// Copyright 2016 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten_test import ( "bytes" "fmt" "image" "image/color" "image/draw" _ "image/png" "math" "math/rand/v2" "runtime" "testing" "github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2/examples/resources/images" "github.com/hajimehoshi/ebiten/v2/internal/graphics" t "github.com/hajimehoshi/ebiten/v2/internal/testing" "github.com/hajimehoshi/ebiten/v2/internal/ui" ) // maxImageSize is a maximum image size that should work in almost every environment. const maxImageSize = 4096 - 2 func skipTooSlowTests(t *testing.T) bool { if testing.Short() { t.Skip("skipping test in short mode") return true } if runtime.GOOS == "js" { t.Skip("too slow or fragile on Wasm") return true } return false } func TestMain(m *testing.M) { ui.SetPanicOnErrorOnReadingPixelsForTesting(true) t.MainWithRunLoop(m) } func openEbitenImage() (*ebiten.Image, image.Image, error) { img, _, err := image.Decode(bytes.NewReader(images.Ebiten_png)) if err != nil { return nil, nil, err } eimg := ebiten.NewImageFromImage(img) return eimg, img, nil } func abs(x int) int { if x < 0 { return -x } return x } // sameColors compares c1 and c2 and returns a boolean value indicating // if the two colors are (almost) same. // // Pixels read from GPU might include errors (#492), and // sameColors considers such errors as delta. func sameColors(c1, c2 color.RGBA, delta int) bool { return abs(int(c1.R)-int(c2.R)) <= delta && abs(int(c1.G)-int(c2.G)) <= delta && abs(int(c1.B)-int(c2.B)) <= delta && abs(int(c1.A)-int(c2.A)) <= delta } func TestImagePixels(t *testing.T) { img0, img, err := openEbitenImage() if err != nil { t.Fatal(err) return } if got := img0.Bounds().Size(); got != img.Bounds().Size() { t.Fatalf("img size: got %d; want %d", got, img.Bounds().Size()) } w, h := img0.Bounds().Dx(), img0.Bounds().Dy() // Check out of range part w2, h2 := graphics.InternalImageSize(w), graphics.InternalImageSize(h) for j := -100; j < h2+100; j++ { for i := -100; i < w2+100; i++ { got := img0.At(i, j) want := color.RGBAModel.Convert(img.At(i, j)) if got != want { t.Errorf("img0 At(%d, %d): got %v; want %v", i, j, got, want) } } } pix := make([]byte, 4*w*h) img0.ReadPixels(pix) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (j*w + i) got := color.RGBA{R: pix[idx], G: pix[idx+1], B: pix[idx+2], A: pix[idx+3]} want := color.RGBAModel.Convert(img.At(i, j)) if got != want { t.Errorf("(%d, %d): got %v; want %v", i, j, got, want) } } } } func TestImageComposition(t *testing.T) { img2Color := color.NRGBA{R: 0x24, G: 0x3f, B: 0x6a, A: 0x88} img3Color := color.NRGBA{R: 0x85, G: 0xa3, B: 0x08, A: 0xd3} // TODO: Rename this to img0 img1, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := img1.Bounds().Dx(), img1.Bounds().Dy() img2 := ebiten.NewImage(w, h) img3 := ebiten.NewImage(w, h) img2.Fill(img2Color) img3.Fill(img3Color) img_12_3 := ebiten.NewImage(w, h) img2.DrawImage(img1, nil) img3.DrawImage(img2, nil) img_12_3.DrawImage(img3, nil) img2.Fill(img2Color) img3.Fill(img3Color) img_1_23 := ebiten.NewImage(w, h) img3.DrawImage(img2, nil) img3.DrawImage(img1, nil) img_1_23.DrawImage(img3, nil) for j := 0; j < h; j++ { for i := 0; i < w; i++ { c1 := img_12_3.At(i, j).(color.RGBA) c2 := img_1_23.At(i, j).(color.RGBA) if !sameColors(c1, c2, 1) { t.Errorf("img_12_3.At(%d, %d) = %v; img_1_23.At(%[1]d, %[2]d) = %#[4]v", i, j, c1, c2) } if c1.A == 0 { t.Fatalf("img_12_3.At(%d, %d).A = 0; nothing is rendered?", i, j) } if c2.A == 0 { t.Fatalf("img_1_23.At(%d, %d).A = 0; nothing is rendered?", i, j) } } } } func TestImageSelf(t *testing.T) { // Note that mutex usages: without defer, unlocking is not called when panicking. defer func() { if r := recover(); r == nil { t.Errorf("DrawImage must panic but not") } }() img, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } img.DrawImage(img, nil) } func TestImageScale(t *testing.T) { for _, scale := range []int{2, 3, 4} { img0, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := img0.Bounds().Dx(), img0.Bounds().Dy() img1 := ebiten.NewImage(w*scale, h*scale) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(float64(scale), float64(scale)) img1.DrawImage(img0, op) for j := 0; j < h*scale; j++ { for i := 0; i < w*scale; i++ { c0 := img0.At(i/scale, j/scale).(color.RGBA) c1 := img1.At(i, j).(color.RGBA) if c0 != c1 { t.Fatalf("img0.At(%[1]d, %[2]d) should equal to img1.At(%[3]d, %[4]d) (with scale %[5]d) but not: %[6]v vs %[7]v", i/2, j/2, i, j, scale, c0, c1) } } } } } func TestImage90DegreeRotate(t *testing.T) { img0, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := img0.Bounds().Dx(), img0.Bounds().Dy() img1 := ebiten.NewImage(h, w) op := &ebiten.DrawImageOptions{} op.GeoM.Rotate(math.Pi / 2) op.GeoM.Translate(float64(h), 0) img1.DrawImage(img0, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { c0 := img0.At(i, j).(color.RGBA) c1 := img1.At(h-j-1, i).(color.RGBA) if c0 != c1 { t.Errorf("img0.At(%[1]d, %[2]d) should equal to img1.At(%[3]d, %[4]d) but not: %[5]v vs %[6]v", i, j, h-j-1, i, c0, c1) } } } } func TestImageDotByDotInversion(t *testing.T) { img0, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := img0.Bounds().Dx(), img0.Bounds().Dy() img1 := ebiten.NewImage(w, h) op := &ebiten.DrawImageOptions{} op.GeoM.Rotate(math.Pi) op.GeoM.Translate(float64(w), float64(h)) img1.DrawImage(img0, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { c0 := img0.At(i, j).(color.RGBA) c1 := img1.At(w-i-1, h-j-1).(color.RGBA) if c0 != c1 { t.Errorf("img0.At(%[1]d, %[2]d) should equal to img1.At(%[3]d, %[4]d) but not: %[5]v vs %[6]v", i, j, w-i-1, h-j-1, c0, c1) } } } } func TestImageWritePixels(t *testing.T) { // Create a dummy image so that the shared texture is used and origImg's position is shifted. dummyImg := ebiten.NewImageFromImage(image.NewRGBA(image.Rect(0, 0, 16, 16))) defer dummyImg.Deallocate() _, origImg, err := openEbitenImage() if err != nil { t.Fatal(err) return } // Convert to *image.RGBA just in case. img := image.NewRGBA(origImg.Bounds()) draw.Draw(img, img.Bounds(), origImg, image.ZP, draw.Src) size := img.Bounds().Size() img0 := ebiten.NewImage(size.X, size.Y) img0.WritePixels(img.Pix) for j := 0; j < img0.Bounds().Dy(); j++ { for i := 0; i < img0.Bounds().Dx(); i++ { got := img0.At(i, j) want := img.At(i, j) if got != want { t.Errorf("img0 At(%d, %d): got %v; want %v", i, j, got, want) } } } p := make([]uint8, 4*size.X*size.Y) for i := range p { p[i] = 0x80 } img0.WritePixels(p) // Even if p is changed after calling ReplacePixel, img0 uses the original values. for i := range p { p[i] = 0 } for j := 0; j < img0.Bounds().Dy(); j++ { for i := 0; i < img0.Bounds().Dx(); i++ { got := img0.At(i, j) want := color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0x80} if got != want { t.Errorf("img0 At(%d, %d): got %v; want %v", i, j, got, want) } } } } func TestImageWritePixelsNil(t *testing.T) { defer func() { if r := recover(); r == nil { t.Errorf("WritePixels(nil) must panic") } }() img := ebiten.NewImage(16, 16) img.Fill(color.White) img.WritePixels(nil) } func TestImageDispose(t *testing.T) { img := ebiten.NewImage(16, 16) img.Fill(color.White) img.Dispose() // The color is transparent (color.RGBA{}). // Note that the value's type must be color.RGBA. got := img.At(0, 0) want := color.RGBA{} if got != want { t.Errorf("img.At(0, 0) got: %v, want: %v", got, want) } } func TestImageDeallocate(t *testing.T) { img := ebiten.NewImage(16, 16) img.Fill(color.White) img.Deallocate() // The color is transparent (color.RGBA{}). got := img.At(0, 0) want := color.RGBA{} if got != want { t.Errorf("img.At(0, 0) got: %v, want: %v", got, want) } } func TestImageBlendLighter(t *testing.T) { img0, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := img0.Bounds().Dx(), img0.Bounds().Dy() img1 := ebiten.NewImage(w, h) img1.Fill(color.RGBA{R: 0x01, G: 0x02, B: 0x03, A: 0x04}) op := &ebiten.DrawImageOptions{} op.Blend = ebiten.BlendLighter img1.DrawImage(img0, op) for j := 0; j < img1.Bounds().Dy(); j++ { for i := 0; i < img1.Bounds().Dx(); i++ { got := img1.At(i, j).(color.RGBA) want := img0.At(i, j).(color.RGBA) want.R = uint8(min(0xff, int(want.R)+1)) want.G = uint8(min(0xff, int(want.G)+2)) want.B = uint8(min(0xff, int(want.B)+3)) want.A = uint8(min(0xff, int(want.A)+4)) if got != want { t.Errorf("img1 At(%d, %d): got %v; want %v", i, j, got, want) } } } } func TestNewImageFromEbitenImage(t *testing.T) { img, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } _ = ebiten.NewImageFromImage(img) } func TestNewImageFromSubImage(t *testing.T) { _, img, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := img.Bounds().Dx(), img.Bounds().Dy() subImg := img.(*image.NRGBA).SubImage(image.Rect(1, 1, w-1, h-1)) eimg := ebiten.NewImageFromImage(subImg) sw, sh := subImg.Bounds().Dx(), subImg.Bounds().Dy() w2, h2 := eimg.Bounds().Dx(), eimg.Bounds().Dy() if w2 != sw { t.Errorf("eimg Width: got %v; want %v", w2, sw) } if h2 != sh { t.Errorf("eimg Width: got %v; want %v", h2, sh) } for j := 0; j < h2; j++ { for i := 0; i < w2; i++ { got := eimg.At(i, j) want := color.RGBAModel.Convert(img.At(i+1, j+1)) if got != want { t.Errorf("img0 At(%d, %d): got %v; want %v", i, j, got, want) } } } } type mutableRGBA struct { r, g, b, a uint8 } func (c *mutableRGBA) RGBA() (r, g, b, a uint32) { return uint32(c.r) * 0x101, uint32(c.g) * 0x101, uint32(c.b) * 0x101, uint32(c.a) * 0x101 } func TestImageFill(t *testing.T) { w, h := 10, 10 img := ebiten.NewImage(w, h) clr := &mutableRGBA{0x80, 0x80, 0x80, 0x80} img.Fill(clr) clr.r = 0 for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := img.At(i, j) want := color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0x80} if got != want { t.Errorf("img At(%d, %d): got %v; want %v", i, j, got, want) } } } } // Issue #740 func TestImageClear(t *testing.T) { const w, h = 128, 256 img := ebiten.NewImage(w, h) img.Fill(color.White) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := img.At(i, j) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if got != want { t.Errorf("img At(%d, %d): got %v; want %v", i, j, got, want) } } } img.Clear() for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := img.At(i, j) want := color.RGBA{} if got != want { t.Errorf("img At(%d, %d): got %v; want %v", i, j, got, want) } } } } // Issue #317, #558, #724 func TestImageEdge(t *testing.T) { // TODO: This test is not so meaningful after #1218. Do we remove this? if skipTooSlowTests(t) { return } const ( img0Width = 10 img0Height = 10 img0InnerWidth = 10 img0InnerHeight = 10 img1Width = 32 img1Height = 32 ) img0 := ebiten.NewImage(img0Width, img0Height) pixels := make([]uint8, 4*img0Width*img0Height) for j := 0; j < img0Height; j++ { for i := 0; i < img0Width; i++ { idx := 4 * (i + j*img0Width) pixels[idx] = 0xff pixels[idx+1] = 0 pixels[idx+2] = 0 pixels[idx+3] = 0xff } } img0.WritePixels(pixels) img1 := ebiten.NewImage(img1Width, img1Height) red := color.RGBA{R: 0xff, A: 0xff} transparent := color.RGBA{} angles := []float64{} for a := 0; a < 1440; a++ { angles = append(angles, float64(a)/1440*2*math.Pi) } for a := 0; a < 4096; a += 3 { // a++ should be fine, but it takes long to test. angles = append(angles, float64(a)/4096*2*math.Pi) } for _, s := range []float64{1, 0.5, 0.25} { for _, f := range []ebiten.Filter{ebiten.FilterNearest, ebiten.FilterLinear} { for _, a := range angles { for _, testDrawTriangles := range []bool{false, true} { img1.Clear() w, h := img0.Bounds().Dx(), img0.Bounds().Dy() b := img0.Bounds() var geo ebiten.GeoM geo.Translate(-float64(w)/2, -float64(h)/2) geo.Scale(s, s) geo.Rotate(a) geo.Translate(img1Width/2, img1Height/2) if !testDrawTriangles { op := &ebiten.DrawImageOptions{} op.GeoM = geo op.Filter = f img1.DrawImage(img0, op) } else { op := &ebiten.DrawTrianglesOptions{} dx0, dy0 := geo.Apply(0, 0) dx1, dy1 := geo.Apply(float64(w), 0) dx2, dy2 := geo.Apply(0, float64(h)) dx3, dy3 := geo.Apply(float64(w), float64(h)) vs := []ebiten.Vertex{ { DstX: float32(dx0), DstY: float32(dy0), SrcX: float32(b.Min.X), SrcY: float32(b.Min.Y), ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: float32(dx1), DstY: float32(dy1), SrcX: float32(b.Max.X), SrcY: float32(b.Min.Y), ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: float32(dx2), DstY: float32(dy2), SrcX: float32(b.Min.X), SrcY: float32(b.Max.Y), ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: float32(dx3), DstY: float32(dy3), SrcX: float32(b.Max.X), SrcY: float32(b.Max.Y), ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2, 1, 2, 3} op.Filter = f img1.DrawTriangles(vs, is, img0, op) } allTransparent := true for j := 0; j < img1Height; j++ { for i := 0; i < img1Width; i++ { c := img1.At(i, j) if c == transparent { continue } allTransparent = false switch f { case ebiten.FilterNearest: if c == red { continue } case ebiten.FilterLinear: if _, g, b, _ := c.RGBA(); g == 0 && b == 0 { continue } } t.Fatalf("img1.At(%d, %d) (filter: %d, scale: %f, angle: %f, draw-triangles?: %t) want: red or transparent, got: %v", i, j, f, s, a, testDrawTriangles, c) } } if allTransparent { t.Fatalf("img1 (filter: %d, scale: %f, angle: %f, draw-triangles?: %t) is transparent but should not", f, s, a, testDrawTriangles) } } } } } } // Issue #419 func TestImageTooManyFill(t *testing.T) { const width = 1024 indexToColor := func(index int) uint8 { return uint8((17*index + 0x40) % 256) } src := ebiten.NewImage(1, 1) dst := ebiten.NewImage(width, 1) for i := 0; i < width; i++ { c := indexToColor(i) src.Fill(color.RGBA{R: c, G: c, B: c, A: 0xff}) op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(i), 0) dst.DrawImage(src, op) } for i := 0; i < width; i++ { c := indexToColor(i) got := dst.At(i, 0).(color.RGBA) want := color.RGBA{R: c, G: c, B: c, A: 0xff} if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, %d): got %v, want: %v", i, 0, got, want) } } } func BenchmarkDrawImage(b *testing.B) { img0 := ebiten.NewImage(16, 16) img1 := ebiten.NewImage(16, 16) op := &ebiten.DrawImageOptions{} for i := 0; i < b.N; i++ { img0.DrawImage(img1, op) } } func BenchmarkDrawTriangles(b *testing.B) { const w, h = 16, 16 img0 := ebiten.NewImage(w, h) img1 := ebiten.NewImage(w, h) op := &ebiten.DrawTrianglesOptions{} vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2, 1, 2, 3} for i := 0; i < b.N; i++ { img0.DrawTriangles(vs, is, img1, op) } } func TestImageLinearGraduation(t *testing.T) { img0 := ebiten.NewImage(2, 2) img0.WritePixels([]byte{ 0xff, 0x00, 0x00, 0xff, 0x00, 0xff, 0x00, 0xff, 0x00, 0x00, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, }) const w, h = 32, 32 img1 := ebiten.NewImage(w, h) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(w, h) op.GeoM.Translate(-w/4, -h/4) op.Filter = ebiten.FilterLinear img1.DrawImage(img0, op) for j := 1; j < h-1; j++ { for i := 1; i < w-1; i++ { c := img1.At(i, j).(color.RGBA) if c.R == 0 || c.R == 0xff { t.Errorf("img1.At(%d, %d).R must be in between 0x01 and 0xfe but %v", i, j, c) } } } } func TestImageOutside(t *testing.T) { src := ebiten.NewImage(5, 10) // internal texture size is 8x16. dst := ebiten.NewImage(4, 4) src.Fill(color.RGBA{R: 0xff, A: 0xff}) cases := []struct { X, Y, Width, Height int }{ {-4, -4, 4, 4}, {5, 0, 4, 4}, {0, 10, 4, 4}, {5, 10, 4, 4}, {8, 0, 4, 4}, {0, 16, 4, 4}, {8, 16, 4, 4}, {8, -4, 4, 4}, {-4, 16, 4, 4}, {5, 10, 0, 0}, {5, 10, -2, -2}, // non-well-formed rectangle } for _, c := range cases { dst.Clear() op := &ebiten.DrawImageOptions{} op.GeoM.Translate(0, 0) dst.DrawImage(src.SubImage(image.Rectangle{ Min: image.Pt(c.X, c.Y), Max: image.Pt(c.X+c.Width, c.Y+c.Height), }).(*ebiten.Image), op) for j := 0; j < 4; j++ { for i := 0; i < 4; i++ { got := dst.At(i, j).(color.RGBA) want := color.RGBA{} if got != want { t.Errorf("src(x: %d, y: %d, w: %d, h: %d), dst At(%d, %d): got %v, want: %v", c.X, c.Y, c.Width, c.Height, i, j, got, want) } } } } } func TestImageOutsideUpperLeft(t *testing.T) { src := ebiten.NewImage(4, 4) dst1 := ebiten.NewImage(16, 16) dst2 := ebiten.NewImage(16, 16) src.Fill(color.RGBA{R: 0xff, A: 0xff}) op := &ebiten.DrawImageOptions{} op.GeoM.Rotate(math.Pi / 4) dst1.DrawImage(src.SubImage(image.Rect(-4, -4, 8, 8)).(*ebiten.Image), op) op = &ebiten.DrawImageOptions{} op.GeoM.Rotate(math.Pi / 4) dst2.DrawImage(src, op) for j := 0; j < 16; j++ { for i := 0; i < 16; i++ { got := dst1.At(i, j).(color.RGBA) want := dst2.At(i, j).(color.RGBA) if got != want { t.Errorf("got: dst1.At(%d, %d): %v, want: dst2.At(%d, %d): %v", i, j, got, i, j, want) } } } } func TestImageSize(t *testing.T) { const ( w = 17 h = 31 ) img := ebiten.NewImage(w, h) gotW, gotH := img.Bounds().Dx(), img.Bounds().Dy() if gotW != w { t.Errorf("got: %d, want: %d", gotW, w) } if gotH != h { t.Errorf("got: %d, want: %d", gotH, h) } } func TestImageSize1(t *testing.T) { src := ebiten.NewImage(1, 1) dst := ebiten.NewImage(1, 1) src.Fill(color.White) dst.DrawImage(src, nil) got := src.At(0, 0).(color.RGBA) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if !sameColors(got, want, 1) { t.Errorf("got: %v, want: %v", got, want) } } // TODO: Enable this test again. This test fails after #1217 is fixed. func Skip_TestImageSize4096(t *testing.T) { src := ebiten.NewImage(4096, 4096) dst := ebiten.NewImage(4096, 4096) pix := make([]byte, 4096*4096*4) for i := 0; i < 4096; i++ { j := 4095 idx := 4 * (i + j*4096) pix[idx] = uint8(i + j) pix[idx+1] = uint8((i + j) >> 8) pix[idx+2] = uint8((i + j) >> 16) pix[idx+3] = 0xff } for j := 0; j < 4096; j++ { i := 4095 idx := 4 * (i + j*4096) pix[idx] = uint8(i + j) pix[idx+1] = uint8((i + j) >> 8) pix[idx+2] = uint8((i + j) >> 16) pix[idx+3] = 0xff } src.WritePixels(pix) dst.DrawImage(src, nil) for i := 4095; i < 4096; i++ { j := 4095 got := dst.At(i, j).(color.RGBA) want := color.RGBA{R: uint8(i + j), G: uint8((i + j) >> 8), B: uint8((i + j) >> 16), A: 0xff} if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } for j := 4095; j < 4096; j++ { i := 4095 got := dst.At(i, j).(color.RGBA) want := color.RGBA{R: uint8(i + j), G: uint8((i + j) >> 8), B: uint8((i + j) >> 16), A: 0xff} if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } func TestImageCopy(t *testing.T) { defer func() { if r := recover(); r == nil { t.Errorf("copying image and using it must panic") } }() img0 := ebiten.NewImage(256, 256) img1 := *img0 img1.Fill(color.Transparent) } // Issue #611, #907 func TestImageStretch(t *testing.T) { if skipTooSlowTests(t) { return } const w = 16 dst := ebiten.NewImage(w, maxImageSize) loop: for h := 1; h <= 32; h++ { src := ebiten.NewImage(w+2, h+2) pix := make([]byte, 4*(w+2)*(h+2)) for i := 0; i < (w+2)*(h+2); i++ { pix[4*i] = 0xff pix[4*i+3] = 0xff } src.WritePixels(pix) dh := dst.Bounds().Dy() for i := 0; i < dh; { dst.Clear() op := &ebiten.DrawImageOptions{} op.GeoM.Scale(1, float64(i)/float64(h)) dst.DrawImage(src.SubImage(image.Rect(1, 1, w+1, h+1)).(*ebiten.Image), op) for j := -1; j <= 1; j++ { if i+j < 0 { continue } got := dst.At(0, i+j).(color.RGBA) want := color.RGBA{} if j < 0 { want = color.RGBA{R: 0xff, A: 0xff} } if got != want { t.Errorf("At(%d, %d) (height=%d, scale=%d/%d): got: %v, want: %v", 0, i+j, h, i, h, got, want) continue loop } } switch i % 32 { case 31, 0: i++ case 1: i += 32 - 2 default: panic("not reached") } } } } func TestImageSprites(t *testing.T) { const ( width = 512 height = 512 ) src := ebiten.NewImage(4, 4) src.Fill(color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}) dst := ebiten.NewImage(width, height) for j := 0; j < height/4; j++ { for i := 0; i < width/4; i++ { op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(i*4), float64(j*4)) dst.DrawImage(src, op) } } for j := 0; j < height/4; j++ { for i := 0; i < width/4; i++ { got := dst.At(i*4, j*4).(color.RGBA) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, %d): got %v, want: %v", i*4, j*4, got, want) } } } } // Disabled: it does not make sense to expect deterministic mipmap results (#909). func Disabled_TestImageMipmap(t *testing.T) { src, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := src.Bounds().Dx(), src.Bounds().Dy() l1 := ebiten.NewImage(w/2, h/2) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(1/2.0, 1/2.0) op.Filter = ebiten.FilterLinear l1.DrawImage(src, op) l1w, l1h := l1.Bounds().Dx(), l1.Bounds().Dy() l2 := ebiten.NewImage(l1w/2, l1h/2) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(1/2.0, 1/2.0) op.Filter = ebiten.FilterLinear l2.DrawImage(l1, op) gotDst := ebiten.NewImage(w, h) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(1/5.0, 1/5.0) op.Filter = ebiten.FilterLinear gotDst.DrawImage(src, op) wantDst := ebiten.NewImage(w, h) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(4.0/5.0, 4.0/5.0) op.Filter = ebiten.FilterLinear wantDst.DrawImage(l2, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := gotDst.At(i, j).(color.RGBA) want := wantDst.At(i, j).(color.RGBA) if !sameColors(got, want, 1) { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } // Disabled: it does not make sense to expect deterministic mipmap results (#909). func Disabled_TestImageMipmapNegativeDet(t *testing.T) { src, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := src.Bounds().Dx(), src.Bounds().Dy() l1 := ebiten.NewImage(w/2, h/2) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(1/2.0, 1/2.0) op.Filter = ebiten.FilterLinear l1.DrawImage(src, op) l1w, l1h := l1.Bounds().Dx(), l1.Bounds().Dy() l2 := ebiten.NewImage(l1w/2, l1h/2) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(1/2.0, 1/2.0) op.Filter = ebiten.FilterLinear l2.DrawImage(l1, op) gotDst := ebiten.NewImage(w, h) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(-1/5.0, -1/5.0) op.GeoM.Translate(float64(w), float64(h)) op.Filter = ebiten.FilterLinear gotDst.DrawImage(src, op) wantDst := ebiten.NewImage(w, h) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(-4.0/5.0, -4.0/5.0) op.GeoM.Translate(float64(w), float64(h)) op.Filter = ebiten.FilterLinear wantDst.DrawImage(l2, op) allZero := true for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := gotDst.At(i, j).(color.RGBA) want := wantDst.At(i, j).