// Copyright 2016 The Ebiten Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package pixels import ( "errors" "image" "image/color" "github.com/hajimehoshi/ebiten/internal/graphics" "github.com/hajimehoshi/ebiten/internal/graphics/opengl" ) type drawImageHistoryItem struct { image *graphics.Image vertices []int16 geom graphics.Matrix colorm graphics.Matrix mode opengl.CompositeMode } // Pixels represents pixels of an image for restoring when GL context is lost. type Pixels struct { image *graphics.Image // basePixels and baseColor are exclusive. basePixels []uint8 baseColor color.Color drawImageHistory []*drawImageHistoryItem stale bool } func NewPixels(image *graphics.Image) *Pixels { return &Pixels{ image: image, } } func (p *Pixels) MakeStale() { p.basePixels = nil p.baseColor = nil p.drawImageHistory = nil p.stale = true } func (p *Pixels) Clear() { p.basePixels = nil p.baseColor = nil p.drawImageHistory = nil p.stale = false } func (p *Pixels) Fill(clr color.Color) { p.basePixels = nil p.baseColor = clr p.drawImageHistory = nil p.stale = false } func (p *Pixels) ReplacePixels(pixels []uint8) { if p.basePixels == nil { p.basePixels = make([]uint8, len(pixels)) } copy(p.basePixels, pixels) p.baseColor = nil p.drawImageHistory = nil p.stale = false } func (p *Pixels) AppendDrawImageHistory(image *graphics.Image, vertices []int16, geom graphics.Matrix, colorm graphics.Matrix, mode opengl.CompositeMode) { if p.stale { return } item := &drawImageHistoryItem{ image: image, vertices: vertices, geom: geom, colorm: colorm, mode: mode, } p.drawImageHistory = append(p.drawImageHistory, item) } // At returns a color value at idx. // // Note that this must not be called until context is available. // This means Pixels members must match with acutal state in VRAM. func (p *Pixels) At(idx int, context *opengl.Context) (color.Color, error) { if p.basePixels == nil || p.drawImageHistory != nil || p.stale { if err := p.ReadPixelsFromVRAM(context); err != nil { return nil, err } } r, g, b, a := p.basePixels[idx], p.basePixels[idx+1], p.basePixels[idx+2], p.basePixels[idx+3] return color.RGBA{r, g, b, a}, nil } func (p *Pixels) DependsOn(target *graphics.Image) bool { if p.stale { return false } for _, c := range p.drawImageHistory { if c.image == target { return true } } return false } func (p *Pixels) ReadPixelsFromVRAM(context *opengl.Context) error { var err error p.basePixels, err = p.image.Pixels(context) if err != nil { return err } p.baseColor = nil p.drawImageHistory = nil p.stale = false return nil } func (p *Pixels) ReadPixelsFromVRAMIfStale(context *opengl.Context) error { if !p.stale { return nil } return p.ReadPixelsFromVRAM(context) } func (p *Pixels) HasDependency() bool { if p.stale { return false } return p.drawImageHistory != nil } // CreateImage restores *graphics.Image from the pixels using its state. func (p *Pixels) CreateImage(context *opengl.Context, width, height int, filter opengl.Filter) (*graphics.Image, error) { if p.stale { return nil, errors.New("pixels: pixels must not be stale when restoring") } img := image.NewRGBA(image.Rect(0, 0, width, height)) if p.basePixels != nil { for j := 0; j < height; j++ { copy(img.Pix[j*img.Stride:], p.basePixels[j*width*4:(j+1)*width*4]) } } gimg, err := graphics.NewImageFromImage(img, filter) if err != nil { return nil, err } if p.baseColor != nil { if p.basePixels != nil { panic("not reach") } if err := gimg.Fill(p.baseColor); err != nil { return nil, err } } for _, c := range p.drawImageHistory { // c.image.impl must be already restored. /*if c.image.impl.hasHistory() { panic("not reach") }*/ if err := gimg.DrawImage(c.image, c.vertices, c.geom, c.colorm, c.mode); err != nil { return nil, err } } p.basePixels, err = gimg.Pixels(context) if err != nil { return nil, err } p.baseColor = nil p.drawImageHistory = nil p.stale = false return gimg, nil }