// +build !windows // Code generated by glow (https://github.com/go-gl/glow). DO NOT EDIT. package gl import "C" import "unsafe" type DebugProc func( source uint32, gltype uint32, id uint32, severity uint32, length int32, message string, userParam unsafe.Pointer) var userDebugCallback DebugProc //export glowDebugCallback_gl21 func glowDebugCallback_gl21( source uint32, gltype uint32, id uint32, severity uint32, length int32, message *uint8, userParam unsafe.Pointer) { if userDebugCallback != nil { userDebugCallback(source, gltype, id, severity, length, GoStr(message), userParam) } }