(color.RGBA) if !sameColors(got, want, 1) { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } if got.A > 0 { allZero = false } } } if allZero { t.Errorf("the image must include non-zero values but not") } } // Issue #710 func TestImageMipmapColor(t *testing.T) { img0 := ebiten.NewImage(256, 256) img1 := ebiten.NewImage(128, 128) img1.Fill(color.White) for i := 0; i < 8; i++ { img0.Clear() s := 1 - float64(i)/8 op := &ebiten.DrawImageOptions{} op.Filter = ebiten.FilterLinear op.GeoM.Scale(s, s) op.ColorScale.Scale(1, 1, 0, 1) img0.DrawImage(img1, op) op.GeoM.Translate(128, 0) op.ColorScale.Reset() op.ColorScale.Scale(0, 1, 1, 1) img0.DrawImage(img1, op) want := color.RGBA{G: 0xff, B: 0xff, A: 0xff} got := img0.At(128, 0) if got != want { t.Errorf("want: %v, got: %v", want, got) } } } // Issue #725 func TestImageMiamapAndDrawTriangle(t *testing.T) { img0 := ebiten.NewImage(32, 32) img1 := ebiten.NewImage(128, 128) img2 := ebiten.NewImage(128, 128) // Fill img1 red and create img1's mipmap img1.Fill(color.RGBA{R: 0xff, A: 0xff}) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(0.25, 0.25) op.Filter = ebiten.FilterLinear img0.DrawImage(img1, op) // Call DrawTriangle on img1 and fill it with green img2.Fill(color.RGBA{G: 0xff, A: 0xff}) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 128, DstY: 0, SrcX: 128, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: 128, SrcX: 0, SrcY: 128, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 128, DstY: 128, SrcX: 128, SrcY: 128, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } img1.DrawTriangles(vs, []uint16{0, 1, 2, 1, 2, 3}, img2, nil) // Draw img1 (green) again. Confirm mipmap is correctly updated. img0.Clear() op = &ebiten.DrawImageOptions{} op.GeoM.Scale(0.25, 0.25) op.Filter = ebiten.FilterLinear img0.DrawImage(img1, op) w, h := img0.Bounds().Dx(), img0.Bounds().Dy() for j := 0; j < h; j++ { for i := 0; i < w; i++ { c := img0.At(i, j).(color.RGBA) if c.R != 0 { t.Errorf("img0.At(%d, %d): red want %d got %d", i, j, 0, c.R) } } } } func TestImageSubImageAt(t *testing.T) { img := ebiten.NewImage(16, 16) img.Fill(color.RGBA{R: 0xff, A: 0xff}) got := img.SubImage(image.Rect(1, 1, 16, 16)).At(0, 0).(color.RGBA) want := color.RGBA{} if got != want { t.Errorf("got: %v, want: %v", got, want) } got = img.SubImage(image.Rect(1, 1, 16, 16)).At(1, 1).(color.RGBA) want = color.RGBA{R: 0xff, A: 0xff} if got != want { t.Errorf("got: %v, want: %v", got, want) } } func TestImageSubImageSize(t *testing.T) { img := ebiten.NewImage(16, 16) img.Fill(color.RGBA{R: 0xff, A: 0xff}) got := img.SubImage(image.Rect(1, 1, 16, 16)).Bounds().Dx() want := 15 if got != want { t.Errorf("got: %v, want: %v", got, want) } } func TestImageDrawImmediately(t *testing.T) { const w, h = 16, 16 img0 := ebiten.NewImage(w, h) img1 := ebiten.NewImage(w, h) // Do not manipulate img0 here. img0.Fill(color.RGBA{R: 0xff, A: 0xff}) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := img0.At(i, j).(color.RGBA) want := color.RGBA{R: 0xff, A: 0xff} if got != want { t.Errorf("img0.At(%d, %d): got %v, want: %v", i, j, got, want) } } } img0.DrawImage(img1, nil) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := img0.At(i, j).(color.RGBA) want := color.RGBA{R: 0xff, A: 0xff} if got != want { t.Errorf("img0.At(%d, %d): got %v, want: %v", i, j, got, want) } } } } // Issue #669, #759 func TestImageLinearFilterGlitch(t *testing.T) { const w, h = 200, 12 const scale = 1.2 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(int(math.Floor(w*scale)), h) pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := i + w*j if j < 3 { pix[4*idx] = 0xff pix[4*idx+1] = 0xff pix[4*idx+2] = 0xff pix[4*idx+3] = 0xff } else { pix[4*idx] = 0 pix[4*idx+1] = 0 pix[4*idx+2] = 0 pix[4*idx+3] = 0xff } } } src.WritePixels(pix) for _, f := range []ebiten.Filter{ebiten.FilterNearest, ebiten.FilterLinear} { op := &ebiten.DrawImageOptions{} op.GeoM.Scale(scale, 1) op.Filter = f dst.DrawImage(src, op) for j := 1; j < h-1; j++ { offset := int(math.Ceil(scale)) for i := offset; i < int(math.Floor(w*scale))-offset; i++ { got := dst.At(i, j).(color.RGBA) var want color.RGBA if j < 3 { want = color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} } else { want = color.RGBA{A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): filter: %d, got: %v, want: %v", i, j, f, got, want) } } } } } // Issue #1212 func TestImageLinearFilterGlitch2(t *testing.T) { const w, h = 100, 100 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) idx := 0 pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { if i+j < 100 { pix[4*idx] = 0 pix[4*idx+1] = 0 pix[4*idx+2] = 0 pix[4*idx+3] = 0xff } else { pix[4*idx] = 0xff pix[4*idx+1] = 0xff pix[4*idx+2] = 0xff pix[4*idx+3] = 0xff } idx++ } } src.WritePixels(pix) op := &ebiten.DrawImageOptions{} op.Filter = ebiten.FilterLinear dst.DrawImage(src, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) var want color.RGBA if i+j < 100 { want = color.RGBA{A: 0xff} } else { want = color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} } if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageAddressRepeat(t *testing.T) { const w, h = 16, 16 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (i + j*w) if 4 <= i && i < 8 && 4 <= j && j < 8 { pix[idx] = byte(i-4) * 0x10 pix[idx+1] = byte(j-4) * 0x10 pix[idx+2] = 0 pix[idx+3] = 0xff } else { pix[idx] = 0 pix[idx+1] = 0 pix[idx+2] = 0xff pix[idx+3] = 0xff } } } src.WritePixels(pix) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2, 1, 2, 3} op := &ebiten.DrawTrianglesOptions{} op.Address = ebiten.AddressRepeat dst.DrawTriangles(vs, is, src.SubImage(image.Rect(4, 4, 8, 8)).(*ebiten.Image), op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) want := color.RGBA{R: byte(i%4) * 0x10, G: byte(j%4) * 0x10, A: 0xff} if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, %d): got %v, want: %v", i, j, got, want) } } } } func TestImageAddressRepeatNegativePosition(t *testing.T) { const w, h = 16, 16 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (i + j*w) if 4 <= i && i < 8 && 4 <= j && j < 8 { pix[idx] = byte(i-4) * 0x10 pix[idx+1] = byte(j-4) * 0x10 pix[idx+2] = 0 pix[idx+3] = 0xff } else { pix[idx] = 0 pix[idx+1] = 0 pix[idx+2] = 0xff pix[idx+3] = 0xff } } } src.WritePixels(pix) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: -w, SrcY: -h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: 0, SrcY: -h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: -w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: h, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2, 1, 2, 3} op := &ebiten.DrawTrianglesOptions{} op.Address = ebiten.AddressRepeat dst.DrawTriangles(vs, is, src.SubImage(image.Rect(4, 4, 8, 8)).(*ebiten.Image), op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) want := color.RGBA{R: byte(i%4) * 0x10, G: byte(j%4) * 0x10, A: 0xff} if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, %d): got %v, want: %v", i, j, got, want) } } } } func TestImageWritePixelsAfterClear(t *testing.T) { const w, h = 256, 256 img := ebiten.NewImage(w, h) img.WritePixels(make([]byte, 4*w*h)) // Clear used to call DrawImage to clear the image, which was the cause of crash. It is because after // DrawImage is called, WritePixels for a region is forbidden. // // Now WritePixels was always called at Clear instead. img.Clear() img.WritePixels(make([]byte, 4*w*h)) // The test passes if this doesn't crash. } func TestImageSet(t *testing.T) { type Pt struct { X, Y int } const w, h = 16, 16 img := ebiten.NewImage(w, h) colors := map[Pt]color.RGBA{ {1, 2}: {3, 4, 5, 6}, {7, 8}: {9, 10, 11, 12}, {13, 14}: {15, 16, 17, 18}, {-1, -1}: {19, 20, 21, 22}, } for p, c := range colors { img.Set(p.X, p.Y, c) } for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := img.At(i, j).(color.RGBA) var want color.RGBA if c, ok := colors[Pt{i, j}]; ok { want = c } if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageSetAndDraw(t *testing.T) { type Pt struct { X, Y int } const w, h = 16, 16 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) colors := map[Pt]color.RGBA{ {1, 2}: {3, 4, 5, 6}, {7, 8}: {9, 10, 11, 12}, {13, 14}: {15, 16, 17, 18}, } for p, c := range colors { src.Set(p.X, p.Y, c) dst.Set(p.X+1, p.Y+1, c) } dst.DrawImage(src, nil) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) var want color.RGBA if c, ok := colors[Pt{i, j}]; ok { want = c } if c, ok := colors[Pt{i - 1, j - 1}]; ok { want = c } if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } src.Clear() dst.Clear() for p, c := range colors { src.Set(p.X, p.Y, c) dst.Set(p.X+1, p.Y+1, c) } op := &ebiten.DrawImageOptions{} op.GeoM.Translate(2, 2) dst.DrawImage(src.SubImage(image.Rect(2, 2, w-2, h-2)).(*ebiten.Image), op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) var want color.RGBA if 2 <= i && 2 <= j && i < w-2 && j < h-2 { if c, ok := colors[Pt{i, j}]; ok { want = c } } if c, ok := colors[Pt{i - 1, j - 1}]; ok { want = c } if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageAlphaOnBlack(t *testing.T) { const w, h = 16, 16 src0 := ebiten.NewImage(w, h) src1 := ebiten.NewImage(w, h) dst0 := ebiten.NewImage(w, h) dst1 := ebiten.NewImage(w, h) pix0 := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { if (i/3)%2 == (j/3)%2 { pix0[4*(i+j*w)] = 0xff pix0[4*(i+j*w)+1] = 0xff pix0[4*(i+j*w)+2] = 0xff pix0[4*(i+j*w)+3] = 0xff } } } src0.WritePixels(pix0) pix1 := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { if (i/3)%2 == (j/3)%2 { pix1[4*(i+j*w)] = 0xff pix1[4*(i+j*w)+1] = 0xff pix1[4*(i+j*w)+2] = 0xff pix1[4*(i+j*w)+3] = 0xff } else { pix1[4*(i+j*w)] = 0 pix1[4*(i+j*w)+1] = 0 pix1[4*(i+j*w)+2] = 0 pix1[4*(i+j*w)+3] = 0xff } } } src1.WritePixels(pix1) dst0.Fill(color.Black) dst1.Fill(color.Black) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(0.5, 0.5) op.Filter = ebiten.FilterLinear dst0.DrawImage(src0, op) dst1.DrawImage(src1, op) gray := false for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst0.At(i, j) want := dst1.At(i, j) if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } if r := got.(color.RGBA).R; 0 < r && r < 255 { gray = true } } } if !gray { t.Errorf("gray must be included in the results but not") } } func TestImageDrawTrianglesWithSubImage(t *testing.T) { const w, h = 16, 16 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { if 4 <= i && i < 8 && 4 <= j && j < 8 { pix[4*(i+j*w)] = 0xff pix[4*(i+j*w)+1] = 0 pix[4*(i+j*w)+2] = 0 pix[4*(i+j*w)+3] = 0xff } else { pix[4*(i+j*w)] = 0 pix[4*(i+j*w)+1] = 0xff pix[4*(i+j*w)+2] = 0 pix[4*(i+j*w)+3] = 0xff } } } src.WritePixels(pix) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2, 1, 2, 3} op := &ebiten.DrawTrianglesOptions{} op.Address = ebiten.AddressClampToZero dst.DrawTriangles(vs, is, src.SubImage(image.Rect(4, 4, 8, 8)).(*ebiten.Image), op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) var want color.RGBA if 4 <= i && i < 8 && 4 <= j && j < 8 { want = src.At(i, j).(color.RGBA) } if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, %d): got %v, want: %v", i, j, got, want) } } } } // Issue #823 func TestImageAtAfterDisposingSubImage(t *testing.T) { img := ebiten.NewImage(16, 16) img.Set(0, 0, color.White) img.SubImage(image.Rect(0, 0, 16, 16)) runtime.GC() want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} want64 := color.RGBA64{R: 0xffff, G: 0xffff, B: 0xffff, A: 0xffff} got := img.At(0, 0) if got != want { t.Errorf("At(0,0) got: %v, want: %v", got, want) } got = img.RGBA64At(0, 0) if got != want64 { t.Errorf("RGBA64At(0,0) got: %v, want: %v", got, want) } img.Set(0, 1, color.White) sub := img.SubImage(image.Rect(0, 0, 16, 16)).(*ebiten.Image) sub.Dispose() got = img.At(0, 1) if got != want { t.Errorf("At(0,1) got: %v, want: %v", got, want64) } got = img.RGBA64At(0, 1) if got != want64 { t.Errorf("RGBA64At(0,1) got: %v, want: %v", got, want64) } } func TestImageAtAfterDeallocateSubImage(t *testing.T) { img := ebiten.NewImage(16, 16) img.Set(0, 0, color.White) img.SubImage(image.Rect(0, 0, 16, 16)) runtime.GC() want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} want64 := color.RGBA64{R: 0xffff, G: 0xffff, B: 0xffff, A: 0xffff} got := img.At(0, 0) if got != want { t.Errorf("At(0,0) got: %v, want: %v", got, want) } got = img.RGBA64At(0, 0) if got != want64 { t.Errorf("RGBA64At(0,0) got: %v, want: %v", got, want) } img.Set(0, 1, color.White) sub := img.SubImage(image.Rect(0, 0, 16, 16)).