void F0(out vec4 l0); void F1(out vec4 l0); void F0(out vec4 l0) { int l1 = 0; int l2 = 0; int l3 = 0; int l4 = 0; float l5 = float(0); float l6 = float(0); float l7 = float(0); float l8 = float(0); l1 = 5; l2 = -5; l3 = -5; l4 = 5; l5 = 5.0; l6 = -5.0; l7 = -5.0; l8 = 5.0; l0 = (vec4(l1, l2, l3, l4)) + (vec4(l5, l6, l7, l8)); return; } void F1(out vec4 l0) { int l1 = 0; int l2 = 0; int l3 = 0; int l4 = 0; float l5 = float(0); float l6 = float(0); float l7 = float(0); float l8 = float(0); l1 = 5; l2 = -5; l3 = -5; l4 = 5; l5 = 5.0; l6 = -5.0; l7 = -5.0; l8 = 5.0; l0 = (vec4(l1, l2, l3, l4)) + (vec4(l5, l6, l7, l8)); return; }