// Copyright 2015 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // Package vorbis provides Ogg/Vorbis decoder. package vorbis import ( "fmt" "io" "runtime" "github.com/hajimehoshi/ebiten/v2/audio" "github.com/hajimehoshi/ebiten/v2/audio/internal/convert" ) // Stream is a decoded audio stream. type Stream struct { decoded audio.ReadSeekCloser size int64 } // Read is implementation of io.Reader's Read. func (s *Stream) Read(p []byte) (int, error) { return s.decoded.Read(p) } // Seek is implementation of io.Seeker's Seek. // // Note that Seek can take long since decoding is a relatively heavy task. func (s *Stream) Seek(offset int64, whence int) (int64, error) { return s.decoded.Seek(offset, whence) } // Close is implementation of io.Closer's Close. func (s *Stream) Close() error { runtime.SetFinalizer(s, nil) if err := s.decoded.Close(); err != nil { return err } return nil } // Length returns the size of decoded stream in bytes. func (s *Stream) Length() int64 { return s.size } type decoder interface { Read([]float32) (int, error) SetPosition(int64) error Length() int64 Channels() int SampleRate() int } type decoded struct { totalBytes int posInBytes int source io.Closer decoder decoder decoderr io.Reader } func (d *decoded) Read(b []byte) (int, error) { if d.decoderr == nil { d.decoderr = convert.NewReaderFromFloat32Reader(d.decoder) } l := d.totalBytes - d.posInBytes if l > len(b) { l = len(b) } if l < 0 { return 0, io.EOF } retry: n, err := d.decoderr.Read(b[:l]) if err != nil && err != io.EOF { return 0, err } if n == 0 && l > 0 && err != io.EOF { // When l is too small, decoder's Read might return 0 for a while. Let's retry. goto retry } d.posInBytes += n if d.posInBytes == d.totalBytes || err == io.EOF { return n, io.EOF } return n, nil } func (d *decoded) Seek(offset int64, whence int) (int64, error) { next := int64(0) switch whence { case io.SeekStart: next = offset case io.SeekCurrent: next = int64(d.posInBytes) + offset case io.SeekEnd: next = int64(d.totalBytes) + offset } // pos should be always even next = next / 2 * 2 d.posInBytes = int(next) d.decoder.SetPosition(next / int64(d.decoder.Channels()) / 2) d.decoderr = nil return next, nil } func (d *decoded) Close() error { runtime.SetFinalizer(d, nil) if err := d.source.Close(); err != nil { return err } d.decoder = nil d.decoderr = nil return nil } func (d *decoded) Length() int64 { return int64(d.totalBytes) } // decode accepts an ogg stream and returns a decorded stream. func decode(in audio.ReadSeekCloser) (*decoded, int, int, error) { r, err := newDecoder(in) if err != nil { return nil, 0, 0, err } d := &decoded{ // TODO: r.Length() returns 0 when the format is unknown. // Should we check that? totalBytes: int(r.Length()) * r.Channels() * 2, // 2 means 16bit per sample. posInBytes: 0, source: in, decoder: r, } runtime.SetFinalizer(d, (*decoded).Close) if _, err := d.Read(make([]byte, 65536)); err != nil && err != io.EOF { return nil, 0, 0, err } if _, err := d.Seek(0, io.SeekStart); err != nil { return nil, 0, 0, err } return d, r.Channels(), r.SampleRate(), nil } // Decode decodes Ogg/Vorbis data to playable stream. // // Decode returns error when decoding fails or IO error happens. // // Decode automatically resamples the stream to fit with the audio context if necessary. // // Decode takes the ownership of src, and Stream's Close function closes src. func Decode(context *audio.Context, src audio.ReadSeekCloser) (*Stream, error) { decoded, channelNum, sampleRate, err := decode(src) if err != nil { return nil, err } if channelNum != 1 && channelNum != 2 { return nil, fmt.Errorf("vorbis: number of channels must be 1 or 2 but was %d", channelNum) } var s audio.ReadSeekCloser = decoded size := decoded.Length() if channelNum == 1 { s = convert.NewStereo16(s, true, false) size *= 2 } if sampleRate != context.SampleRate() { r := convert.NewResampling(s, size, sampleRate, context.SampleRate()) s = r size = r.Length() } stream := &Stream{decoded: s, size: size} runtime.SetFinalizer(stream, (*Stream).Close) return stream, nil }