(*ebiten.Image) sub.Deallocate() got = img.At(0, 1) if got != want { t.Errorf("At(0,1) got: %v, want: %v", got, want64) } got = img.RGBA64At(0, 1) if got != want64 { t.Errorf("RGBA64At(0,1) got: %v, want: %v", got, want64) } } func TestImageSubImageSubImage(t *testing.T) { img := ebiten.NewImage(16, 16) img.Fill(color.White) sub0 := img.SubImage(image.Rect(0, 0, 12, 12)).(*ebiten.Image) sub1 := sub0.SubImage(image.Rect(4, 4, 16, 16)).(*ebiten.Image) cases := []struct { X int Y int Color color.RGBA }{ { X: 0, Y: 0, Color: color.RGBA{}, }, { X: 4, Y: 4, Color: color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}, }, { X: 15, Y: 15, Color: color.RGBA{}, }, } for _, c := range cases { got := sub1.At(c.X, c.Y) want := c.Color if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", c.X, c.Y, got, want) } } } // Issue #839 func TestImageTooSmallMipmap(t *testing.T) { const w, h = 16, 16 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) src.Fill(color.White) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(1, 0.24) op.Filter = ebiten.FilterLinear dst.DrawImage(src.SubImage(image.Rect(5, 0, 6, 16)).(*ebiten.Image), op) got := dst.At(0, 0).(color.RGBA) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if got != want { t.Errorf("got: %v, want: %v", got, want) } } func TestImageZeroSizedMipmap(t *testing.T) { const w, h = 16, 16 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) op := &ebiten.DrawImageOptions{} op.Filter = ebiten.FilterLinear dst.DrawImage(src.SubImage(image.ZR).(*ebiten.Image), op) } // Issue #898 func TestImageFillingAndEdges(t *testing.T) { const ( srcw, srch = 16, 16 dstw, dsth = 256, 16 ) src := ebiten.NewImage(srcw, srch) dst := ebiten.NewImage(dstw, dsth) src.Fill(color.White) dst.Fill(color.Black) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(float64(dstw-2)/float64(srcw), float64(dsth-2)/float64(srch)) op.GeoM.Translate(1, 1) dst.DrawImage(src, op) for j := 0; j < dsth; j++ { for i := 0; i < dstw; i++ { got := dst.At(i, j).(color.RGBA) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if i == 0 || i == dstw-1 || j == 0 || j == dsth-1 { want = color.RGBA{A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageDrawTrianglesAndMutateArgs(t *testing.T) { const w, h = 16, 16 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) clr := color.RGBA{R: 0xff, A: 0xff} src.Fill(clr) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2, 1, 2, 3} dst.DrawTriangles(vs, is, src, nil) vs[0].SrcX = w vs[0].SrcY = h is[5] = 0 for j := 0; j < w; j++ { for i := 0; i < w; i++ { got := dst.At(i, j) want := clr if got != want { t.Errorf("dst.At(%d, %d): got %v, want %v", i, j, got, want) } } } } func TestImageWritePixelsOnSubImage(t *testing.T) { dst := ebiten.NewImage(17, 31) dst.Fill(color.RGBA{R: 0xff, A: 0xff}) pix0 := make([]byte, 4*5*3) idx := 0 for j := 0; j < 3; j++ { for i := 0; i < 5; i++ { pix0[4*idx] = 0 pix0[4*idx+1] = 0xff pix0[4*idx+2] = 0 pix0[4*idx+3] = 0xff idx++ } } r0 := image.Rect(4, 5, 9, 8) dst.SubImage(r0).(*ebiten.Image).WritePixels(pix0) pix1 := make([]byte, 4*5*3) idx = 0 for j := 0; j < 3; j++ { for i := 0; i < 5; i++ { pix1[4*idx] = 0 pix1[4*idx+1] = 0 pix1[4*idx+2] = 0xff pix1[4*idx+3] = 0xff idx++ } } r1 := image.Rect(11, 10, 16, 13) dst.SubImage(r1).(*ebiten.Image).WritePixels(pix1) // Clear the pixels. This should not affect the result. idx = 0 for j := 0; j < 3; j++ { for i := 0; i < 5; i++ { pix1[4*idx] = 0 pix1[4*idx+1] = 0 pix1[4*idx+2] = 0 pix1[4*idx+3] = 0 idx++ } } for j := 0; j < 31; j++ { for i := 0; i < 17; i++ { got := dst.At(i, j).(color.RGBA) want := color.RGBA{R: 0xff, A: 0xff} p := image.Pt(i, j) switch { case p.In(r0): want = color.RGBA{G: 0xff, A: 0xff} case p.In(r1): want = color.RGBA{B: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageDrawTrianglesWithColorM(t *testing.T) { const w, h = 16, 16 dst0 := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) src.Fill(color.White) vs0 := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } op := &ebiten.DrawTrianglesOptions{} op.ColorM.Scale(0.2, 0.4, 0.6, 0.8) is := []uint16{0, 1, 2, 1, 2, 3} dst0.DrawTriangles(vs0, is, src, op) for _, format := range []ebiten.ColorScaleMode{ ebiten.ColorScaleModeStraightAlpha, ebiten.ColorScaleModePremultipliedAlpha, } { format := format t.Run(fmt.Sprintf("format%d", format), func(t *testing.T) { var cr, cg, cb, ca float32 switch format { case ebiten.ColorScaleModeStraightAlpha: // The values are the same as ColorM.Scale cr = 0.2 cg = 0.4 cb = 0.6 ca = 0.8 case ebiten.ColorScaleModePremultipliedAlpha: cr = 0.2 * 0.8 cg = 0.4 * 0.8 cb = 0.6 * 0.8 ca = 0.8 } vs1 := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: cr, ColorG: cg, ColorB: cb, ColorA: ca, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: cr, ColorG: cg, ColorB: cb, ColorA: ca, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: cr, ColorG: cg, ColorB: cb, ColorA: ca, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: cr, ColorG: cg, ColorB: cb, ColorA: ca, }, } dst1 := ebiten.NewImage(w, h) op := &ebiten.DrawTrianglesOptions{} op.ColorScaleMode = format dst1.DrawTriangles(vs1, is, src, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst0.At(i, j) want := dst1.At(i, j) if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } }) } } func TestImageDrawTrianglesInterpolatesColors(t *testing.T) { const w, h = 3, 1 src := ebiten.NewImage(w, h) src.Fill(color.White) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 0, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 0, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, } for _, format := range []ebiten.ColorScaleMode{ ebiten.ColorScaleModeStraightAlpha, ebiten.ColorScaleModePremultipliedAlpha, } { format := format t.Run(fmt.Sprintf("format%d", format), func(t *testing.T) { dst := ebiten.NewImage(w, h) dst.Fill(color.RGBA{B: 0xff, A: 0xff}) op := &ebiten.DrawTrianglesOptions{} op.ColorScaleMode = format is := []uint16{0, 1, 2, 1, 2, 3} dst.DrawTriangles(vs, is, src, op) got := dst.At(1, 0).(color.RGBA) // Correct color interpolation uses the alpha channel // and notices that colors on the left side of the texture are fully transparent. var want color.RGBA switch format { case ebiten.ColorScaleModeStraightAlpha: want = color.RGBA{G: 0x80, B: 0x80, A: 0xff} case ebiten.ColorScaleModePremultipliedAlpha: want = color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0xff} } if !sameColors(got, want, 2) { t.Errorf("At(1, 0): got: %v, want: %v", got, want) } }) } } func TestImageDrawTrianglesShaderInterpolatesValues(t *testing.T) { const w, h = 3, 1 src := ebiten.NewImage(w, h) dst := ebiten.NewImage(w, h) src.Fill(color.White) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 0, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 0, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, } dst.Fill(color.RGBA{B: 0xff, A: 0xff}) op := &ebiten.DrawTrianglesShaderOptions{ Images: [4]*ebiten.Image{src, nil, nil, nil}, } is := []uint16{0, 1, 2, 1, 2, 3} shader, err := ebiten.NewShader([]byte(` package main func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { return color } `)) if err != nil { t.Fatalf("could not compile shader: %v", err) } dst.DrawTrianglesShader(vs, is, shader, op) got := dst.At(1, 0).(color.RGBA) // Shaders get each color value interpolated independently. want := color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0xff} if !sameColors(got, want, 2) { t.Errorf("At(1, 0): got: %v, want: %v", got, want) } } // Issue #1137 func TestImageDrawOver(t *testing.T) { const ( w = 320 h = 240 ) dst := ebiten.NewImage(w, h) src := image.NewUniform(color.RGBA{R: 0xff, A: 0xff}) // This must not cause infinite-loop. draw.Draw(dst, dst.Bounds(), src, image.ZP, draw.Over) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j) want := color.RGBA{R: 0xff, A: 0xff} if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageDrawDisposedImage(t *testing.T) { defer func() { if r := recover(); r == nil { t.Errorf("DrawImage must panic but not") } }() dst := ebiten.NewImage(16, 16) src := ebiten.NewImage(16, 16) src.Dispose() dst.DrawImage(src, nil) } func TestImageDrawDeallocatedImage(t *testing.T) { dst := ebiten.NewImage(16, 16) src := ebiten.NewImage(16, 16) src.Deallocate() // DrawImage must not panic. dst.DrawImage(src, nil) } func TestImageDrawTrianglesDisposedImage(t *testing.T) { defer func() { if r := recover(); r == nil { t.Errorf("DrawTriangles must panic but not") } }() dst := ebiten.NewImage(16, 16) src := ebiten.NewImage(16, 16) src.Dispose() vs := make([]ebiten.Vertex, 4) is := []uint16{0, 1, 2, 1, 2, 3} dst.DrawTriangles(vs, is, src, nil) } func TestImageDrawTrianglesDeallocateImage(t *testing.T) { dst := ebiten.NewImage(16, 16) src := ebiten.NewImage(16, 16) src.Deallocate() vs := make([]ebiten.Vertex, 4) is := []uint16{0, 1, 2, 1, 2, 3} // DrawTriangles must not panic. dst.DrawTriangles(vs, is, src, nil) } // #1137 func BenchmarkImageDrawOver(b *testing.B) { dst := ebiten.NewImage(16, 16) src := image.NewUniform(color.Black) for n := 0; n < b.N; n++ { draw.Draw(dst, dst.Bounds(), src, image.ZP, draw.Over) } } // Issue #1171 func TestImageFloatTranslate(t *testing.T) { const w, h = 32, 32 for s := 2; s <= 8; s++ { s := s t.Run(fmt.Sprintf("scale%d", s), func(t *testing.T) { check := func(src *ebiten.Image) { dst := ebiten.NewImage(w*(s+1), h*(s+1)) dst.Fill(color.RGBA{R: 0xff, A: 0xff}) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(float64(s), float64(s)) op.GeoM.Translate(0, 0.501) dst.DrawImage(src, op) for j := 0; j < h*s+1; j++ { for i := 0; i < w*s; i++ { got := dst.At(i, j) x := byte(0xff) if j > 0 { x = (byte(j) - 1) / byte(s) } want := color.RGBA{R: x, A: 0xff} if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } t.Run("image", func(t *testing.T) { src := ebiten.NewImage(w, h) pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { pix[4*(j*w+i)] = byte(j) pix[4*(j*w+i)+3] = 0xff } } src.WritePixels(pix) check(src) }) t.Run("subimage", func(t *testing.T) { src := ebiten.NewImage(w*s, h*s) pix := make([]byte, 4*(w*s)*(h*s)) for j := 0; j < h*s; j++ { for i := 0; i < w*s; i++ { pix[4*(j*(w*s)+i)] = byte(j) pix[4*(j*(w*s)+i)+3] = 0xff } } src.WritePixels(pix) check(src.SubImage(image.Rect(0, 0, w, h)).(*ebiten.Image)) }) }) } } // Issue #1213 func TestImageColorMCopy(t *testing.T) { const w, h = 16, 16 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) for k := 0; k < 256; k++ { op := &ebiten.DrawImageOptions{} op.ColorM.Translate(1, 1, 1, float64(k)/0xff) op.Blend = ebiten.BlendCopy dst.DrawImage(src, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) want := color.RGBA{R: byte(k), G: byte(k), B: byte(k), A: byte(k)} if !sameColors(got, want, 1) { t.Fatalf("dst.At(%d, %d), k: %d: got %v, want %v", i, j, k, got, want) } } } } } // TODO: Do we have to guarantee this behavior? See #1222 func TestImageWritePixelsAndModifyPixels(t *testing.T) { const w, h = 16, 16 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (i + j*w) pix[idx] = 0xff pix[idx+1] = 0 pix[idx+2] = 0 pix[idx+3] = 0xff } } src.WritePixels(pix) // Modify pix after WritePixels for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (i + j*w) pix[idx] = 0 pix[idx+1] = 0xff pix[idx+2] = 0 pix[idx+3] = 0xff } } // Ensure that src's pixels are actually used dst.DrawImage(src, nil) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := src.At(i, j).