowX)
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dy := int(float64(cy-m.dragStartCursorY) * m.cursorToWindowY)
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wx, wy := ebiten.WindowPosition()
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ebiten.SetWindowPosition(wx+dx, wy+dy)
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m.count++
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}
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|
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return nil
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}
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func (m *mascot) Draw(screen *ebiten.Image) {
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img := gopher1
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if m.dragging {
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switch (m.count / 3) % 4 {
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case 0:
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img = gopher1
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case 1, 3:
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img = gopher2
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case 2:
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img = gopher3
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}
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}
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screen.DrawImage(img, nil)
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}
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func main() {
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ebiten.SetWindowDecorated(false)
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ebiten.SetWindowFloating(true)
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ebiten.SetWindowSize(width, height)
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op := &ebiten.RunGameOptions{}
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op.ScreenTransparent = true
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op.SkipTaskbar = true
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if err := ebiten.RunGameWithOptions(&mascot{}, op); err != nil {
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log.Fatal(err)
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}
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}
|
@ -105,7 +105,7 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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}
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||||
|
||||
// Resolve untyped constants.
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l, r, ok := shaderir.ResolveUntypedConstsForBinaryOp(lhs[0].Const, rhs[0].Const, lhst, rhst)
|
||||
l, r, ok := shaderir.ResolveUntypedConstsForBinaryOp(op2, lhs[0].Const, rhs[0].Const, lhst, rhst)
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if !ok {
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// TODO: Show a better type name for untyped constants.
|
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cs.addError(e.Pos(), fmt.Sprintf("types don't match: %s %s %s", lhst.String(), op, rhst.String()))
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@ -153,6 +153,13 @@ func (cs *compileState) parseExpr(block *block, fname string, expr ast.Expr, mar
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||||
v = gconstant.MakeBool(b)
|
||||
case token.EQL, token.NEQ, token.LSS, token.LEQ, token.GTR, token.GEQ:
|
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v = gconstant.MakeBool(gconstant.Compare(lhs[0].Const, op, rhs[0].Const))
|
||||
case token.SHL, token.SHR:
|
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shift, ok := gconstant.Int64Val(rhs[0].Const)
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if !ok {
|
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cs.addError(e.Pos(), fmt.Sprintf("unexpected %s type for: %s", rhs[0].Const.String(), e.Op))
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return nil, nil, nil, false
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}
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v = gconstant.Shift(lhs[0].Const, op, uint(shift))
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default:
|
||||
v = gconstant.BinaryOp(lhs[0].Const, op, rhs[0].Const)
|
||||
}
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||||
|
@ -60,7 +60,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
|
||||
return nil, false
|
||||
}
|
||||
stmts = append(stmts, ss...)
|
||||
case token.ADD_ASSIGN, token.SUB_ASSIGN, token.MUL_ASSIGN, token.QUO_ASSIGN, token.REM_ASSIGN, token.AND_ASSIGN, token.OR_ASSIGN, token.XOR_ASSIGN, token.AND_NOT_ASSIGN:
