Ebiten example - infinitescroll

// +build example package main import ( "fmt" _ "image/png" "log" "math" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" ) const ( screenWidth = 320 screenHeight = 240 ) var ( theViewport = &viewport{} bgImage *ebiten.Image repeatedBgImage *ebiten.Image groundImage *ebiten.Image ) type viewport struct { x16 int y16 int } func round(x float64) float64 { return math.Floor(x + 0.5) } func (p *viewport) Move() { w, h := bgImage.Size() mx := w * 16 my := h * 16 p.x16 += w / 32 p.y16 += h / 32 for mx <= p.x16 { p.x16 -= mx } for my <= p.y16 { p.y16 -= my } for p.x16 < 0 { p.x16 += mx } for p.y16 < 0 { p.y16 += my } } func (p *viewport) Position() (int, int) { return p.x16, p.y16 } func updateGroundImage(ground *ebiten.Image) { ground.Clear() x16, y16 := theViewport.Position() op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(-x16)/16, float64(-y16)/16) ground.DrawImage(repeatedBgImage, op) } func drawGroundImage(screen *ebiten.Image, ground *ebiten.Image) { op := &ebiten.DrawImageOptions{} screen.DrawImage(ground, op) } func update(screen *ebiten.Image) error { theViewport.Move() if ebiten.IsRunningSlowly() { return nil } updateGroundImage(groundImage) drawGroundImage(screen, groundImage) msg := fmt.Sprintf("FPS: %0.2f", ebiten.CurrentFPS()) ebitenutil.DebugPrint(screen, msg) return nil } func main() { var err error bgImage, _, err = ebitenutil.NewImageFromFile("_resources/images/tile.png", ebiten.FilterNearest) if err != nil { log.Fatal(err) } w, h := bgImage.Size() const repeat = 5 repeatedBgImage, _ = ebiten.NewImage(w*repeat, h*repeat, ebiten.FilterNearest) for j := 0; j < repeat; j++ { for i := 0; i < repeat; i++ { op := &ebiten.DrawImageOptions{} op.GeoM.Translate(float64(w*i), float64(h*j)) repeatedBgImage.DrawImage(bgImage, op) } } groundImage, _ = ebiten.NewImage(screenWidth, screenHeight, ebiten.FilterNearest) if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Infinite Scroll (Ebiten Demo)"); err != nil { log.Fatal(err) } }