Ebiten example - mosaic

// +build example package main import ( _ "image/jpeg" "log" "github.com/hajimehoshi/ebiten" "github.com/hajimehoshi/ebiten/ebitenutil" ) const ( screenWidth = 320 screenHeight = 240 ) const mosaicRatio = 16 var ( gophersImage *ebiten.Image gophersRenderTarget *ebiten.Image ) func update(screen *ebiten.Image) error { if ebiten.IsRunningSlowly() { return nil } op := &ebiten.DrawImageOptions{} op.GeoM.Scale(1.0/mosaicRatio, 1.0/mosaicRatio) gophersRenderTarget.DrawImage(gophersImage, op) op = &ebiten.DrawImageOptions{} op.GeoM.Scale(mosaicRatio, mosaicRatio) screen.DrawImage(gophersRenderTarget, op) return nil } func main() { var err error gophersImage, _, err = ebitenutil.NewImageFromFile("_resources/images/gophers.jpg", ebiten.FilterNearest) if err != nil { log.Fatal(err) } w, h := gophersImage.Size() gophersRenderTarget, _ = ebiten.NewImage(w/mosaicRatio, h/mosaicRatio, ebiten.FilterNearest) if err := ebiten.Run(update, screenWidth, screenHeight, 2, "Mosaic (Ebiten Demo)"); err != nil { log.Fatal(err) } }