(color.RGBA) want := color.RGBA{R: 0xff, A: 0xff} if got != want { t.Errorf("src.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageCompositeModeMultiply(t *testing.T) { const w, h = 16, 16 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) dst.Fill(color.RGBA{R: 0x10, G: 0x20, B: 0x30, A: 0x40}) src.Fill(color.RGBA{R: 0x50, G: 0x60, B: 0x70, A: 0x80}) op := &ebiten.DrawImageOptions{} op.CompositeMode = ebiten.CompositeModeMultiply dst.DrawImage(src, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) want := color.RGBA{ R: byte(math.Floor((0x10 / 255.0) * (0x50 / 255.0) * 255)), G: byte(math.Floor((0x20 / 255.0) * (0x60 / 255.0) * 255)), B: byte(math.Floor((0x30 / 255.0) * (0x70 / 255.0) * 255)), A: byte(math.Floor((0x40 / 255.0) * (0x80 / 255.0) * 255)), } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } // Issue #1269 func TestImageZeroTriangle(t *testing.T) { const w, h = 16, 16 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(1, 1) vs := []ebiten.Vertex{} is := []uint16{} dst.DrawTriangles(vs, is, src, nil) } // Issue #1398 func TestImageDrawImageTooBigScale(t *testing.T) { dst := ebiten.NewImage(1, 1) src := ebiten.NewImage(1, 1) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(1e20, 1e20) dst.DrawImage(src, op) } // Issue #1398 func TestImageDrawImageTooSmallScale(t *testing.T) { dst := ebiten.NewImage(1, 1) src := ebiten.NewImage(1, 1) op := &ebiten.DrawImageOptions{} op.Filter = ebiten.FilterLinear op.GeoM.Scale(1e-10, 1e-10) dst.DrawImage(src, op) } // Issue #1399 func TestImageDrawImageCannotAllocateImageForMipmap(t *testing.T) { dst := ebiten.NewImage(1, 1) src := ebiten.NewImage(maxImageSize, maxImageSize) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(64, 64) dst.DrawImage(src, op) dst.At(0, 0) } func TestImageNewImageWithZeroSize(t *testing.T) { defer func() { if r := recover(); r == nil { t.Errorf("DrawImage must panic but not") } }() _ = ebiten.NewImage(0, 1) } func TestImageNewImageFromImageWithZeroSize(t *testing.T) { defer func() { if r := recover(); r == nil { t.Errorf("DrawImage must panic but not") } }() img := image.NewRGBA(image.Rect(0, 0, 0, 1)) _ = ebiten.NewImageFromImage(img) } func TestImageClip(t *testing.T) { const ( w = 16 h = 16 ) dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) dst.Fill(color.RGBA{R: 0xff, A: 0xff}) src.Fill(color.RGBA{G: 0xff, A: 0xff}) dst.SubImage(image.Rect(4, 5, 12, 14)).(*ebiten.Image).DrawImage(src, nil) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j).(color.RGBA) want := color.RGBA{R: 0xff, A: 0xff} if 4 <= i && i < 12 && 5 <= j && j < 14 { want = color.RGBA{G: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } // Issue #1691 func TestImageSubImageFill(t *testing.T) { dst := ebiten.NewImage(3, 3).SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image) dst.Fill(color.White) for j := 0; j < 3; j++ { for i := 0; i < 3; i++ { got := dst.At(i, j) var want color.RGBA if i == 1 && j == 1 { want = color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } dst = ebiten.NewImage(17, 31).SubImage(image.Rect(3, 4, 8, 10)).(*ebiten.Image) dst.Fill(color.White) for j := 0; j < 31; j++ { for i := 0; i < 17; i++ { got := dst.At(i, j) var want color.RGBA if 3 <= i && i < 8 && 4 <= j && j < 10 { want = color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageEvenOdd(t *testing.T) { whiteImage := ebiten.NewImage(3, 3) whiteImage.Fill(color.White) emptySubImage := whiteImage.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image) vs0 := []ebiten.Vertex{ { DstX: 1, DstY: 1, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 1, }, { DstX: 15, DstY: 1, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 1, }, { DstX: 1, DstY: 15, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 1, }, { DstX: 15, DstY: 15, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 1, }, } is0 := []uint16{0, 1, 2, 1, 2, 3} vs1 := []ebiten.Vertex{ { DstX: 2, DstY: 2, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, { DstX: 14, DstY: 2, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, { DstX: 2, DstY: 14, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, { DstX: 14, DstY: 14, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, } is1 := []uint16{4, 5, 6, 5, 6, 7} vs2 := []ebiten.Vertex{ { DstX: 3, DstY: 3, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 0, ColorB: 1, ColorA: 1, }, { DstX: 13, DstY: 3, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 0, ColorB: 1, ColorA: 1, }, { DstX: 3, DstY: 13, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 0, ColorB: 1, ColorA: 1, }, { DstX: 13, DstY: 13, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 0, ColorB: 1, ColorA: 1, }, } is2 := []uint16{8, 9, 10, 9, 10, 11} // Draw all the vertices once. The even-odd rule is applied for all the vertices once. dst := ebiten.NewImage(16, 16) op := &ebiten.DrawTrianglesOptions{ FillRule: ebiten.FillRuleEvenOdd, } dst.DrawTriangles(append(append(vs0, vs1...), vs2...), append(append(is0, is1...), is2...), emptySubImage, op) for j := 0; j < 16; j++ { for i := 0; i < 16; i++ { got := dst.At(i, j) var want color.RGBA switch { case 3 <= i && i < 13 && 3 <= j && j < 13: want = color.RGBA{B: 0xff, A: 0xff} case 2 <= i && i < 14 && 2 <= j && j < 14: want = color.RGBA{} case 1 <= i && i < 15 && 1 <= j && j < 15: want = color.RGBA{R: 0xff, A: 0xff} default: want = color.RGBA{} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } // Do the same thing but with a little shift. This confirms that the underlying stencil buffer is cleared correctly. for i := range vs0 { vs0[i].DstX++ vs0[i].DstY++ } for i := range vs1 { vs1[i].DstX++ vs1[i].DstY++ } for i := range vs2 { vs2[i].DstX++ vs2[i].DstY++ } dst.Clear() dst.DrawTriangles(append(append(vs0, vs1...), vs2...), append(append(is0, is1...), is2...), emptySubImage, op) for j := 0; j < 16; j++ { for i := 0; i < 16; i++ { got := dst.At(i, j) var want color.RGBA switch { case 4 <= i && i < 14 && 4 <= j && j < 14: want = color.RGBA{B: 0xff, A: 0xff} case 3 <= i && i < 15 && 3 <= j && j < 15: want = color.RGBA{} case 2 <= i && i < 16 && 2 <= j && j < 16: want = color.RGBA{R: 0xff, A: 0xff} default: want = color.RGBA{} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } // Do the same thing but with split DrawTriangle calls. This confirms that the even-odd rule is applied for one call. for i := range vs0 { vs0[i].DstX-- vs0[i].DstY-- } for i := range vs1 { vs1[i].DstX-- vs1[i].DstY-- } for i := range vs2 { vs2[i].DstX-- vs2[i].DstY-- } dst.Clear() // Use the first indices set. dst.DrawTriangles(vs0, is0, emptySubImage, op) dst.DrawTriangles(vs1, is0, emptySubImage, op) dst.DrawTriangles(vs2, is0, emptySubImage, op) for j := 0; j < 16; j++ { for i := 0; i < 16; i++ { got := dst.At(i, j) var want color.RGBA switch { case 3 <= i && i < 13 && 3 <= j && j < 13: want = color.RGBA{B: 0xff, A: 0xff} case 2 <= i && i < 14 && 2 <= j && j < 14: want = color.RGBA{G: 0xff, A: 0xff} case 1 <= i && i < 15 && 1 <= j && j < 15: want = color.RGBA{R: 0xff, A: 0xff} default: want = color.RGBA{} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageFillRule(t *testing.T) { for _, fillRule := range []ebiten.FillRule{ebiten.FillRuleFillAll, ebiten.FillRuleNonZero, ebiten.FillRuleEvenOdd} { fillRule := fillRule var name string switch fillRule { case ebiten.FillRuleFillAll: name = "FillAll" case ebiten.FillRuleNonZero: name = "NonZero" case ebiten.FillRuleEvenOdd: name = "EvenOdd" } t.Run(name, func(t *testing.T) { whiteImage := ebiten.NewImage(3, 3) whiteImage.Fill(color.White) emptySubImage := whiteImage.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image) // The outside rectangle (clockwise) vs0 := []ebiten.Vertex{ { DstX: 1, DstY: 1, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 1, }, { DstX: 15, DstY: 1, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 1, }, { DstX: 15, DstY: 15, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 1, }, { DstX: 1, DstY: 15, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 0, ColorB: 0, ColorA: 1, }, } is0 := []uint16{0, 1, 2, 2, 3, 0} // An inside rectangle (clockwise) vs1 := []ebiten.Vertex{ { DstX: 2, DstY: 2, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, { DstX: 7, DstY: 2, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, { DstX: 7, DstY: 7, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, { DstX: 2, DstY: 7, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 1, ColorB: 0, ColorA: 1, }, } is1 := []uint16{4, 5, 6, 6, 7, 4} // An inside rectangle (counter-clockwise) vs2 := []ebiten.Vertex{ { DstX: 9, DstY: 9, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 0, ColorB: 1, ColorA: 1, }, { DstX: 14, DstY: 9, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 0, ColorB: 1, ColorA: 1, }, { DstX: 14, DstY: 14, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 0, ColorB: 1, ColorA: 1, }, { DstX: 9, DstY: 14, SrcX: 1, SrcY: 1, ColorR: 0, ColorG: 0, ColorB: 1, ColorA: 1, }, } is2 := []uint16{8, 11, 10, 10, 9, 8} // Draw all the vertices once. The even-odd rule is applied for all the vertices once. dst := ebiten.NewImage(16, 16) op := &ebiten.DrawTrianglesOptions{ FillRule: fillRule, } dst.DrawTriangles(append(append(vs0, vs1...), vs2...), append(append(is0, is1...), is2...), emptySubImage, op) for j := 0; j < 16; j++ { for i := 0; i < 16; i++ { got := dst.At(i, j) var want color.RGBA switch { case 2 <= i && i < 7 && 2 <= j && j < 7: if fillRule != ebiten.FillRuleEvenOdd { want = color.RGBA{G: 0xff, A: 0xff} } case 9 <= i && i < 14 && 9 <= j && j < 14: if fillRule == ebiten.FillRuleFillAll { want = color.RGBA{B: 0xff, A: 0xff} } case 1 <= i && i < 15 && 1 <= j && j < 15: want = color.RGBA{R: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } // Do the same thing but with a little shift. This confirms that the underlying stencil buffer is cleared correctly. for i := range vs0 { vs0[i].DstX++ vs0[i].DstY++ } for i := range vs1 { vs1[i].DstX++ vs1[i].DstY++ } for i := range vs2 { vs2[i].DstX++ vs2[i].DstY++ } dst.Clear() dst.DrawTriangles(append(append(vs0, vs1...), vs2...), append(append(is0, is1...), is2...), emptySubImage, op) for j := 0; j < 16; j++ { for i := 0; i < 16; i++ { got := dst.At(i, j) var want color.RGBA switch { case 3 <= i && i < 8 && 3 <= j && j < 8: if fillRule != ebiten.FillRuleEvenOdd { want = color.RGBA{G: 0xff, A: 0xff} } case 10 <= i && i < 15 && 10 <= j && j < 15: if fillRule == ebiten.FillRuleFillAll { want = color.RGBA{B: 0xff, A: 0xff} } case 2 <= i && i < 16 && 2 <= j && j < 16: want = color.RGBA{R: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } // Do the same thing but with split DrawTriangle calls. This confirms that fill rules are applied for one call. for i := range vs0 { vs0[i].DstX-- vs0[i].DstY-- } for i := range vs1 { vs1[i].DstX-- vs1[i].DstY-- } for i := range vs2 { vs2[i].DstX-- vs2[i].DstY-- } dst.Clear() dst.DrawTriangles(vs0, []uint16{0, 1, 2, 2, 3, 0}, emptySubImage, op) dst.DrawTriangles(vs1, []uint16{0, 1, 2, 2, 3, 0}, emptySubImage, op) dst.DrawTriangles(vs2, []uint16{0, 3, 2, 2, 1, 0}, emptySubImage, op) for j := 0; j < 16; j++ { for i := 0; i < 16; i++ { got := dst.At(i, j) var want color.RGBA switch { case 2 <= i && i < 7 && 2 <= j && j < 7: want = color.RGBA{G: 0xff, A: 0xff} case 9 <= i && i < 14 && 9 <= j && j < 14: want = color.RGBA{B: 0xff, A: 0xff} case 1 <= i && i < 15 && 1 <= j && j < 15: want = color.RGBA{R: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } }) } } // #1658 func BenchmarkColorMScale(b *testing.B) { r := rand.Float64 dst := ebiten.NewImage(16, 16) src := ebiten.NewImage(16, 16) for n := 0; n < b.N; n++ { op := &ebiten.DrawImageOptions{} op.ColorM.Scale(r(), r(), r(), r()) dst.DrawImage(src, op) } } func TestImageMoreIndicesThanMaxUint16(t *testing.T) { const ( w = 16 h = 16 ) dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) src.Fill(color.White) op := &ebiten.DrawTrianglesOptions{} vs := make([]ebiten.Vertex, 3) is := make([]uint16, 65538) dst.DrawTriangles(vs, is, src, op) // The next draw call should work well (and this is likely batched). vs = []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is = []uint16{0, 1, 2, 1, 2, 3} dst.DrawTriangles(vs, is, src, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageMoreVerticesThanMaxUint16(t *testing.T) { const ( w = 16 h = 16 ) dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) src.Fill(color.White) op := &ebiten.DrawTrianglesOptions{} vs := make([]ebiten.Vertex, math.MaxUint16+1) is := make([]uint16, 3) dst.DrawTriangles(vs, is, src, op) // The next draw call should work well (and this is likely batched). vs = []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 0, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: 0, SrcX: w, SrcY: 0, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: h, SrcX: 0, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w, DstY: h, SrcX: w, SrcY: h, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is = []uint16{0, 1, 2, 1, 2, 3} dst.DrawTriangles(vs, is, src, op) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageNewImageFromEbitenImage(t *testing.T) { const ( w = 16 h = 16 ) pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (i + j*w) pix[idx] = byte(i) pix[idx+1] = byte(j) pix[idx+2] = 0 pix[idx+3] = 0xff } } img0 := ebiten.NewImage(w, h) img0.WritePixels(pix) img1 := ebiten.NewImageFromImage(img0) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := img1.At(i, j) want := color.RGBA{R: byte(i), G: byte(j), A: 0xff} if got != want { t.Errorf("img1.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } img2 := ebiten.NewImageFromImage(img0.SubImage(image.Rect(4, 4, 12, 12))) for j := 0; j < h/2; j++ { for i := 0; i < w/2; i++ { got := img2.At(i, j) want := color.RGBA{R: byte(i + 4), G: byte(j + 4), A: 0xff} if got != want { t.Errorf("img1.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageOptionsUnmanaged(t *testing.T) { const ( w = 16 h = 16 ) pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (i + j*w) pix[idx] = byte(i) pix[idx+1] = byte(j) pix[idx+2] = 0 pix[idx+3] = 0xff } } op := &ebiten.NewImageOptions{ Unmanaged: true, } img := ebiten.NewImageWithOptions(image.Rect(0, 0, w, h), op) img.WritePixels(pix) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := img.At(i, j) want := color.RGBA{R: byte(i), G: byte(j), A: 0xff} if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageOptionsNegativeBoundsWritePixels(t *testing.T) { const ( w = 16 h = 16 ) pix0 := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (i + j*w) pix0[idx] = byte(i) pix0[idx+1] = byte(j) pix0[idx+2] = 0 pix0[idx+3] = 0xff } } const offset = -8 img := ebiten.NewImageWithOptions(image.Rect(offset, offset, w+offset, h+offset), nil) img.WritePixels(pix0) for j := offset; j < h+offset; j++ { for i := offset; i < w+offset; i++ { got := img.At(i, j) want := color.RGBA{R: byte(i - offset), G: byte(j - offset), A: 0xff} if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } pix1 := make([]byte, 4*(w/2)*(h/2)) for j := 0; j < h/2; j++ { for i := 0; i < w/2; i++ { idx := 4 * (i + j*w/2) pix1[idx] = 0 pix1[idx+1] = 0 pix1[idx+2] = 0xff pix1[idx+3] = 0xff } } const offset2 = -4 sub := image.Rect(offset2, offset2, w/2+offset2, h/2+offset2) img.SubImage(sub).(*ebiten.Image).WritePixels(pix1) for j := offset; j < h+offset; j++ { for i := offset; i < w+offset; i++ { got := img.At(i, j) want := color.RGBA{R: byte(i - offset), G: byte(j - offset), A: 0xff} if image.Pt(i, j).In(sub) { want = color.RGBA{B: 0xff, A: 0xff} } if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageOptionsNegativeBoundsSet(t *testing.T) { const ( w = 16 h = 16 ) pix0 := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { idx := 4 * (i + j*w) pix0[idx] = byte(i) pix0[idx+1] = byte(j) pix0[idx+2] = 0 pix0[idx+3] = 0xff } } const offset = -8 img := ebiten.NewImageWithOptions(image.Rect(offset, offset, w+offset, h+offset), nil) img.WritePixels(pix0) img.Set(-1, -2, color.RGBA{}) for j := offset; j < h+offset; j++ { for i := offset; i < w+offset; i++ { got := img.At(i, j) want := color.RGBA{R: byte(i - offset), G: byte(j - offset), A: 0xff} if i == -1 && j == -2 { want = color.RGBA{} } if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageOptionsNegativeBoundsDrawImage(t *testing.T) { const ( w = 16 h = 16 offset = -8 ) dst := ebiten.NewImageWithOptions(image.Rect(offset, offset, w+offset, h+offset), nil) src := ebiten.NewImageWithOptions(image.Rect(-1, -1, 1, 1), nil) pix := make([]byte, 4*2*2) for i := range pix { pix[i] = 0xff } src.WritePixels(pix) op := &ebiten.DrawImageOptions{} op.GeoM.Translate(-1, -1) op.GeoM.Scale(2, 3) dst.DrawImage(src, op) for j := offset; j < h+offset; j++ { for i := offset; i < w+offset; i++ { got := dst.At(i, j) var want color.RGBA if -2 <= i && i < 2 && -3 <= j && j < 3 { want = color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageOptionsNegativeBoundsDrawTriangles(t *testing.T) { const ( w = 16 h = 16 offset = -8 ) dst := ebiten.NewImageWithOptions(image.Rect(offset, offset, w+offset, h+offset), nil) src := ebiten.NewImageWithOptions(image.Rect(-1, -1, 1, 1), nil) pix := make([]byte, 4*2*2) for i := range pix { pix[i] = 0xff } src.WritePixels(pix) vs := []ebiten.Vertex{ { DstX: -2, DstY: -3, SrcX: -1, SrcY: -1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 2, DstY: -3, SrcX: 1, SrcY: -1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: -2, DstY: 3, SrcX: -1, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 2, DstY: 3, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2, 1, 2, 3} dst.DrawTriangles(vs, is, src, nil) for j := offset; j < h+offset; j++ { for i := offset; i < w+offset; i++ { got := dst.At(i, j) var want color.RGBA if -2 <= i && i < 2 && -3 <= j && j < 3 { want = color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} } if got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageFromImageOptions(t *testing.T) { r := image.Rect(-2, -3, 4, 5) pix := make([]byte, 4*r.Dx()*r.Dy()) for i := range pix { pix[i] = 0xff } src := &image.RGBA{ Pix: pix, Stride: 4 * 2, Rect: r, } op := &ebiten.NewImageFromImageOptions{ PreserveBounds: true, } img := ebiten.NewImageFromImageWithOptions(src, op) if got, want := img.Bounds(), r; got != want { t.Errorf("got: %v, want: %v", got, want) } for j := r.Min.Y; j < r.Max.Y; j++ { for i := r.Min.X; i < r.Max.X; i++ { got := img.At(i, j) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageFromEbitenImageOptions(t *testing.T) { r := image.Rect(-2, -3, 4, 5) src := ebiten.NewImageWithOptions(r, nil) pix := make([]byte, 4*r.Dx()*r.Dy()) for i := range pix { pix[i] = 0xff } src.WritePixels(pix) op := &ebiten.NewImageFromImageOptions{ PreserveBounds: true, } img := ebiten.NewImageFromImageWithOptions(src, op) if got, want := img.Bounds(), r; got != want { t.Errorf("got: %v, want: %v", got, want) } for j := r.Min.Y; j < r.Max.Y; j++ { for i := r.Min.X; i < r.Max.X; i++ { got := img.At(i, j) want := color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff} if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } // Issue #2159 func TestImageOptionsFill(t *testing.T) { r0 := image.Rect(-2, -3, 4, 5) img := ebiten.NewImageWithOptions(r0, nil) img.Fill(color.RGBA{R: 0xff, A: 0xff}) for j := r0.Min.Y; j < r0.Max.Y; j++ { for i := r0.Min.X; i < r0.Max.X; i++ { got := img.At(i, j) want := color.RGBA{R: 0xff, A: 0xff} if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } r1 := image.Rect(-1, -2, 3, 4) img.SubImage(r1).(*ebiten.Image).Fill(color.RGBA{G: 0xff, A: 0xff}) for j := r0.Min.Y; j < r0.Max.Y; j++ { for i := r0.Min.X; i < r0.Max.X; i++ { got := img.At(i, j) want := color.RGBA{R: 0xff, A: 0xff} if image.Pt(i, j).In(r1) { want = color.RGBA{G: 0xff, A: 0xff} } if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } // Issue #2159 func TestImageOptionsClear(t *testing.T) { r0 := image.Rect(-2, -3, 4, 5) img := ebiten.NewImageWithOptions(r0, nil) img.Fill(color.RGBA{R: 0xff, A: 0xff}) img.Clear() for j := r0.Min.Y; j < r0.Max.Y; j++ { for i := r0.Min.X; i < r0.Max.X; i++ { got := img.At(i, j) want := color.RGBA{} if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } img.Fill(color.RGBA{R: 0xff, A: 0xff}) r1 := image.Rect(-1, -2, 3, 4) img.SubImage(r1).(*ebiten.Image).Clear() for j := r0.Min.Y; j < r0.Max.Y; j++ { for i := r0.Min.X; i < r0.Max.X; i++ { got := img.At(i, j) want := color.RGBA{R: 0xff, A: 0xff} if image.Pt(i, j).In(r1) { want = color.RGBA{} } if got != want { t.Errorf("img.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } // Issue #2178 func TestImageTooManyDrawImage(t *testing.T) { src := ebiten.NewImage(1, 1) src.Fill(color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}) const ( w = 256 h = 256 ) dst := ebiten.NewImage(w, h) op := &ebiten.DrawImageOptions{} for j := 0; j < h; j++ { for i := 0; i < w; i++ { op.GeoM.Reset() op.GeoM.Translate(float64(i), float64(j)) dst.DrawImage(src, op) } } for j := 0; j < h; j++ { for i := 0; i < w; i++ { if got, want := dst.At(i, j), (color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}); got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageTooManyDrawImage2(t *testing.T) { src := ebiten.NewImage(1, 1) src.Fill(color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}) const ( w = 512 h = 512 ) dst := ebiten.NewImage(w, h) posToColor := func(i, j int) color.RGBA { return color.RGBA{ R: byte(i), G: byte(j), B: 0xff, A: 0xff, } } op := &ebiten.DrawImageOptions{} for j := 0; j < h; j++ { for i := 0; i < w; i++ { op.GeoM.Reset() op.GeoM.Translate(float64(i), float64(j)) op.ColorScale.Reset() op.ColorScale.ScaleWithColor(posToColor(i, j)) dst.DrawImage(src, op) } } for j := 0; j < h; j++ { for i := 0; i < w; i++ { if got, want := dst.At(i, j).(color.RGBA), posToColor(i, j); !sameColors(got, want, 1) { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } // Issue #2178 func TestImageTooManyDrawTriangles(t *testing.T) { img := ebiten.NewImage(3, 3) img.Fill(color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}) src := img.