// +build example jsgo
package main
import (
"bytes"
"fmt"
"image"
_ "image/jpeg"
"log"
"math"
"github.com/hajimehoshi/ebiten"
"github.com/hajimehoshi/ebiten/ebitenutil"
"github.com/hajimehoshi/ebiten/examples/resources/images"
)
const (
screenWidth = 320
screenHeight = 240
)
var (
hue128 = 0
saturation128 = 128
value128 = 128
inverted = false
prevPressedI = false
gophersImage *ebiten.Image
)
// clamp clamps v to the range [min, max].
func clamp(v, min, max int) int {
if min > max {
panic("min must <= max")
}
if v < min {
return min
}
if max < v {
return max
}
return v
}
func update(screen *ebiten.Image) error {
// Adjust HSV values along with the user's input.
if ebiten.IsKeyPressed(ebiten.KeyQ) {
hue128--
}
if ebiten.IsKeyPressed(ebiten.KeyW) {
hue128++
}
if ebiten.IsKeyPressed(ebiten.KeyA) {
saturation128--
}
if ebiten.IsKeyPressed(ebiten.KeyS) {
saturation128++
}
if ebiten.IsKeyPressed(ebiten.KeyZ) {
value128--
}
if ebiten.IsKeyPressed(ebiten.KeyX) {
value128++
}
hue128 = clamp(hue128, -256, 256)
saturation128 = clamp(saturation128, 0, 256)
value128 = clamp(value128, 0, 256)
pressedI := ebiten.IsKeyPressed(ebiten.KeyI)
if pressedI && !prevPressedI {
inverted = !inverted
}
prevPressedI = pressedI
if ebiten.IsRunningSlowly() {
return nil
}
// Center the image on the screen.
w, h := gophersImage.Size()
op := &ebiten.DrawImageOptions{}
op.GeoM.Translate(float64(screenWidth-w)/2, float64(screenHeight-h)/2)
// Change HSV.
hue := float64(hue128) * 2 * math.Pi / 128
saturation := float64(saturation128) / 128
value := float64(value128) / 128
op.ColorM.ChangeHSV(hue, saturation, value)
// Invert the color.
if inverted {
op.ColorM.Scale(-1, -1, -1, 1)
op.ColorM.Translate(1, 1, 1, 0)
}
screen.DrawImage(gophersImage, op)
// Draw the text of the current status.
msgInverted := "false"
if inverted {
msgInverted = "true"
}
msg := fmt.Sprintf(`Hue: %0.2f [Q][W]
Saturation: %0.2f [A][S]
Value: %0.2f [Z][X]
Inverted: %s [I]`, hue, saturation, value, msgInverted)
ebitenutil.DebugPrint(screen, msg)
return nil
}
func main() {
// Decode image from a byte slice instead of a file so that
// this example works in any working directory.
// If you want to use a file, there are some options:
// 1) Use os.Open and pass the file to the image decoder.
// This is a very regular way, but doesn't work on browsers.
// 2) Use ebitenutil.OpenFile and pass the file to the image decoder.
// This works even on browsers.
// 3) Use ebitenutil.NewImageFromFile to create an ebiten.Image directly from a file.
// This also works on browsers.
img, _, err := image.Decode(bytes.NewReader(images.Gophers_jpg))
if err != nil {
log.Fatal(err)
}
gophersImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault)
if err := ebiten.Run(update, screenWidth, screenHeight, 2, "HSV (Ebiten Demo)"); err != nil {
log.Fatal(err)
}
}