// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build darwin,!ios // +build !js package graphicscommand import ( "github.com/hajimehoshi/ebiten/internal/graphicsdriver" "github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal" "github.com/hajimehoshi/ebiten/internal/graphicsdriver/metal/mtl" "github.com/hajimehoshi/ebiten/internal/graphicsdriver/opengl" ) // isMetalSupported represents whether Metal is supported. var isMetalSupported = true func init() { if _, err := mtl.CreateSystemDefaultDevice(); err != nil { isMetalSupported = false } } func Driver() graphicsdriver.GraphicsDriver { if isMetalSupported { return metal.Get() } else { return opengl.Get() } }