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image) const ( w = 128 h = 64 ) dst := ebiten.NewImage(w, h) var vertices []ebiten.Vertex var indices []uint16 for j := 0; j < h; j++ { for i := 0; i < w; i++ { n := uint16(len(vertices)) vertices = append(vertices, ebiten.Vertex{ DstX: float32(i), DstY: float32(j), SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, ebiten.Vertex{ DstX: float32(i) + 1, DstY: float32(j), SrcX: 2, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, ebiten.Vertex{ DstX: float32(i), DstY: float32(j) + 1, SrcX: 1, SrcY: 2, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, ebiten.Vertex{ DstX: float32(i) + 1, DstY: float32(j) + 1, SrcX: 2, SrcY: 2, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, ) indices = append(indices, n, n+1, n+2, n+1, n+2, n+3) } } dst.DrawTriangles(vertices, indices, src, nil) for j := 0; j < h; j++ { for i := 0; i < w; i++ { if got, want := dst.At(i, j), (color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}); got != want { t.Errorf("dst.At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } func TestImageSetOverSet(t *testing.T) { img := ebiten.NewImage(1, 1) img.Set(0, 0, color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}) if got, want := img.At(0, 0), (color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}); got != want { t.Errorf("got: %v, want: %v", got, want) } // Apply the change by 'Set' by calling DrawImage. dummy := ebiten.NewImage(1, 1) img.DrawImage(dummy, nil) if got, want := img.At(0, 0), (color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}); got != want { t.Errorf("got: %v, want: %v", got, want) } img.Set(0, 0, color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0x80}) if got, want := img.At(0, 0), (color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0x80}); got != want { t.Errorf("got: %v, want: %v", got, want) } // Apply the change by 'Set' again. img.DrawImage(dummy, nil) if got, want := img.At(0, 0), (color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0x80}); got != want { t.Errorf("got: %v, want: %v", got, want) } } // Issue #2204 func TestImageTooManyConstantBuffersInDirectX(t *testing.T) { src := ebiten.NewImage(3, 3) src.Fill(color.White) src = src.SubImage(image.Rect(1, 1, 2, 2)).(*ebiten.Image) vs := []ebiten.Vertex{ { DstX: 0, DstY: 0, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 16, DstY: 0, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 0, DstY: 16, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 16, DstY: 16, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2, 1, 2, 3} dst0 := ebiten.NewImage(16, 16) dst1 := ebiten.NewImage(16, 16) op := &ebiten.DrawTrianglesOptions{ FillRule: ebiten.FillRuleEvenOdd, } for i := 0; i < 100; i++ { dst0.DrawTriangles(vs, is, src, op) dst1.DrawTriangles(vs, is, src, op) } if got, want := dst0.At(0, 0), (color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}); got != want { t.Errorf("got: %v, want: %v", got, want) } if got, want := dst1.At(0, 0), (color.RGBA{R: 0xff, G: 0xff, B: 0xff, A: 0xff}); got != want { t.Errorf("got: %v, want: %v", got, want) } } func TestImageColorMAndScale(t *testing.T) { const w, h = 16, 16 src := ebiten.NewImage(w, h) src.Fill(color.RGBA{R: 0x80, G: 0x80, B: 0x80, A: 0x80}) vs := []ebiten.Vertex{ { SrcX: 0, SrcY: 0, DstX: 0, DstY: 0, ColorR: 0.5, ColorG: 0.25, ColorB: 0.5, ColorA: 0.75, }, { SrcX: w, SrcY: 0, DstX: w, DstY: 0, ColorR: 0.5, ColorG: 0.25, ColorB: 0.5, ColorA: 0.75, }, { SrcX: 0, SrcY: h, DstX: 0, DstY: h, ColorR: 0.5, ColorG: 0.25, ColorB: 0.5, ColorA: 0.75, }, { SrcX: w, SrcY: h, DstX: w, DstY: h, ColorR: 0.5, ColorG: 0.25, ColorB: 0.5, ColorA: 0.75, }, } is := []uint16{0, 1, 2, 1, 2, 3} for _, format := range []ebiten.ColorScaleMode{ ebiten.ColorScaleModeStraightAlpha, ebiten.ColorScaleModePremultipliedAlpha, } { format := format t.Run(fmt.Sprintf("format%d", format), func(t *testing.T) { dst := ebiten.NewImage(w, h) op := &ebiten.DrawTrianglesOptions{} op.ColorM.Translate(0.25, 0.25, 0.25, 0) op.ColorScaleMode = format dst.DrawTriangles(vs, is, src, op) got := dst.At(0, 0).(color.RGBA) alphaBeforeScale := 0.5 var want color.RGBA switch format { case ebiten.ColorScaleModeStraightAlpha: want = color.RGBA{ R: byte(math.Floor(0xff * (0.5/alphaBeforeScale + 0.25) * alphaBeforeScale * 0.5 * 0.75)), G: byte(math.Floor(0xff * (0.5/alphaBeforeScale + 0.25) * alphaBeforeScale * 0.25 * 0.75)), B: byte(math.Floor(0xff * (0.5/alphaBeforeScale + 0.25) * alphaBeforeScale * 0.5 * 0.75)), A: byte(math.Floor(0xff * alphaBeforeScale * 0.75)), } case ebiten.ColorScaleModePremultipliedAlpha: want = color.RGBA{ R: byte(math.Floor(0xff * (0.5/alphaBeforeScale + 0.25) * alphaBeforeScale * 0.5)), G: byte(math.Floor(0xff * (0.5/alphaBeforeScale + 0.25) * alphaBeforeScale * 0.25)), B: byte(math.Floor(0xff * (0.5/alphaBeforeScale + 0.25) * alphaBeforeScale * 0.5)), A: byte(math.Floor(0xff * alphaBeforeScale * 0.75)), } } if !sameColors(got, want, 2) { t.Errorf("got: %v, want: %v", got, want) } }) } } func TestImageBlendOperation(t *testing.T) { const w, h = 16, 1 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) dstColor := func(i int) (byte, byte, byte, byte) { return byte(4 * i * 17), byte(4*i*17 + 1), byte(4*i*17 + 2), byte(4*i*17 + 3) } srcColor := func(i int) (byte, byte, byte, byte) { return byte(4 * i * 13), byte(4*i*13 + 1), byte(4*i*13 + 2), byte(4*i*13 + 3) } clamp := func(x int) byte { if x > 255 { return 255 } if x < 0 { return 0 } return byte(x) } dstPix := make([]byte, 4*w*h) for i := 0; i < w; i++ { r, g, b, a := dstColor(i) dstPix[4*i] = r dstPix[4*i+1] = g dstPix[4*i+2] = b dstPix[4*i+3] = a } srcPix := make([]byte, 4*w*h) for i := 0; i < w; i++ { r, g, b, a := srcColor(i) srcPix[4*i] = r srcPix[4*i+1] = g srcPix[4*i+2] = b srcPix[4*i+3] = a } src.WritePixels(srcPix) operations := []ebiten.BlendOperation{ ebiten.BlendOperationAdd, ebiten.BlendOperationSubtract, ebiten.BlendOperationReverseSubtract, } for _, rgbOp := range operations { for _, alphaOp := range operations { // Reset the destination state. dst.WritePixels(dstPix) op := &ebiten.DrawImageOptions{} op.Blend = ebiten.Blend{ BlendFactorSourceRGB: ebiten.BlendFactorOne, BlendFactorSourceAlpha: ebiten.BlendFactorOne, BlendFactorDestinationRGB: ebiten.BlendFactorOne, BlendFactorDestinationAlpha: ebiten.BlendFactorOne, BlendOperationRGB: rgbOp, BlendOperationAlpha: alphaOp, } dst.DrawImage(src, op) for i := 0; i < w; i++ { got := dst.At(i, 0).(color.RGBA) sr, sg, sb, sa := srcColor(i) dr, dg, db, da := dstColor(i) var want color.RGBA switch rgbOp { case ebiten.BlendOperationAdd: want.R = clamp(int(sr) + int(dr)) want.G = clamp(int(sg) + int(dg)) want.B = clamp(int(sb) + int(db)) case ebiten.BlendOperationSubtract: want.R = clamp(int(sr) - int(dr)) want.G = clamp(int(sg) - int(dg)) want.B = clamp(int(sb) - int(db)) case ebiten.BlendOperationReverseSubtract: want.R = clamp(int(dr) - int(sr)) want.G = clamp(int(dg) - int(sg)) want.B = clamp(int(db) - int(sb)) } switch alphaOp { case ebiten.BlendOperationAdd: want.A = clamp(int(sa) + int(da)) case ebiten.BlendOperationSubtract: want.A = clamp(int(sa) - int(da)) case ebiten.BlendOperationReverseSubtract: want.A = clamp(int(da) - int(sa)) } if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, 0): operations: %d, %d: got: %v, want: %v", i, rgbOp, alphaOp, got, want) } } } } } func TestImageBlendOperationMinAndMax(t *testing.T) { const w, h = 16, 1 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) dstColor := func(i int) (byte, byte, byte, byte) { return byte(4 * i * 17), byte(4*i*17 + 1), byte(4*i*17 + 2), byte(4*i*17 + 3) } srcColor := func(i int) (byte, byte, byte, byte) { return byte(4 * i * 13), byte(4*i*13 + 1), byte(4*i*13 + 2), byte(4*i*13 + 3) } dstPix := make([]byte, 4*w*h) for i := 0; i < w; i++ { r, g, b, a := dstColor(i) dstPix[4*i] = r dstPix[4*i+1] = g dstPix[4*i+2] = b dstPix[4*i+3] = a } srcPix := make([]byte, 4*w*h) for i := 0; i < w; i++ { r, g, b, a := srcColor(i) srcPix[4*i] = r srcPix[4*i+1] = g srcPix[4*i+2] = b srcPix[4*i+3] = a } src.WritePixels(srcPix) operations := []ebiten.BlendOperation{ ebiten.BlendOperationMin, ebiten.BlendOperationMax, } for _, rgbOp := range operations { for _, alphaOp := range operations { // Reset the destination state. dst.WritePixels(dstPix) op := &ebiten.DrawImageOptions{} // Use the default blend factors, and confirm that the factors are ignored. op.Blend = ebiten.Blend{ BlendFactorSourceRGB: ebiten.BlendFactorDefault, BlendFactorSourceAlpha: ebiten.BlendFactorDefault, BlendFactorDestinationRGB: ebiten.BlendFactorDefault, BlendFactorDestinationAlpha: ebiten.BlendFactorDefault, BlendOperationRGB: rgbOp, BlendOperationAlpha: alphaOp, } dst.DrawImage(src, op) for i := 0; i < w; i++ { got := dst.At(i, 0).(color.RGBA) sr, sg, sb, sa := srcColor(i) dr, dg, db, da := dstColor(i) var want color.RGBA switch rgbOp { case ebiten.BlendOperationMin: want.R = min(sr, dr) want.G = min(sg, dg) want.B = min(sb, db) case ebiten.BlendOperationMax: want.R = max(sr, dr) want.G = max(sg, dg) want.B = max(sb, db) } switch alphaOp { case ebiten.BlendOperationMin: want.A = min(sa, da) case ebiten.BlendOperationMax: want.A = max(sa, da) } if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, 0): operations: %d, %d: got: %v, want: %v", i, rgbOp, alphaOp, got, want) } } } } } func TestImageBlendFactor(t *testing.T) { if skipTooSlowTests(t) { return } const w, h = 16, 1 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) dstColor := func(i int) (byte, byte, byte, byte) { return byte(4 * i * 17), byte(4*i*17 + 1), byte(4*i*17 + 2), byte(4*i*17 + 3) } srcColor := func(i int) (byte, byte, byte, byte) { return byte(4 * i * 13), byte(4*i*13 + 1), byte(4*i*13 + 2), byte(4*i*13 + 3) } colorToFloats := func(r, g, b, a byte) (float64, float64, float64, float64) { return float64(r) / 0xff, float64(g) / 0xff, float64(b) / 0xff, float64(a) / 0xff } clamp := func(x int) byte { if x > 255 { return 255 } if x < 0 { return 0 } return byte(x) } dstPix := make([]byte, 4*w*h) for i := 0; i < w; i++ { r, g, b, a := dstColor(i) dstPix[4*i] = r dstPix[4*i+1] = g dstPix[4*i+2] = b dstPix[4*i+3] = a } srcPix := make([]byte, 4*w*h) for i := 0; i < w; i++ { r, g, b, a := srcColor(i) srcPix[4*i] = r srcPix[4*i+1] = g srcPix[4*i+2] = b srcPix[4*i+3] = a } src.WritePixels(srcPix) factors := []ebiten.BlendFactor{ ebiten.BlendFactorZero, ebiten.BlendFactorOne, ebiten.BlendFactorSourceColor, ebiten.BlendFactorOneMinusSourceColor, ebiten.BlendFactorSourceAlpha, ebiten.BlendFactorOneMinusSourceAlpha, ebiten.BlendFactorDestinationColor, ebiten.BlendFactorOneMinusDestinationColor, ebiten.BlendFactorDestinationAlpha, ebiten.BlendFactorOneMinusDestinationAlpha, } for _, srcRGBFactor := range factors { for _, srcAlphaFactor := range factors { for _, dstRGBFactor := range factors { for _, dstAlphaFactor := range factors { // Reset the destination state. dst.WritePixels(dstPix) op := &ebiten.DrawImageOptions{} op.Blend = ebiten.Blend{ BlendFactorSourceRGB: srcRGBFactor, BlendFactorSourceAlpha: srcAlphaFactor, BlendFactorDestinationRGB: dstRGBFactor, BlendFactorDestinationAlpha: dstAlphaFactor, BlendOperationRGB: ebiten.BlendOperationAdd, BlendOperationAlpha: ebiten.BlendOperationAdd, } dst.DrawImage(src, op) for i := 0; i < w; i++ { got := dst.At(i, 0).