uniform vec2[4] U0; void F0(out vec2[2] l0); void F1(out vec2[2] l0); void F0(out vec2[2] l0) { vec2[2] l1 = vec2[2](vec2(0), vec2(0)); l0 = l1; return; } void F1(out vec2[2] l0) { vec2[2] l1 = vec2[2](vec2(0), vec2(0)); vec2[2] l2 = vec2[2](vec2(0), vec2(0)); (l1)[0] = vec2(1.0); l2 = l1; ((l2)[1]).y = vec2(2.0); l0 = l2; return; }