// SPDX-License-Identifier: Apache-2.0 // SPDX-FileCopyrightText: 2009-2019 Camilla Löwy // SPDX-FileCopyrightText: 2023 The Ebitengine Authors #include #include #include // NOTE: All of NSGL was deprecated in the 10.14 SDK // This disables the pointless warnings for every symbol we use #ifndef GL_SILENCE_DEPRECATION #define GL_SILENCE_DEPRECATION #endif #if defined(__OBJC__) #import #else typedef void* id; #endif // NOTE: Many Cocoa enum values have been renamed and we need to build across // SDK versions where one is unavailable or deprecated. // We use the newer names in code and replace them with the older names if // the base SDK does not provide the newer names. #if MAC_OS_X_VERSION_MAX_ALLOWED < 101200 #define NSBitmapFormatAlphaNonpremultiplied NSAlphaNonpremultipliedBitmapFormat #define NSEventMaskAny NSAnyEventMask #define NSEventMaskKeyUp NSKeyUpMask #define NSEventModifierFlagCapsLock NSAlphaShiftKeyMask #define NSEventModifierFlagCommand NSCommandKeyMask #define NSEventModifierFlagControl NSControlKeyMask #define NSEventModifierFlagDeviceIndependentFlagsMask NSDeviceIndependentModifierFlagsMask #define NSEventModifierFlagOption NSAlternateKeyMask #define NSEventModifierFlagShift NSShiftKeyMask #define NSEventTypeApplicationDefined NSApplicationDefined #define NSWindowStyleMaskBorderless NSBorderlessWindowMask #define NSWindowStyleMaskClosable NSClosableWindowMask #define NSWindowStyleMaskMiniaturizable NSMiniaturizableWindowMask #define NSWindowStyleMaskResizable NSResizableWindowMask #define NSWindowStyleMaskTitled NSTitledWindowMask #endif // NOTE: Many Cocoa dynamically linked constants have been renamed and we need // to build across SDK versions where one is unavailable or deprecated. // We use the newer names in code and replace them with the older names if // the deployment target is older than the newer names. #if MAC_OS_X_VERSION_MIN_REQUIRED < 101300 #define NSPasteboardTypeURL NSURLPboardType #endif #include "posix_thread_unix.h" #include "nsgl_context_darwin.h" #include "egl_context_unix.h" #include "osmesa_context_unix.h" #define _glfw_dlopen(name) dlopen(name, RTLD_LAZY | RTLD_LOCAL) #define _glfw_dlclose(handle) dlclose(handle) #define _glfw_dlsym(handle, name) dlsym(handle, name) #define _GLFW_EGL_NATIVE_WINDOW ((EGLNativeWindowType) window->ns.layer) #define _GLFW_EGL_NATIVE_DISPLAY EGL_DEFAULT_DISPLAY #define _GLFW_PLATFORM_WINDOW_STATE _GLFWwindowNS ns #define _GLFW_PLATFORM_LIBRARY_WINDOW_STATE _GLFWlibraryNS ns #define _GLFW_PLATFORM_LIBRARY_TIMER_STATE _GLFWtimerNS ns #define _GLFW_PLATFORM_MONITOR_STATE _GLFWmonitorNS ns #define _GLFW_PLATFORM_CURSOR_STATE _GLFWcursorNS ns // HIToolbox.framework pointer typedefs #define kTISPropertyUnicodeKeyLayoutData _glfw.ns.tis.kPropertyUnicodeKeyLayoutData typedef TISInputSourceRef (*PFN_TISCopyCurrentKeyboardLayoutInputSource)(void); #define TISCopyCurrentKeyboardLayoutInputSource _glfw.ns.tis.CopyCurrentKeyboardLayoutInputSource typedef void* (*PFN_TISGetInputSourceProperty)(TISInputSourceRef,CFStringRef); #define TISGetInputSourceProperty _glfw.ns.tis.GetInputSourceProperty typedef UInt8 (*PFN_LMGetKbdType)(void); #define LMGetKbdType _glfw.ns.tis.GetKbdType // Cocoa-specific per-window data // typedef struct _GLFWwindowNS { id object; id delegate; id view; id layer; GLFWbool maximized; GLFWbool occluded; GLFWbool retina; // Cached window properties to filter out duplicate events int width, height; int fbWidth, fbHeight; float xscale, yscale; // The total sum of the distances the cursor has been warped // since the last cursor motion event was processed // This is kept to counteract Cocoa doing the same internally double cursorWarpDeltaX, cursorWarpDeltaY; } _GLFWwindowNS; // Cocoa-specific global data // typedef struct _GLFWlibraryNS { CGEventSourceRef eventSource; id delegate; GLFWbool cursorHidden; TISInputSourceRef inputSource; id unicodeData; id helper; id keyUpMonitor; id nibObjects; char keynames[GLFW_KEY_LAST + 1][17]; short int keycodes[256]; short int scancodes[GLFW_KEY_LAST + 1]; char* clipboardString; CGPoint cascadePoint; // Where to place the cursor when re-enabled double restoreCursorPosX, restoreCursorPosY; // The window whose disabled cursor mode is active _GLFWwindow* disabledCursorWindow; struct { CFBundleRef bundle; PFN_TISCopyCurrentKeyboardLayoutInputSource CopyCurrentKeyboardLayoutInputSource; PFN_TISGetInputSourceProperty GetInputSourceProperty; PFN_LMGetKbdType GetKbdType; CFStringRef kPropertyUnicodeKeyLayoutData; } tis; } _GLFWlibraryNS; // Cocoa-specific per-monitor data // typedef struct _GLFWmonitorNS { CGDirectDisplayID displayID; CGDisplayModeRef previousMode; uint32_t unitNumber; id screen; double fallbackRefreshRate; } _GLFWmonitorNS; // Cocoa-specific per-cursor data // typedef struct _GLFWcursorNS { id object; } _GLFWcursorNS; // Cocoa-specific global timer data // typedef struct _GLFWtimerNS { uint64_t frequency; } _GLFWtimerNS; void _glfwInitTimerNS(void); void _glfwPollMonitorsNS(void); void _glfwSetVideoModeNS(_GLFWmonitor* monitor, const GLFWvidmode* desired); void _glfwRestoreVideoModeNS(_GLFWmonitor* monitor); float _glfwTransformYNS(float y);