|
||||
case token.ADD_ASSIGN, token.SUB_ASSIGN, token.MUL_ASSIGN, token.QUO_ASSIGN, token.REM_ASSIGN, token.AND_ASSIGN, token.OR_ASSIGN, token.XOR_ASSIGN, token.AND_NOT_ASSIGN, token.SHL_ASSIGN, token.SHR_ASSIGN:
|
||||
rhs, rts, ss, ok := cs.parseExpr(block, fname, stmt.Rhs[0], true)
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||||
if !ok {
|
||||
return nil, false
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||||
@ -100,6 +100,10 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
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||||
op = shaderir.Or
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case token.XOR_ASSIGN:
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op = shaderir.Xor
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case token.SHL_ASSIGN:
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||||
op = shaderir.LeftShift
|
||||
case token.SHR_ASSIGN:
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||||
op = shaderir.RightShift
|
||||
default:
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||||
cs.addError(stmt.Pos(), fmt.Sprintf("unexpected token: %s", stmt.Tok))
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return nil, false
|
||||
@ -110,7 +114,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
|
||||
cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator / not defined on %s", rts[0].String()))
|
||||
return nil, false
|
||||
}
|
||||
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor {
|
||||
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor || op == shaderir.LeftShift || op == shaderir.RightShift {
|
||||
if lts[0].Main != shaderir.Int && !lts[0].IsIntVector() {
|
||||
cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, lts[0].String()))
|
||||
}
|
||||
@ -137,7 +141,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
|
||||
}
|
||||
}
|
||||
case shaderir.Float:
|
||||
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor {
|
||||
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor || op == shaderir.LeftShift || op == shaderir.RightShift {
|
||||
cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, lts[0].String()))
|
||||
} else if rhs[0].Const != nil &&
|
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(rts[0].Main == shaderir.None || rts[0].Main == shaderir.Float) &&
|
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@ -148,7 +152,7 @@ func (cs *compileState) parseStmt(block *block, fname string, stmt ast.Stmt, inP
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return nil, false
|
||||
}
|
||||
case shaderir.Vec2, shaderir.Vec3, shaderir.Vec4, shaderir.Mat2, shaderir.Mat3, shaderir.Mat4:
|
||||
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor {
|
||||
if op == shaderir.And || op == shaderir.Or || op == shaderir.Xor || op == shaderir.LeftShift || op == shaderir.RightShift {
|
||||
cs.addError(stmt.Pos(), fmt.Sprintf("invalid operation: operator %s not defined on %s", stmt.Tok, lts[0].String()))
|
||||
} else if (op == shaderir.MatrixMul || op == shaderir.Div) &&
|
||||
(rts[0].Main == shaderir.Float ||
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|
@ -1314,6 +1314,169 @@ func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
|
||||
}
|
||||
}
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||||
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||||
// Issue: #2755
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func TestSyntaxOperatorShift(t *testing.T) {
|
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cases := []struct {
|
||||
stmt string
|
||||
err bool
|
||||
}{
|
||||
{stmt: "a := 1 << 2; _ = a", err: false},
|
||||
{stmt: "a := 1 << 2.0; _ = a", err: false},
|
||||
{stmt: "a := 1.0 << 2; _ = a", err: false},
|
||||
{stmt: "a := 1.0 << 2.0; _ = a", err: false},
|
||||
{stmt: "a := 1.0 << int(1); _ = a", err: false},
|
||||
{stmt: "a := int(1) << 2.0; _ = a", err: false},
|
||||
{stmt: "a := ivec2(1) << 2.0; _ = a", err: false},
|
||||
{stmt: "var a = 1; b := a << 2.0; _ = b", err: false},
|
||||
{stmt: "var a = 1; b := 2.0 << a; _ = b", err: false}, // PR: #2916
|
||||
{stmt: "a := float(1.0) << 2; _ = a", err: true},
|
||||
{stmt: "a := 1 << float(2.0); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) << 2; _ = a", err: false},
|
||||
{stmt: "a := 1 << ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) << float(2.0); _ = a", err: true},
|
||||
{stmt: "a := float(1.0) << ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) << ivec2(2); _ = a", err: false},
|
||||
{stmt: "a := ivec3(1) << ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) << ivec3(2); _ = a", err: true},
