// Copyright 2014 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten import ( audio "github.com/hajimehoshi/ebiten/exp/audio/internal" "github.com/hajimehoshi/ebiten/internal/graphics" "github.com/hajimehoshi/ebiten/internal/graphics/internal/opengl" "github.com/hajimehoshi/ebiten/internal/ui" "image" ) var glContext *opengl.Context func init() { ui.Init() ui.ExecOnUIThread(func() { glContext = opengl.NewContext() }) audio.Init() } // NewImage returns an empty image. // // NewImage generates a new texture and a new framebuffer. // Be careful that image objects will never be released // even though nothing refers the image object and GC works. // It is because there is no way to define finalizers for Go objects if you use GopherJS. func NewImage(width, height int, filter Filter) (*Image, error) { var img *Image var err error useGLContext(func(c *opengl.Context) { var texture *graphics.Texture var framebuffer *graphics.Framebuffer texture, err = graphics.NewTexture(c, width, height, glFilter(c, filter)) if err != nil { return } framebuffer, err = graphics.NewFramebufferFromTexture(c, texture) if err != nil { return } img = &Image{framebuffer: framebuffer, texture: texture} }) if err != nil { return nil, err } if err := img.Clear(); err != nil { return nil, err } return img, nil } // NewImageFromImage creates a new image with the given image (img). // // NewImageFromImage generates a new texture and a new framebuffer. // Be careful that image objects will never be released // even though nothing refers the image object and GC works. // It is because there is no way to define finalizers for Go objects if you use GopherJS. func NewImageFromImage(img image.Image, filter Filter) (*Image, error) { var eimg *Image var err error useGLContext(func(c *opengl.Context) { var texture *graphics.Texture var framebuffer *graphics.Framebuffer texture, err = graphics.NewTextureFromImage(c, img, glFilter(c, filter)) if err != nil { return } framebuffer, err = graphics.NewFramebufferFromTexture(c, texture) if err != nil { return } eimg = &Image{framebuffer: framebuffer, texture: texture} }) if err != nil { return nil, err } return eimg, nil }