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  <h2>Ebiten example - mosaic</h2>
  <iframe src="mosaic.content.html" width="640" height="480"></iframe>
  <div class="card"><pre class="card-body"><code class="language-go">// &#43;build example

package main

import (
        _ &#34;image/jpeg&#34;
        &#34;log&#34;

        &#34;github.com/hajimehoshi/ebiten&#34;
        &#34;github.com/hajimehoshi/ebiten/ebitenutil&#34;
)

const (
        screenWidth  = 320
        screenHeight = 240
)

const mosaicRatio = 16

var (
        gophersImage        *ebiten.Image
        gophersRenderTarget *ebiten.Image
)

func init() {
        var err error
        gophersImage, _, err = ebitenutil.NewImageFromFile(&#34;_resources/images/gophers.jpg&#34;, ebiten.FilterDefault)
        if err != nil {
                log.Fatal(err)
        }
}

func update(screen *ebiten.Image) error {
        if ebiten.IsRunningSlowly() {
                return nil
        }

        // Shrink the image once.
        op := &amp;ebiten.DrawImageOptions{}
        op.GeoM.Scale(1.0/mosaicRatio, 1.0/mosaicRatio)
        gophersRenderTarget.DrawImage(gophersImage, op)

        // Enlarge the shrunk image.
        // The filter is the nearest filter, so the result will be mosaic.
        op = &amp;ebiten.DrawImageOptions{}
        op.GeoM.Scale(mosaicRatio, mosaicRatio)
        screen.DrawImage(gophersRenderTarget, op)
        return nil
}

func main() {
        w, h := gophersImage.Size()
        gophersRenderTarget, _ = ebiten.NewImage(w/mosaicRatio, h/mosaicRatio, ebiten.FilterDefault)
        if err := ebiten.Run(update, screenWidth, screenHeight, 2, &#34;Mosaic (Ebiten Demo)&#34;); err != nil {
                log.Fatal(err)
        }
}
</code></pre></div>

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