// Copyright 2015 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // +build darwin,!arm,!arm64 linux // +build !js // +build !android // +build !ios package driver import ( "fmt" "runtime" "github.com/timshannon/go-openal/openal" ) // As x/mobile/exp/audio/al is broken on Mac OS X (https://github.com/golang/go/issues/15075), // let's use github.com/timshannon/go-openal instead. const ( maxBufferNum = 8 ) type Player struct { alDevice *openal.Device alSource openal.Source alBuffers []openal.Buffer sampleRate int isClosed bool alFormat openal.Format } func alFormat(channelNum, bytesPerSample int) openal.Format { switch { case channelNum == 1 && bytesPerSample == 1: return openal.FormatMono8 case channelNum == 1 && bytesPerSample == 2: return openal.FormatMono16 case channelNum == 2 && bytesPerSample == 1: return openal.FormatStereo8 case channelNum == 2 && bytesPerSample == 2: return openal.FormatStereo16 } panic(fmt.Sprintf("driver: invalid channel num (%d) or bytes per sample (%d)", channelNum, bytesPerSample)) } func NewPlayer(sampleRate, channelNum, bytesPerSample int) (*Player, error) { d := openal.OpenDevice("") if d == nil { return nil, fmt.Errorf("driver: OpenDevice must not return nil") } c := d.CreateContext() if c == nil { return nil, fmt.Errorf("driver: CreateContext must not return nil") } // Don't check openal.Err until making the current context is done. // Linux might fail this check even though it succeeds (#204). c.Activate() if err := openal.Err(); err != nil { return nil, fmt.Errorf("driver: Activate: %v", err) } s := openal.NewSource() if err := openal.Err(); err != nil { return nil, fmt.Errorf("driver: NewSource: %v", err) } p := &Player{ alDevice: d, alSource: s, alBuffers: []openal.Buffer{}, sampleRate: sampleRate, alFormat: alFormat(channelNum, bytesPerSample), } runtime.SetFinalizer(p, (*Player).Close) bs := openal.NewBuffers(maxBufferNum) const bufferSize = 1024 emptyBytes := make([]byte, bufferSize) for _, b := range bs { // Note that the third argument of only the first buffer is used. b.SetData(p.alFormat, emptyBytes, int32(p.sampleRate)) p.alBuffers = append(p.alBuffers, b) } p.alSource.Play() return p, nil } func (p *Player) Proceed(data []byte) error { if err := openal.Err(); err != nil { return fmt.Errorf("driver: starting Proceed: %v", err) } processedNum := p.alSource.BuffersProcessed() if 0 < processedNum { bufs := make([]openal.Buffer, processedNum) p.alSource.UnqueueBuffers(bufs) if err := openal.Err(); err != nil { return fmt.Errorf("driver: UnqueueBuffers: %v", err) } p.alBuffers = append(p.alBuffers, bufs...) } if len(p.alBuffers) == 0 { // This can happen (#207) return nil } buf := p.alBuffers[0] p.alBuffers = p.alBuffers[1:] buf.SetData(p.alFormat, data, int32(p.sampleRate)) p.alSource.QueueBuffer(buf) if err := openal.Err(); err != nil { return fmt.Errorf("driver: QueueBuffer: %v", err) } if p.alSource.State() == openal.Stopped || p.alSource.State() == openal.Initial { p.alSource.Rewind() p.alSource.Play() if err := openal.Err(); err != nil { return fmt.Errorf("driver: Rewind or Play: %v", err) } } return nil } func (p *Player) Close() error { if err := openal.Err(); err != nil { return fmt.Errorf("driver: starting Close: %v", err) } if p.isClosed { return nil } var bs []openal.Buffer p.alSource.Rewind() p.alSource.Play() if n := p.alSource.BuffersQueued(); 0 < n { bs = make([]openal.Buffer, n) p.alSource.UnqueueBuffers(bs) p.alBuffers = append(p.alBuffers, bs...) } p.alDevice.CloseDevice() p.isClosed = true if err := openal.Err(); err != nil { return fmt.Errorf("driver: CloseDevice: %v", err) } runtime.SetFinalizer(p, nil) return nil }