// Copyright 2018 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package audio import ( "io" "io/ioutil" "sync" ) type ( dummyContext struct{} dummyPlayer struct { r io.Reader playing bool volume float64 m sync.Mutex } ) func (c *dummyContext) NewPlayer(r io.Reader) player { return &dummyPlayer{ r: r, volume: 1, } } func (c *dummyContext) MaxBufferSize() int { return 48000 * channelNum * bitDepthInBytes / 4 } func (c *dummyContext) Suspend() error { return nil } func (c *dummyContext) Resume() error { return nil } func (c *dummyContext) Err() error { return nil } func (p *dummyPlayer) Pause() { p.m.Lock() p.playing = false p.m.Unlock() } func (p *dummyPlayer) Play() { p.m.Lock() p.playing = true p.m.Unlock() go func() { if _, err := ioutil.ReadAll(p.r); err != nil { panic(err) } p.m.Lock() p.playing = false p.m.Unlock() }() } func (p *dummyPlayer) IsPlaying() bool { p.m.Lock() defer p.m.Unlock() return p.playing } func (p *dummyPlayer) Volume() float64 { return p.volume } func (p *dummyPlayer) SetVolume(volume float64) { p.volume = volume } func (p *dummyPlayer) UnplayedBufferSize() int { return 0 } func (p *dummyPlayer) Err() error { return nil } func (p *dummyPlayer) SetBufferSize(bufferSize int) { } func (p *dummyPlayer) Seek(offset int64, whence int) (int64, error) { return 0, nil } func (p *dummyPlayer) Close() error { p.m.Lock() defer p.m.Unlock() p.playing = false return nil } func init() { driverForTesting = &dummyContext{} } type dummyHook struct { updates []func() error } func (h *dummyHook) OnSuspendAudio(f func() error) { } func (h *dummyHook) OnResumeAudio(f func() error) { } func (h *dummyHook) AppendHookOnBeforeUpdate(f func() error) { h.updates = append(h.updates, f) } func init() { hookForTesting = &dummyHook{} } func UpdateForTesting() error { for _, f := range hookForTesting.(*dummyHook).updates { if err := f(); err != nil { return err } } return nil } func PlayersCountForTesting() int { c := CurrentContext() c.m.Lock() n := len(c.players) c.m.Unlock() return n } func ResetContextForTesting() { theContext = nil } func (i *InfiniteLoop) SetNoBlendForTesting(value bool) { i.noBlendForTesting = value }