// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package main import ( "bytes" "image" _ "image/png" "log" "math" "github.com/hajimehoshi/ebiten/v2" "github.com/hajimehoshi/ebiten/v2/ebitenutil" "github.com/hajimehoshi/ebiten/v2/examples/resources/images" ) const ( screenWidth = 640 screenHeight = 480 ) var ( ebitenImage *ebiten.Image ) type Game struct { counter int } func (g *Game) Update() error { g.counter++ return nil } func (g *Game) Draw(screen *ebiten.Image) { scale := 2*math.Sin(float64(g.counter%360)*math.Pi/180) + 4 ebitenutil.DebugPrintAt(screen, "Nearest Filter (default) and Linear Filter", 16, 16) op := &ebiten.DrawImageOptions{} op.GeoM.Scale(scale, scale) op.GeoM.Translate(64, 64) // By default, nearest filter is used. screen.DrawImage(ebitenImage, op) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(scale, scale) op.GeoM.Translate(64+240, 64) // Specify linear filter. op.Filter = ebiten.FilterLinear screen.DrawImage(ebitenImage, op) ebitenutil.DebugPrintAt(screen, "Pixelated Filter", 16, 16+200) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(scale, scale) op.GeoM.Translate(64, 64+200) // Specify pixelated filter. op.Filter = ebiten.FilterPixelated screen.DrawImage(ebitenImage, op) } func (g *Game) Layout(outsideWidth, outsideHeight int) (int, int) { return screenWidth, screenHeight } func main() { // Decode an image from the image file's byte slice. img, _, err := image.Decode(bytes.NewReader(images.Ebiten_png)) if err != nil { log.Fatal(err) } ebitenImage = ebiten.NewImageFromImage(img) ebiten.SetWindowSize(screenWidth, screenHeight) ebiten.SetWindowTitle("Filter (Ebitengine Demo)") if err := ebiten.RunGame(&Game{}); err != nil { log.Fatal(err) } }