|
||||
{stmt: "a := 1 << vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) << 2; _ = a", err: true},
|
||||
{stmt: "a := float(1.0) << vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) << float(2.0); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) << vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) << vec3(2); _ = a", err: true},
|
||||
{stmt: "a := vec3(1) << vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) << ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) << vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec3(1) << ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) << vec3(2); _ = a", err: true},
|
||||
|
||||
{stmt: "a := 1 >> 2; _ = a", err: false},
|
||||
{stmt: "a := 1 >> 2.0; _ = a", err: false},
|
||||
{stmt: "a := 1.0 >> 2; _ = a", err: false},
|
||||
{stmt: "a := 1.0 >> 2.0; _ = a", err: false},
|
||||
{stmt: "a := 1.0 >> int(1); _ = a", err: false},
|
||||
{stmt: "a := int(1) >> 2.0; _ = a", err: false},
|
||||
{stmt: "a := ivec2(1) >> 2.0; _ = a", err: false},
|
||||
{stmt: "var a = 1; b := a >> 2.0; _ = b", err: false},
|
||||
{stmt: "var a = 1; b := 2.0 >> a; _ = b", err: false}, // PR: #2916
|
||||
{stmt: "a := float(1.0) >> 2; _ = a", err: true},
|
||||
{stmt: "a := 1 >> float(2.0); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) >> 2; _ = a", err: false},
|
||||
{stmt: "a := 1 >> ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) >> float(2.0); _ = a", err: true},
|
||||
{stmt: "a := float(1.0) >> ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) >> ivec2(2); _ = a", err: false},
|
||||
{stmt: "a := ivec3(1) >> ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) >> ivec3(2); _ = a", err: true},
|
||||
{stmt: "a := 1 >> vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) >> 2; _ = a", err: true},
|
||||
{stmt: "a := float(1.0) >> vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) >> float(2.0); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) >> vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) >> vec3(2); _ = a", err: true},
|
||||
{stmt: "a := vec3(1) >> vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1) >> ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) >> vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec3(1) >> ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1) >> vec3(2); _ = a", err: true},
|
||||
}
|
||||
|
||||
for _, c := range cases {
|
||||
_, err := compileToIR([]byte(fmt.Sprintf(`package main
|
||||
|
||||
func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
|
||||
%s
|
||||
return dstPos
|
||||
}`, c.stmt)))
|
||||
if err == nil && c.err {
|
||||
t.Errorf("%s must return an error but does not", c.stmt)
|
||||
} else if err != nil && !c.err {
|
||||
t.Errorf("%s must not return nil but returned %v", c.stmt, err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestSyntaxOperatorShiftAssign(t *testing.T) {
|
||||
cases := []struct {
|
||||
stmt string
|
||||
err bool
|
||||
}{
|
||||
{stmt: "a := 1; a <<= 2; _ = a", err: false},
|
||||
{stmt: "a := 1; a <<= 2.0; _ = a", err: false},
|
||||
{stmt: "a := float(1.0); a <<= 2; _ = a", err: true},
|
||||
{stmt: "a := 1; a <<= float(2.0); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a <<= 2; _ = a", err: false},
|
||||
{stmt: "a := 1; a <<= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a <<= float(2.0); _ = a", err: true},
|
||||
{stmt: "a := float(1.0); a <<= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a <<= ivec2(2); _ = a", err: false},
|
||||
{stmt: "a := ivec3(1); a <<= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a <<= ivec3(2); _ = a", err: true},
|
||||
{stmt: "a := 1; a <<= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a <<= 2; _ = a", err: true},
|
||||
{stmt: "a := float(1.0); a <<= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a <<= float(2.0); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a <<= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a <<= vec3(2); _ = a", err: true},
|
||||
{stmt: "a := vec3(1); a <<= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a <<= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a <<= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec3(1); a <<= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a <<= vec3(2); _ = a", err: true},
|
||||
{stmt: "const c = 2; a := 1; a <<= c; _ = a", err: false},
|
||||
{stmt: "const c = 2.0; a := 1; a <<= c; _ = a", err: false},
|
||||
{stmt: "const c = 2; a := float(1.0); a <<= c; _ = a", err: true},
|
||||
{stmt: "const c float = 2; a := 1; a <<= c; _ = a", err: true},
|
||||