(color.RGBA) sr, sg, sb, sa := colorToFloats(srcColor(i)) dr, dg, db, da := colorToFloats(dstColor(i)) var r, g, b, a float64 switch srcRGBFactor { case ebiten.BlendFactorZero: r += 0 * sr g += 0 * sg b += 0 * sb case ebiten.BlendFactorOne: r += 1 * sr g += 1 * sg b += 1 * sb case ebiten.BlendFactorSourceColor: r += sr * sr g += sg * sg b += sb * sb case ebiten.BlendFactorOneMinusSourceColor: r += (1 - sr) * sr g += (1 - sg) * sg b += (1 - sb) * sb case ebiten.BlendFactorSourceAlpha: r += sa * sr g += sa * sg b += sa * sb case ebiten.BlendFactorOneMinusSourceAlpha: r += (1 - sa) * sr g += (1 - sa) * sg b += (1 - sa) * sb case ebiten.BlendFactorDestinationColor: r += dr * sr g += dg * sg b += db * sb case ebiten.BlendFactorOneMinusDestinationColor: r += (1 - dr) * sr g += (1 - dg) * sg b += (1 - db) * sb case ebiten.BlendFactorDestinationAlpha: r += da * sr g += da * sg b += da * sb case ebiten.BlendFactorOneMinusDestinationAlpha: r += (1 - da) * sr g += (1 - da) * sg b += (1 - da) * sb } switch srcAlphaFactor { case ebiten.BlendFactorZero: a += 0 * sa case ebiten.BlendFactorOne: a += 1 * sa case ebiten.BlendFactorSourceColor, ebiten.BlendFactorSourceAlpha: a += sa * sa case ebiten.BlendFactorOneMinusSourceColor, ebiten.BlendFactorOneMinusSourceAlpha: a += (1 - sa) * sa case ebiten.BlendFactorDestinationColor, ebiten.BlendFactorDestinationAlpha: a += da * sa case ebiten.BlendFactorOneMinusDestinationColor, ebiten.BlendFactorOneMinusDestinationAlpha: a += (1 - da) * sa } switch dstRGBFactor { case ebiten.BlendFactorZero: r += 0 * dr g += 0 * dg b += 0 * db case ebiten.BlendFactorOne: r += 1 * dr g += 1 * dg b += 1 * db case ebiten.BlendFactorSourceColor: r += sr * dr g += sg * dg b += sb * db case ebiten.BlendFactorOneMinusSourceColor: r += (1 - sr) * dr g += (1 - sg) * dg b += (1 - sb) * db case ebiten.BlendFactorSourceAlpha: r += sa * dr g += sa * dg b += sa * db case ebiten.BlendFactorOneMinusSourceAlpha: r += (1 - sa) * dr g += (1 - sa) * dg b += (1 - sa) * db case ebiten.BlendFactorDestinationColor: r += dr * dr g += dg * dg b += db * db case ebiten.BlendFactorOneMinusDestinationColor: r += (1 - dr) * dr g += (1 - dg) * dg b += (1 - db) * db case ebiten.BlendFactorDestinationAlpha: r += da * dr g += da * dg b += da * db case ebiten.BlendFactorOneMinusDestinationAlpha: r += (1 - da) * dr g += (1 - da) * dg b += (1 - da) * db } switch dstAlphaFactor { case ebiten.BlendFactorZero: a += 0 * da case ebiten.BlendFactorOne: a += 1 * da case ebiten.BlendFactorSourceColor, ebiten.BlendFactorSourceAlpha: a += sa * da case ebiten.BlendFactorOneMinusSourceColor, ebiten.BlendFactorOneMinusSourceAlpha: a += (1 - sa) * da case ebiten.BlendFactorDestinationColor, ebiten.BlendFactorDestinationAlpha: a += da * da case ebiten.BlendFactorOneMinusDestinationColor, ebiten.BlendFactorOneMinusDestinationAlpha: a += (1 - da) * da } want := color.RGBA{ R: clamp(int(r * 0xff)), G: clamp(int(g * 0xff)), B: clamp(int(b * 0xff)), A: clamp(int(a * 0xff)), } if !sameColors(got, want, 1) { t.Errorf("dst.At(%d, 0): factors: %d, %d, %d, %d: got: %v, want: %v", i, srcRGBFactor, srcAlphaFactor, dstRGBFactor, dstAlphaFactor, got, want) } } } } } } } func TestImageAntiAlias(t *testing.T) { // This value depends on internal/ui.bigOffscreenScale. Sync this. const bigOffscreenScale = 2 const w, h = 272, 208 dst0 := ebiten.NewImage(w, h) dst1 := ebiten.NewImage(w, h) tmp := ebiten.NewImage(w*bigOffscreenScale, h*bigOffscreenScale) src := ebiten.NewImage(3, 3) src.Fill(color.RGBA{R: 0x24, G: 0x3f, B: 0x6a, A: 0x88}) for _, blend := range []ebiten.Blend{ {}, // Default ebiten.BlendClear, ebiten.BlendCopy, ebiten.BlendSourceOver, ebiten.BlendDestinationOver, ebiten.BlendXor, ebiten.BlendLighter, } { rnd := rand.New(rand.NewPCG(0, 0)) max := func(x, y, z byte) byte { if x >= y && x >= z { return x } if y >= x && y >= z { return y } return z } dstPix := make([]byte, 4*w*h) for i := 0; i < w*h; i++ { n := rnd.Int() r, g, b := byte(n), byte(n>>8), byte(n>>16) a := max(r, g, b) dstPix[4*i] = r dstPix[4*i+1] = g dstPix[4*i+2] = b dstPix[4*i+3] = a } dst0.WritePixels(dstPix) dst1.WritePixels(dstPix) tmp.Clear() // Create an actual result. op := &ebiten.DrawTrianglesOptions{} op.Blend = blend op.AntiAlias = true vs0 := []ebiten.Vertex{ { DstX: w / 4, DstY: h / 4, SrcX: 1, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 2 * w / 4, DstY: h / 4, SrcX: 2, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: w / 4, DstY: 2 * h / 4, SrcX: 1, SrcY: 2, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } is := []uint16{0, 1, 2} dst0.DrawTriangles(vs0, is, src, op) vs1 := []ebiten.Vertex{ { DstX: 2 * w / 4, DstY: 3 * h / 4, SrcX: 1, SrcY: 2, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 3 * w / 4, DstY: 2 * h / 4, SrcX: 2, SrcY: 1, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, { DstX: 3 * w / 4, DstY: 3 * h / 4, SrcX: 2, SrcY: 2, ColorR: 1, ColorG: 1, ColorB: 1, ColorA: 1, }, } dst0.DrawTriangles(vs1, is, src, op) // Create an expected result. // Copy an enlarged destination image to the offscreen. opCopy := &ebiten.DrawImageOptions{} opCopy.GeoM.Scale(bigOffscreenScale, bigOffscreenScale) opCopy.Blend = ebiten.BlendCopy tmp.DrawImage(dst1, opCopy) // Render the vertices onto the offscreen. for i := range vs0 { vs0[i].DstX *= 2 vs0[i].DstY *= 2 } for i := range vs1 { vs1[i].DstX *= 2 vs1[i].DstY *= 2 } op = &ebiten.DrawTrianglesOptions{} op.Blend = blend tmp.DrawTriangles(vs0, is, src, op) tmp.DrawTriangles(vs1, is, src, op) // Render a shrunk offscreen image onto the destination. opShrink := &ebiten.DrawImageOptions{} opShrink.GeoM.Scale(1.0/bigOffscreenScale, 1.0/bigOffscreenScale) opShrink.Filter = ebiten.FilterLinear opShrink.Blend = ebiten.BlendCopy dst1.DrawImage(tmp, opShrink) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst0.At(i, j).(color.RGBA) want := dst1.At(i, j).(color.RGBA) if !sameColors(got, want, 2) { t.Errorf("At(%d, %d), blend: %v, got: %v, want: %v", i, j, blend, got, want) } } } } } func TestImageColorMScale(t *testing.T) { const w, h = 16, 16 dst0 := ebiten.NewImage(w, h) dst1 := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) src.Fill(color.RGBA{R: 0x24, G: 0x3f, B: 0x6a, A: 0x88}) // As the ColorM is a diagonal matrix, a built-in shader for a color matrix is NOT used. op := &ebiten.DrawImageOptions{} op.ColorM.Scale(0.3, 0.4, 0.5, 0.6) dst0.DrawImage(src, op) // As the ColorM is not a diagonal matrix, a built-in shader for a color matrix is used. op = &ebiten.DrawImageOptions{} op.ColorM.Scale(0.3, 0.4, 0.5, 0.6) op.ColorM.Translate(0, 0, 0, 1e-4) dst1.DrawImage(src, op) got := dst0.At(0, 0) want := dst1.At(0, 0) if got != want { t.Errorf("got: %v, want: %v", got, want) } } func TestImageColorScaleAndColorM(t *testing.T) { const w, h = 16, 16 dst0 := ebiten.NewImage(w, h) dst1 := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) src.Fill(color.RGBA{R: 0x24, G: 0x3f, B: 0x6a, A: 0x88}) // ColorScale is applied to premultiplied-alpha colors. op := &ebiten.DrawImageOptions{} op.ColorScale.Scale(0.3*0.6, 0.4*0.6, 0.5*0.6, 0.6) dst0.DrawImage(src, op) // ColorM.Scale is applied to straight-alpha colors. op = &ebiten.DrawImageOptions{} op.ColorM.Scale(0.3, 0.4, 0.5, 0.6) dst1.DrawImage(src, op) got := dst0.At(0, 0) want := dst1.At(0, 0) if got != want { t.Errorf("got: %v, want: %v", got, want) } } // Issue #2428 func TestImageSetAndSubImage(t *testing.T) { const w, h = 16, 16 img := ebiten.NewImage(w, h) img.Set(1, 1, color.RGBA{R: 0xff, A: 0xff}) got := img.SubImage(image.Rect(0, 0, w, h)).At(1, 1).(color.RGBA) want := color.RGBA{R: 0xff, A: 0xff} if got != want { t.Errorf("got: %v, want: %v", got, want) } } // Issue #2611 func TestImageDrawTrianglesWithGreaterIndexThanVerticesCount(t *testing.T) { defer func() { if r := recover(); r == nil { t.Errorf("DrawTriangles must panic but not") } }() const w, h = 16, 16 dst := ebiten.NewImage(w, h) src := ebiten.NewImage(w, h) vs := make([]ebiten.Vertex, 4) is := []uint16{0, 1, 2, 1, 2, 4} dst.DrawTriangles(vs, is, src, nil) } // Issue #2611 func TestImageDrawTrianglesShaderWithGreaterIndexThanVerticesCount(t *testing.T) { defer func() { if r := recover(); r == nil { t.Errorf("DrawTrianglesShader must panic but not") } }() const w, h = 16, 16 dst := ebiten.NewImage(w, h) vs := make([]ebiten.Vertex, 4) is := []uint16{0, 1, 2, 1, 2, 4} shader, err := ebiten.NewShader([]byte(` package main func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { return color } `)) if err != nil { t.Fatalf("could not compile shader: %v", err) } dst.DrawTrianglesShader(vs, is, shader, nil) } // Issue #2733 func TestImageGeoMAfterDraw(t *testing.T) { src := ebiten.NewImage(1, 1) dst := ebiten.NewImageWithOptions(image.Rect(-1, -1, 0, 0), nil) op0 := &ebiten.DrawImageOptions{} dst.DrawImage(src, op0) if x, y := op0.GeoM.Apply(0, 0); x != 0 || y != 0 { t.Errorf("got: (%0.2f, %0.2f), want: (0, 0)", x, y) } s, err := ebiten.NewShader([]byte(`//kage:unit pixels package main func Fragment(dstPos vec4, srcPos vec2, color vec4) vec4 { return vec4(1) } `)) if err != nil { t.Fatal(err) } op1 := &ebiten.DrawRectShaderOptions{} dst.DrawRectShader(1, 1, s, op1) if x, y := op1.GeoM.Apply(0, 0); x != 0 || y != 0 { t.Errorf("got: (%0.2f, %0.2f), want: (0, 0)", x, y) } } func TestImageWritePixelAndDispose(t *testing.T) { const ( w = 16 h = 16 ) img := ebiten.NewImage(w, h) pix := make([]byte, 4*w*h) for i := range pix { pix[i] = 0xff } img.WritePixels(pix) img.Dispose() // Confirm that any pixel information is invalidated after Dispose is called. if got, want := img.At(0, 0), (color.RGBA{}); got != want { t.Errorf("got: %v, want: %v", got, want) } } func TestImageWritePixelAndDeallocate(t *testing.T) { const ( w = 16 h = 16 ) img := ebiten.NewImage(w, h) pix := make([]byte, 4*w*h) for i := range pix { pix[i] = 0xff } img.WritePixels(pix) img.Deallocate() // Confirm that any pixel information is cleared after Deallocate is called. if got, want := img.At(0, 0), (color.RGBA{}); got != want { t.Errorf("got: %v, want: %v", got, want) } } func TestImageDrawImageAfterDeallocation(t *testing.T) { src, _, err := openEbitenImage() if err != nil { t.Fatal(err) return } w, h := src.Bounds().Dx(), src.Bounds().Dy() dst := ebiten.NewImage(w, h) dst.DrawImage(src, nil) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j) want := src.At(i, j) if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } // Even after deallocating the image, the image is still available. dst.Deallocate() dst.DrawImage(src, nil) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j) want := src.At(i, j) if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } } // Issue #2798 func TestImageInvalidPremultipliedAlphaColor(t *testing.T) { // This test checks the rendering result when Set and WritePixels use an invalid premultiplied alpha color. // The result values are kept and not clamped. const ( w = 16 h = 16 ) dst := ebiten.NewImage(w, h) dst.Set(0, 0, color.RGBA{R: 0xff, G: 0xc0, B: 0x80, A: 0x40}) dst.Set(0, 1, color.RGBA{R: 0xff, G: 0xc0, B: 0x80, A: 0x00}) if got, want := dst.At(0, 0).(color.RGBA), (color.RGBA{R: 0xff, G: 0xc0, B: 0x80, A: 0x40}); got != want { t.Errorf("got: %v, want: %v", got, want) } if got, want := dst.At(0, 1).(color.RGBA), (color.RGBA{R: 0xff, G: 0xc0, B: 0x80, A: 0x00}); got != want { t.Errorf("got: %v, want: %v", got, want) } pix := make([]byte, 4*w*h) for j := 0; j < h; j++ { for i := 0; i < w; i++ { pix[4*(j*16+i)] = byte(i) pix[4*(j*16+i)+1] = byte(j) pix[4*(j*16+i)+2] = 0x80 pix[4*(j*16+i)+3] = byte(i - j) } } dst.WritePixels(pix) for j := 0; j < h; j++ { for i := 0; i < w; i++ { got := dst.At(i, j) want := color.RGBA{R: byte(i), G: byte(j), B: 0x80, A: byte(i - j)} if got != want { t.Errorf("At(%d, %d): got: %v, want: %v", i, j, got, want) } } } }