// Copyright 2022 The Ebitengine Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //go:build ignore // +build ignore package main import ( "fmt" "image" "image/color" "log" "github.com/hajimehoshi/ebiten/v2" ) type Game struct { images []*ebiten.Image imageCreated chan struct{} } func (g *Game) Update() error { if g.imageCreated == nil { g.imageCreated = make(chan struct{}) go func() { op := &ebiten.NewImageFromImageOptions{ Unmanaged: true, } for i := 0; i < 3; i++ { i := i img := image.NewRGBA(image.Rect(0, 0, 512, 512)) for j := 0; j < len(img.Pix)/4; j++ { img.Pix[4*j] = byte(0x60 * i) img.Pix[4*j+1] = byte(0x60 * i) img.Pix[4*j+2] = byte(0x60 * i) img.Pix[4*j+3] = 0xff } g.images = append(g.images, ebiten.NewImageFromImageWithOptions(img, op)) } close(g.imageCreated) }() return nil } select { case <-g.imageCreated: default: return nil } for i, img := range g.images { got := img.At(0, 0).(color.RGBA) want := color.RGBA{byte(0x60 * i), byte(0x60 * i), byte(0x60 * i), 0xff} if got != want { panic(fmt.Sprintf("got: %v, want: %v", got, want)) } } return ebiten.Termination } func (g *Game) Draw(screen *ebiten.Image) { } func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { return 640, 480 } func main() { if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } }