// Copyright 2015 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build example jsgo package main import ( "bytes" "errors" "flag" "fmt" "image" "image/color" _ "image/jpeg" "log" "math" "math/rand" "time" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" "github.com/hajimehoshi/ebiten/examples/resources/images" "github.com/hajimehoshi/ebiten/inpututil" ) var ( windowDecorated = flag.Bool("windowdecorated", true, "whether the window is decorated") ) func init() { rand.Seed(time.Now().UnixNano()) } const ( initScreenWidth = 320 initScreenHeight = 240 initScreenScale = 2 ) var ( gophersImage *ebiten.Image count = 0 ) func createRandomIconImage() image.Image { const size = 32 r := uint8(rand.Intn(0x100)) g := uint8(rand.Intn(0x100)) b := uint8(rand.Intn(0x100)) img := image.NewNRGBA(image.Rect(0, 0, size, size)) for j := 0; j < size; j++ { for i := 0; i < size; i++ { img.Pix[j*img.Stride+4*i] = r img.Pix[j*img.Stride+4*i+1] = g img.Pix[j*img.Stride+4*i+2] = b img.Pix[j*img.Stride+4*i+3] = uint8(float64(i+j) / float64(2*size) * 0xff) } } return img } var terminated = errors.New("terminated") func update(screen *ebiten.Image) error { if inpututil.IsKeyJustPressed(ebiten.KeyQ) { return terminated } screenScale := ebiten.ScreenScale() d := int(32 / screenScale) screenWidth, screenHeight := screen.Size() fullscreen := ebiten.IsFullscreen() runnableInBackground := ebiten.IsRunnableInBackground() cursorVisible := ebiten.IsCursorVisible() vsyncEnabled := ebiten.IsVsyncEnabled() tps := ebiten.TPS() if inpututil.IsKeyJustPressed(ebiten.KeyUp) { screenHeight += d } if inpututil.IsKeyJustPressed(ebiten.KeyDown) { if 16 < screenHeight && d < screenHeight { screenHeight -= d } } if inpututil.IsKeyJustPressed(ebiten.KeyLeft) { if 16 < screenWidth && d < screenWidth { screenWidth -= d } } if inpututil.IsKeyJustPressed(ebiten.KeyRight) { screenWidth += d } if inpututil.IsKeyJustPressed(ebiten.KeyS) { switch screenScale { case 0.75: screenScale = 1 case 1: screenScale = 1.5 case 1.5: screenScale = 2 case 2: screenScale = 0.75 default: panic("not reached") } } if inpututil.IsKeyJustPressed(ebiten.KeyF) { fullscreen = !fullscreen } if inpututil.IsKeyJustPressed(ebiten.KeyB) { runnableInBackground = !runnableInBackground } if inpututil.IsKeyJustPressed(ebiten.KeyC) { cursorVisible = !cursorVisible } if inpututil.IsKeyJustPressed(ebiten.KeyV) { vsyncEnabled = !vsyncEnabled } if inpututil.IsKeyJustPressed(ebiten.KeyT) { switch tps { case -1: tps = 30 case 30: tps = 60 case 60: tps = 120 case 120: tps = -1 default: panic("not reached") } } ebiten.SetScreenSize(screenWidth, screenHeight) ebiten.SetScreenScale(screenScale) ebiten.SetFullscreen(fullscreen) ebiten.SetRunnableInBackground(runnableInBackground) ebiten.SetCursorVisible(cursorVisible) ebiten.SetVsyncEnabled(vsyncEnabled) ebiten.SetTPS(tps) if inpututil.IsKeyJustPressed(ebiten.KeyI) { ebiten.SetWindowIcon([]image.Image{createRandomIconImage()}) } count++ if ebiten.IsDrawingSkipped() { return nil } screen.Fill(color.RGBA{0x80, 0x80, 0xc0, 0xff}) w, h := gophersImage.Size() w2, h2 := screen.Size() op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(-w+w2)/2, float64(-h+h2)/2) dx := math.Cos(2*math.Pi*float64(count)/360) * 10 dy := math.Sin(2*math.Pi*float64(count)/360) * 10 op.GeoM.Translate(dx, dy) screen.DrawImage(gophersImage, op) x, y := ebiten.CursorPosition() msg := fmt.Sprintf(`Press arrow keys to change the window size Press S key to change the window scale Press F key to switch the fullscreen state Press B key to switch the run-in-background state Press C key to switch the cursor visibility Press I key to change the window icon Press V key to switch vsync Press Q key to quit Press T key to switch TPS (ticks per second) Cursor: (%d, %d) FPS: %0.2f TPS: %d`, x, y, ebiten.CurrentFPS(), ebiten.TPS()) ebitenutil.DebugPrint(screen, msg) return nil } func main() { flag.Parse() fmt.Printf("Device scale factor: %0.2f\n", ebiten.DeviceScaleFactor()) w, h := ebiten.MonitorSize() fmt.Printf("Monitor size: %d, %d\n", w, h) // Decode image from a byte slice instead of a file so that // this example works in any working directory. // If you want to use a file, there are some options: // 1) Use os.Open and pass the file to the image decoder. // This is a very regular way, but doesn't work on browsers. // 2) Use ebitenutil.OpenFile and pass the file to the image decoder. // This works even on browsers. // 3) Use ebitenutil.NewImageFromFile to create an ebiten.Image directly from a file. // This also works on browsers. img, _, err := image.Decode(bytes.NewReader(images.Gophers_jpg)) if err != nil { log.Fatal(err) } gophersImage, _ = ebiten.NewImageFromImage(img, ebiten.FilterDefault) ebiten.SetWindowIcon([]image.Image{createRandomIconImage()}) ebiten.SetWindowDecorated(*windowDecorated) if err := ebiten.Run(update, initScreenWidth, initScreenHeight, initScreenScale, "Window Size (Ebiten Demo)"); err != nil && err != terminated { log.Fatal(err) } }