#include "_cgo_export.h" void glfwSetWindowPosCallbackCB(GLFWwindow *window) { glfwSetWindowPosCallback(window, (GLFWwindowposfun)goWindowPosCB); } void glfwSetWindowSizeCallbackCB(GLFWwindow *window) { glfwSetWindowSizeCallback(window, (GLFWwindowsizefun)goWindowSizeCB); } void glfwSetWindowCloseCallbackCB(GLFWwindow *window) { glfwSetWindowCloseCallback(window, (GLFWwindowclosefun)goWindowCloseCB); } void glfwSetWindowRefreshCallbackCB(GLFWwindow *window) { glfwSetWindowRefreshCallback(window, (GLFWwindowrefreshfun)goWindowRefreshCB); } void glfwSetWindowFocusCallbackCB(GLFWwindow *window) { glfwSetWindowFocusCallback(window, (GLFWwindowfocusfun)goWindowFocusCB); } void glfwSetWindowIconifyCallbackCB(GLFWwindow *window) { glfwSetWindowIconifyCallback(window, (GLFWwindowiconifyfun)goWindowIconifyCB); } void glfwSetFramebufferSizeCallbackCB(GLFWwindow *window) { glfwSetFramebufferSizeCallback(window, (GLFWframebuffersizefun)goFramebufferSizeCB); } void glfwSetWindowMaximizeCallbackCB(GLFWwindow *window) { glfwSetWindowMaximizeCallback(window, (GLFWwindowmaximizefun)goWindowMaximizeCB); } void glfwSetWindowContentScaleCallbackCB(GLFWwindow *window) { glfwSetWindowContentScaleCallback( window, (GLFWwindowcontentscalefun)goWindowContentScaleCB); }