// Copyright 2016 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package main import ( "fmt" "image" "image/color" "log" "math" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/examples/common" ) const ( screenWidth = 320 screenHeight = 240 maxAngle = 256 maxLean = 16 ) var ( skyColor = color.RGBA{0x66, 0xcc, 0xff, 0xff} thePlayer = &player{ x16: 16 * 100, y16: 16 * 200, angle: maxAngle * 3 / 4, } gophersImage *ebiten.Image groundImage *ebiten.Image fogImage *ebiten.Image ) type player struct { x16 int y16 int angle int lean int } func round(x float64) float64 { return math.Floor(x + 0.5) } func (p *player) MoveForward() { w, h := gophersImage.Size() mx := w * 16 my := h * 16 s, c := math.Sincos(float64(p.angle) * 2 * math.Pi / maxAngle) p.x16 += int(round(16*c) * 2) p.y16 += int(round(16*s) * 2) for mx <= p.x16 { p.x16 -= mx } for my <= p.y16 { p.y16 -= my } for p.x16 < 0 { p.x16 += mx } for p.y16 < 0 { p.y16 += my } } func (p *player) RotateRight() { p.angle++ if maxAngle <= p.angle { p.angle -= maxAngle } p.lean++ if maxLean < p.lean { p.lean = maxLean } } func (p *player) RotateLeft() { p.angle-- if p.angle < 0 { p.angle += maxAngle } p.lean-- if p.lean < -maxLean { p.lean = -maxLean } } func (p *player) Stabilize() { if 0 < p.lean { p.lean-- } if p.lean < 0 { p.lean++ } } func (p *player) Position() (int, int) { return p.x16, p.y16 } func (p *player) Angle() int { return p.angle } func updateGroundImage(ground *ebiten.Image) error { if err := ground.Clear(); err != nil { return err } x16, y16 := thePlayer.Position() a := thePlayer.Angle() gw, gh := ground.Size() w, h := gophersImage.Size() for j := -2; j <= 2; j++ { for i := -2; i <= 2; i++ { op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(-x16)/16, float64(-y16)/16) op.GeoM.Translate(float64(w*i), float64(h*j)) op.GeoM.Rotate(float64(-a)*2*math.Pi/maxAngle + math.Pi*3.0/2.0) op.GeoM.Translate(float64(gw)/2, float64(gh)-32) if err := ground.DrawImage(gophersImage, op); err != nil { return err } } } return nil } type groundParts struct { image *ebiten.Image } func (g *groundParts) Len() int { _, h := g.image.Size() return h } func (g *groundParts) Src(i int) (int, int, int, int) { w, _ := g.image.Size() return 0, i, w, i + 1 } func (g *groundParts) scaleForLine(x float64) float64 { _, h := g.image.Size() x = float64(h) - x return 200*((-x+50)/(x+50)+1) - 200*((-float64(h)+50)/(float64(h)+50)+1) } func (g *groundParts) Dst(i int) (int, int, int, int) { w, _ := g.image.Size() r := g.scaleForLine(float64(i)) j1 := g.scaleForLine(float64(i)) j2 := g.scaleForLine(float64(i + 1)) return -int(r), int(j1), w + int(r), int(math.Ceil(j2)) } func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) error { w, _ := ground.Size() op := &ebiten.DrawImageOptions{} op.GeoM.Translate(-float64(w)/2, 0) op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8) op.GeoM.Translate(float64(w)/2, 0) op.GeoM.Translate(float64(screenWidth-w)/2, screenHeight/3) op.ImageParts = &groundParts{ground} if err := screen.DrawImage(ground, op); err != nil { return err } op = &ebiten.DrawImageOptions{} op.GeoM.Translate(-float64(w)/2, 0) op.GeoM.Rotate(-1 * float64(thePlayer.lean) / maxLean * math.Pi / 8) op.GeoM.Translate(float64(w)/2, 0) op.GeoM.Translate(float64(screenWidth-w)/2, screenHeight/3) if err := screen.DrawImage(fogImage, op); err != nil { return err } return nil } func update(screen *ebiten.Image) error { if ebiten.IsKeyPressed(ebiten.KeySpace) { thePlayer.MoveForward() } rotated := false if ebiten.IsKeyPressed(ebiten.KeyRight) { thePlayer.RotateRight() rotated = true } if ebiten.IsKeyPressed(ebiten.KeyLeft) { thePlayer.RotateLeft() rotated = true } if !rotated { thePlayer.Stabilize() } if err := screen.Fill(skyColor); err != nil { return err } if err := updateGroundImage(groundImage); err != nil { return err } if err := drawGroundImage(screen, groundImage); err != nil { return err } tutrial := "Space: Move foward\nLeft/Right: Rotate" msg := fmt.Sprintf("FPS: %0.2f\n%s", ebiten.CurrentFPS(), tutrial) if err := ebitenutil.DebugPrint(screen, msg); err != nil { return err } return nil } func main() { var err error gophersImage, _, err = common.AssetImage("gophers.jpg", ebiten.FilterNearest) if err != nil { log.Fatal(err) } groundWidth := screenWidth + 70 groundImage, err = ebiten.NewImage(groundWidth, screenHeight*2/3+50, ebiten.FilterNearest) if err != nil { log.Fatal(err) } const fogHeight = 8 fogRGBA := image.NewRGBA(image.Rect(0, 0, groundWidth, fogHeight)) for j := 0; j < fogHeight; j++ { a := uint32(float64(fogHeight-1-j) * 0xff / (fogHeight - 1)) clr := skyColor r, g, b, oa := uint32(clr.R), uint32(clr.G), uint32(clr.B), uint32(clr.A) println(r, g, b, oa) clr.R = uint8(r * a / oa) clr.G = uint8(g * a / oa) clr.B = uint8(b * a / oa) clr.A = uint8(a) fmt.Println(clr) for i := 0; i < groundWidth; i++ { fogRGBA.SetRGBA(i, j, clr) } } fogImage, err = ebiten.NewImageFromImage(fogRGBA, ebiten.FilterNearest) if err != nil { log.Fatal(err) } if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Air Ship (Ebiten Demo)"); err != nil { log.Fatal(err) } }