// Copyright 2016 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package ebitenmobileview offers functions for OpenGL/Metal view of mobiles. // // The functions are not intended for public usages. // There is no guarantee of backward compatibility. package ebitenmobileview import ( "runtime" "sync" "github.com/hajimehoshi/ebiten" ) var theState state type state struct { updateFunc func(*ebiten.Image) error screenWidth int screenHeight int // m is a mutex required for each function. // For example, on Android, Update can be called from a different thread: // https://developer.android.com/reference/android/opengl/GLSurfaceView.Renderer m sync.Mutex } func Run(scale float64) { theState.m.Lock() defer theState.m.Unlock() if theState.updateFunc == nil { panic("ebitenmobileview: SetUpdateFunc must be called before Run") } start(theState.updateFunc, theState.screenWidth, theState.screenHeight, scale) } func Update() error { runtime.LockOSThread() defer runtime.UnlockOSThread() theState.m.Lock() defer theState.m.Unlock() return update() } func UpdateTouchesOnAndroid(action int, id int, x, y int) { theState.m.Lock() defer theState.m.Unlock() updateTouchesOnAndroid(action, id, x, y) } func UpdateTouchesOnIOS(phase int, ptr int64, x, y int) { theState.m.Lock() defer theState.m.Unlock() updateTouchesOnIOSImpl(phase, ptr, x, y) } func ScreenWidth() int { theState.m.Lock() defer theState.m.Unlock() return theState.screenWidth } func ScreenHeight() int { theState.m.Lock() defer theState.m.Unlock() return theState.screenHeight } func Set(updateFunc func(*ebiten.Image) error, screenWidth, screenHeight int) { theState.m.Lock() defer theState.m.Unlock() theState.updateFunc = updateFunc theState.screenWidth = screenWidth theState.screenHeight = screenHeight }