// Copyright 2022 The Ebiten Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.

package ui

import (
	"golang.org/x/mobile/gl"

	"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver"
	"github.com/hajimehoshi/ebiten/v2/internal/graphicsdriver/opengl"
)

type graphicsDriverCreatorImpl struct {
	gomobileContext gl.Context
}

func (g *graphicsDriverCreatorImpl) newAuto() (graphicsdriver.Graphics, GraphicsLibrary, error) {
	graphics, err := g.newOpenGL()
	return graphics, GraphicsLibraryOpenGL, err
}

func (g *graphicsDriverCreatorImpl) newOpenGL() (graphicsdriver.Graphics, error) {
	return opengl.NewGraphics(g.gomobileContext)
}

func (*graphicsDriverCreatorImpl) newDirectX() (graphicsdriver.Graphics, error) {
	return nil, nil
}

func (*graphicsDriverCreatorImpl) newMetal() (graphicsdriver.Graphics, error) {
	return nil, nil
}