// Copyright 2015 Hajime Hoshi // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. package ebiten import ( "github.com/hajimehoshi/ebiten/internal/audio" ) func AudioSampleRate() int { return audio.SampleRate } func AppendToAudioBuffer(channel int, l []float32, r []float32) bool { return audio.Append(channel, l, r) } // TODO: better name func CurrentAudioTime() int { return audio.CurrentBytes() }