// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package opengl // orthoProjectionMatrix returns an orthogonal projection matrix for OpenGL. // // The matrix converts the coodinates (left, bottom) - (right, top) to the normalized device coodinates (-1, -1) - (1, 1). func orthoProjectionMatrix(left, right, bottom, top int) []float32 { e11 := 2 / float32(right-left) e22 := 2 / float32(top-bottom) e14 := -1 * float32(right+left) / float32(right-left) e24 := -1 * float32(top+bottom) / float32(top-bottom) return []float32{ e11, 0, 0, 0, 0, e22, 0, 0, 0, 0, 1, 0, e14, e24, 0, 1, } }