{stmt: "const c float = 2.0; a := 1; a <<= c; _ = a", err: true},
|
||||
{stmt: "const c int = 2; a := ivec2(1); a <<= c; _ = a", err: false},
|
||||
{stmt: "const c int = 2; a := vec2(1); a <<= c; _ = a", err: true},
|
||||
|
||||
{stmt: "a := 1; a >>= 2; _ = a", err: false},
|
||||
{stmt: "a := 1; a >>= 2.0; _ = a", err: false},
|
||||
{stmt: "a := float(1.0); a >>= 2; _ = a", err: true},
|
||||
{stmt: "a := 1; a >>= float(2.0); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a >>= 2; _ = a", err: false},
|
||||
{stmt: "a := 1; a >>= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a >>= float(2.0); _ = a", err: true},
|
||||
{stmt: "a := float(1.0); a >>= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a >>= ivec2(2); _ = a", err: false},
|
||||
{stmt: "a := ivec3(1); a >>= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a >>= ivec3(2); _ = a", err: true},
|
||||
{stmt: "a := 1; a >>= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a >>= 2; _ = a", err: true},
|
||||
{stmt: "a := float(1.0); a >>= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a >>= float(2.0); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a >>= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a >>= vec3(2); _ = a", err: true},
|
||||
{stmt: "a := vec3(1); a >>= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec2(1); a >>= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a >>= vec2(2); _ = a", err: true},
|
||||
{stmt: "a := vec3(1); a >>= ivec2(2); _ = a", err: true},
|
||||
{stmt: "a := ivec2(1); a >>= vec3(2); _ = a", err: true},
|
||||
{stmt: "const c = 2; a := 1; a >>= c; _ = a", err: false},
|
||||
{stmt: "const c = 2.0; a := 1; a >>= c; _ = a", err: false},
|
||||
{stmt: "const c = 2; a := float(1.0); a >>= c; _ = a", err: true},
|
||||
{stmt: "const c float = 2; a := 1; a >>= c; _ = a", err: true},
|
||||
{stmt: "const c float = 2.0; a := 1; a >>= c; _ = a", err: true},
|
||||
{stmt: "const c int = 2; a := ivec2(1); a >>= c; _ = a", err: false},
|
||||
{stmt: "const c int = 2; a := vec2(1); a >>= c; _ = a", err: true},
|
||||
}
|
||||
|
||||
for _, c := range cases {
|
||||
_, err := compileToIR([]byte(fmt.Sprintf(`package main
|
||||
|
||||
func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 {
|
||||
%s
|
||||
return dstPos
|
||||
}`, c.stmt)))
|
||||
if err == nil && c.err {
|
||||
t.Errorf("%s must return an error but does not", c.stmt)
|
||||
} else if err != nil && !c.err {
|
||||
t.Errorf("%s must not return nil but returned %v", c.stmt, err)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// Issue #1971
|
||||
func TestSyntaxOperatorMultiplyAssign(t *testing.T) {
|
||||
cases := []struct {
|
||||
|
@ -18,8 +18,21 @@ import (
|
||||
"go/constant"
|
||||
)
|
||||
|
||||
func ResolveUntypedConstsForBinaryOp(lhs, rhs constant.Value, lhst, rhst Type) (newLhs, newRhs constant.Value, ok bool) {
|
||||
func ResolveUntypedConstsForBinaryOp(op Op, lhs, rhs constant.Value, lhst, rhst Type) (newLhs, newRhs constant.Value, ok bool) {
|
||||
if lhst.Main == None && rhst.Main == None {
|
||||
if op == LeftShift || op == RightShift {
|
||||
newLhs = constant.ToInt(lhs)
|
||||
newRhs = constant.ToInt(rhs)
|
||||
|
||||
if newLhs.Kind() == constant.Unknown {
|
||||
return nil, nil, false
|
||||
}
|
||||
if newRhs.Kind() == constant.Unknown {
|
||||
return nil, nil, false
|
||||
}
|
||||
return newLhs, newRhs, true
|
||||
}
|
||||
|
||||
if lhs.Kind() == rhs.Kind() {
|
||||
return lhs, rhs, true
|
||||
}
|
||||
@ -98,6 +111,13 @@ func TypeFromBinaryOp(op Op, lhst, rhst Type, lhsConst, rhsConst constant.Value)
|
||||
return Type{}, false
|
||||
}
|
||||
|
||||
if op == LeftShift || op == RightShift {
|
||||
if lhsConst.Kind() == constant.Int && rhsConst.Kind() == constant.Int {
|
||||
return Type{Main: Int}, true
|
||||
}
|
||||
return Type{}, false
|
||||
}
|
||||
|
||||
if op == EqualOp || op == NotEqualOp || op == LessThanOp || op == LessThanEqualOp || op == GreaterThanOp || op == GreaterThanEqualOp {
|
||||
return Type{Main: Bool}, true
|
||||
}
|
||||
@ -195,6 +215,16 @@ func TypeFromBinaryOp(op Op, lhst, rhst Type, lhsConst, rhsConst constant.Value)
|
||||
return Type{}, false
|
||||
}
|
||||
|
||||
if op == LeftShift || op == RightShift {
|
||||
if (lhst.Main == Int || lhst.IsIntVector()) && rhst.Main == Int {
|
||||
return lhst, true
|
||||
}
|
||||
if lhst.IsIntVector() && rhst.IsIntVector() && lhst.VectorElementCount() == rhst.VectorElementCount() {
|
||||
return lhst, true
|
||||
}
|
||||
return Type{}, false
|
||||
}
|
||||
|
||||
if lhst.Equal(&rhst) {
|
||||
if lhst.Main == None {
|
||||
return rhst, true
|
||||
|
Loading…
Reference in New Issue
Block a user