// Copyright 2022 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten import ( "fmt" "image/color" ) // ColorScale represents a scale of RGBA color. // ColorScale is intended to be applied to a premultiplied-alpha color value. // // The initial (zero) value of ColorScale is an identity scale (1, 1, 1, 1). type ColorScale struct { // These values are adjusted by -1 from the actual values. // It's because the initial value should be 1 instead of 0. r_1, g_1, b_1, a_1 float32 } // String returns a string representing the color scale. func (c *ColorScale) String() string { return fmt.Sprintf("(%f,%f,%f,%f)", c.r_1+1, c.g_1+1, c.b_1+1, c.a_1+1) } // Reset resets the ColorScale as identity. func (c *ColorScale) Reset() { c.r_1 = 0 c.g_1 = 0 c.b_1 = 0 c.a_1 = 0 } // R returns the red scale. func (c *ColorScale) R() float32 { return c.r_1 + 1 } // G returns the green scale. func (c *ColorScale) G() float32 { return c.g_1 + 1 } // B returns the blue scale. func (c *ColorScale) B() float32 { return c.b_1 + 1 } // A returns the alpha scale. func (c *ColorScale) A() float32 { return c.a_1 + 1 } func (c *ColorScale) elements() (float32, float32, float32, float32) { return c.r_1 + 1, c.g_1 + 1, c.b_1 + 1, c.a_1 + 1 } // SetR overwrites the current red value with r. func (c *ColorScale) SetR(r float32) { c.r_1 = r - 1 } // SetG overwrites the current green value with g. func (c *ColorScale) SetG(g float32) { c.g_1 = g - 1 } // SetB overwrites the current blue value with b. func (c *ColorScale) SetB(b float32) { c.b_1 = b - 1 } // SetA overwrites the current alpha value with a. func (c *ColorScale) SetA(a float32) { c.a_1 = a - 1 } // Scale multiplies the given values to the current scale. // // Scale is slightly different from colorm.ColorM's Scale in terms of alphas. // ColorScale is applied to premultiplied-alpha colors, while colorm.ColorM is applied to straight-alpha colors. // Thus, ColorM.Scale(r, g, b, a) equals to ColorScale.Scale(r*a, g*a, b*a, a). func (c *ColorScale) Scale(r, g, b, a float32) { c.r_1 = (c.r_1+1)*r - 1 c.g_1 = (c.g_1+1)*g - 1 c.b_1 = (c.b_1+1)*b - 1 c.a_1 = (c.a_1+1)*a - 1 } // ScaleAlpha multiplies the given alpha value to the current scale. func (c *ColorScale) ScaleAlpha(a float32) { c.r_1 = (c.r_1+1)*a - 1 c.g_1 = (c.g_1+1)*a - 1 c.b_1 = (c.b_1+1)*a - 1 c.a_1 = (c.a_1+1)*a - 1 } // ScaleWithColor multiplies the given color values to the current scale. func (c *ColorScale) ScaleWithColor(clr color.Color) { cr, cg, cb, ca := clr.RGBA() c.Scale(float32(cr)/0xffff, float32(cg)/0xffff, float32(cb)/0xffff, float32(ca)/0xffff) } // ScaleWithColorScale multiplies the given color scale values to the current scale. func (c *ColorScale) ScaleWithColorScale(colorScale ColorScale) { c.r_1 = (c.r_1+1)*(colorScale.r_1+1) - 1 c.g_1 = (c.g_1+1)*(colorScale.g_1+1) - 1 c.b_1 = (c.b_1+1)*(colorScale.b_1+1) - 1 c.a_1 = (c.a_1+1)*(colorScale.a_1+1) - 1 } func (c *ColorScale) apply(r, g, b, a float32) (float32, float32, float32, float32) { return (c.r_1 + 1) * r, (c.g_1 + 1) * g, (c.b_1 + 1) * b, (c.a_1 + 1) * a }